Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
SABER peak
Horus
Level 64
God Stats
1W - 4L
1,286 SR
Queue Stats
237W - 235L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THP-BeLLec
Morgan Le Fay
Level 131
God Stats
10W - 6L
1,273 SR
Queue Stats
210W - 188L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
THP-NoxNoctis
Baron Samedi
Level 111
God Stats
5W - 0L
1,831 SR
Queue Stats
100W - 101L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
Vo1d_SweezZzy
Cliodhna
Level 108
God Stats
3W - 1L
1,686 SR
Queue Stats
168W - 171L
1,456 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,445 Elo+

VS

Team Averages
Level 47
1,400 SR
1,415 Elo+
Apollo
Apollo
EoS-_-gameuR62
Apollo
Level 59
God Stats
1W - 4L
1,271 SR
Queue Stats
41W - 42L
1,443 Elo+
Party 2
Bacchus
Bacchus
ImSt0n3d4646
Bacchus
Level 102
God Stats
38W - 26L
1,581 SR
Queue Stats
166W - 171L
1,454 Elo+
Solo
King Arthur
King Arthur
IskaNeo
King Arthur
Level 13
God Stats
2W - 2L
1,594 SR
Queue Stats
7W - 17L
1,216 Elo+
Party 2
Anubis
Anubis
RSW_2007
Anubis
Level 15
God Stats
0W - 3L
1,289 SR
Queue Stats
16W - 29L
1,500 Elo+
Party 3
Mercury
Mercury
The-bestTwin2019
Mercury
Level 44
God Stats
0W - 3L
1,264 SR
Queue Stats
47W - 41L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 1 / 0
10,741
597
11,468
13,253
5,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
3 / 0 / 9
9,466
526
9,538
14,445
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
THP-BeLLec
Morgan Le Fay
17
16 / 1 / 8
12,429
691
19,648
10,980
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
THP-NoxNoctis
Baron Samedi
15
3 / 1 / 15
9,437
524
7,035
15,918
15,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
Vo1d_SweezZzy
Cliodhna
16
7 / 3 / 14
10,913
606
15,902
15,948
7,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,414
412
4,771
12,872
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ImSt0n3d4646
Bacchus
12
1 / 5 / 2
8,195
455
7,901
19,273
16,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
IskaNeo
King Arthur
12
0 / 3 / 1
7,986
444
5,433
15,088
9,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
RSW_2007
Anubis
12
0 / 15 / 1
7,726
429
6,674
20,387
7,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 0
10,510
584
11,412
17,553
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
36
Kills
6
6
Deaths
36
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
0
7
L
0
6
1
0.08
L
Bacchus
ImSt0n3d4646
Bacchus
1
5
2
0.4
L
King Arthur
IskaNeo
King Arthur
0
3
1
0.17
L
Anubis
RSW_2007
Anubis
0
15
1
0.03
W
Horus
3
0
9
7.5
W
Morgan Le Fay
THP-BeLLec
Morgan Le Fay
16
1
8
20
W
Baron Samedi
THP-NoxNoctis
Baron Samedi
3
1
15
10.5
L
5
7
0
0.71
W
Cliodhna
Vo1d_SweezZzy
Cliodhna
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,591
Damage
36,191
70,544
Taken
85,173
47,231
Mitigated
44,492
29,700
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,468
7,830
0
7,295
13,253
5,969
3,622
4,213
9,040
0
103,368
L
4,771
2,675
191
2,838
12,872
3,586
834
2,783
10,089
0
36,106
L
Bacchus
ImSt0n3d4646
Bacchus
7,901
694
0
4,011
19,273
16,965
0
5,962
13,173
31,240
0
L
King Arthur
IskaNeo
King Arthur
5,433
259
0
2,828
15,088
9,789
140
3,702
10,623
0
39,772
L
Anubis
RSW_2007
Anubis
6,674
560
0
1,908
20,387
7,545
80
8,513
11,727
30,169
0
W
Horus
9,538
3,967
3,853
6,853
14,445
12,421
1,415
2,931
11,514
0
45,230
W
Morgan Le Fay
THP-BeLLec
Morgan Le Fay
19,648
4,369
0
2,120
10,980
5,221
2,430
3,274
7,706
94,472
0
W
Baron Samedi
THP-NoxNoctis
Baron Samedi
7,035
608
1,619
3,728
15,918
15,979
844
4,526
11,392
46,363
0
L
11,412
5,500
0
618
17,553
6,607
0
5,773
11,631
0
86,845
W
Cliodhna
Vo1d_SweezZzy
Cliodhna
15,902
1,799
0
4,232
15,948
7,641
0
1,802
14,146
0
80,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
41,831
482
Minions Killed
319
0
Camps Cleared
0
1,722,782
Distance Traveled
1,551,648
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,741
597
148
8
0
299,947
5
L
Apollo
7,414
412
69
4
0
257,975
1
L
Bacchus
8,195
455
46
3
0
349,490
4
L
King Arthur
7,986
444
60
3
0
272,373
0
L
Anubis
7,726
429
41
2
0
274,621
0
W
Horus
9,466
526
55
3
0
377,771
5
W
Morgan Le Fay
12,429
691
126
7
0
360,123
3
W
Baron Samedi
9,437
524
46
3
0
340,109
3
L
Mercury
10,510
584
103
6
0
397,189
0
W
Cliodhna
10,913
606
107
6
0
344,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role