Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
TheLukeNow
Shiva
Level 45
God Stats
9W - 6L
1,556 SR
Queue Stats
262W - 272L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
VoidTK57
Cabrakan
Level 72
God Stats
5W - 6L
1,439 SR
Queue Stats
263W - 251L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
lPedrojao
Kukulkan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,411 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,489 Elo+

VS

Team Averages
Level 144
1,512 SR
1,489 Elo+
Mercury
Mercury
LionFaumus
Mercury
Level 148
God Stats
7W - 3L
1,720 SR
Queue Stats
126W - 119L
1,532 Elo+
Solo
Yemoja
Yemoja
MRTPoring
Yemoja
Level 152
God Stats
32W - 21L
1,608 SR
Queue Stats
218W - 220L
1,488 Elo+
Solo
King Arthur
King Arthur
Teiichilicious
King Arthur
Level 141
God Stats
4W - 6L
1,399 SR
Queue Stats
190W - 191L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
marcgab527
Zhong Kui
Level 129
God Stats
14W - 13L
1,355 SR
Queue Stats
454W - 463L
1,515 Elo+
Solo
Cupid
Cupid
tres_grudado
Cupid
Level 152
God Stats
50W - 50L
1,476 SR
Queue Stats
347W - 352L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 0 / 0
4,915
492
1,350
5,984
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
 
Ishtar
8
0 / 3 / 0
4,730
473
2,604
6,852
2,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
8
0 / 4 / 0
4,784
478
4,830
9,853
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
VoidTK57
Cabrakan
7
0 / 5 / 0
4,821
482
2,498
8,406
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
lPedrojao
Kukulkan
9
0 / 5 / 1
5,127
513
4,470
6,343
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LionFaumus
Mercury
11
4 / 1 / 4
6,558
656
5,877
8,262
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
MRTPoring
Yemoja
10
4 / 0 / 4
6,410
641
3,697
7,546
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Teiichilicious
King Arthur
12
4 / 0 / 0
7,014
701
5,125
7,643
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
marcgab527
Zhong Kui
10
4 / 0 / 1
6,547
655
6,214
6,889
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 5
5,881
588
3,623
3,555
1,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
0
Kills
17
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Ishtar
 
Ishtar
0
3
0
0
W
Mercury
LionFaumus
Mercury
4
1
4
6
W
Yemoja
MRTPoring
Yemoja
4
0
4
6
W
King Arthur
Teiichilicious
King Arthur
4
0
0
4
L
Shiva
0
4
0
0
L
Cabrakan
VoidTK57
Cabrakan
0
5
0
0
L
Kukulkan
lPedrojao
Kukulkan
0
5
1
0.1
W
Zhong Kui
marcgab527
Zhong Kui
4
0
1
4.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
24,536
37,438
Taken
33,895
17,924
Mitigated
21,805
8,116
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,350
152
0
2,672
5,984
2,261
0
872
5,112
0
24,222
L
Ishtar
 
Ishtar
2,604
1,668
0
1,788
6,852
2,331
0
1,374
5,478
0
29,781
W
Mercury
LionFaumus
Mercury
5,877
3,087
0
281
8,262
2,736
0
377
7,885
0
44,671
W
Yemoja
MRTPoring
Yemoja
3,697
1,168
433
2,680
7,546
5,455
0
2,656
4,890
16,728
0
W
King Arthur
Teiichilicious
King Arthur
5,125
1,034
0
2,250
7,643
7,178
0
0
7,643
34
54,070
L
Shiva
4,830
1,319
0
1,798
9,853
4,034
0
34
9,819
0
31,670
L
Cabrakan
VoidTK57
Cabrakan
2,498
510
0
1,388
8,406
6,825
0
3,139
5,267
9,079
0
L
Kukulkan
lPedrojao
Kukulkan
4,470
652
0
470
6,343
2,473
0
4,526
1,817
35,843
0
W
Zhong Kui
marcgab527
Zhong Kui
6,214
706
0
4,976
6,889
5,182
0
3,760
3,129
48,330
0
W
3,623
2,123
1,029
1,819
3,555
1,254
1,744
175
3,380
0
45,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
32,410
216
Minions Killed
357
0
Camps Cleared
0
868,654
Distance Traveled
1,001,002
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,915
492
54
5
0
171,806
0
L
Ishtar
4,730
473
54
5
0
172,250
0
W
Mercury
6,558
656
85
9
0
258,604
0
W
Yemoja
6,410
641
17
2
0
173,630
2
W
King Arthur
7,014
701
94
9
0
195,216
0
L
Shiva
4,784
478
38
4
0
167,255
0
L
Cabrakan
4,821
482
8
1
0
185,346
4
L
Kukulkan
5,127
513
62
6
0
171,997
2
W
Zhong Kui
6,547
655
82
8
0
194,697
0
W
Cupid
5,881
588
79
8
0
178,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role