Player Matchup

Zhong Kui
Zhong Kui
Eclyptica
Zhong Kui
Level 121
God Stats
14W - 14L
1,360 SR
Queue Stats
335W - 319L
1,496 Elo+
Solo
Cernunnos
Cernunnos
JiyuKitora
Cernunnos
Level 153
God Stats
5W - 9L
1,432 SR
Queue Stats
229W - 285L
1,467 Elo+
Party 1
Bacchus
Bacchus
Nix0402
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Chang'e
Chang'e
justRaiser
Chang'e
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 178L
1,423 Elo+
Party 1
Janus
Janus
lNaad-
Janus
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
89W - 87L
1,456 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,468 Elo+

VS

Team Averages
Level 126
1,624 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AidaNaruto 3
Ne Zha
Level 143
God Stats
1W - 2L
1,308 SR
Queue Stats
177W - 163L
1,539 Elo+
Party 2
Persephone
Persephone
TN Carter
Persephone
Level 106
God Stats
3W - 0L
1,706 SR
Queue Stats
63W - 76L
1,458 Elo+
Party 2
Skadi
Skadi
TN Symbiote
Skadi
Level 80
God Stats
1W - 1L
1,799 SR
Queue Stats
31W - 43L
1,406 Elo+
Party 2
Hou Yi
Hou Yi
kamikazi ace
Hou Yi
Level 147
God Stats
3W - 1L
1,805 SR
Queue Stats
157W - 129L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eclyptica
Zhong Kui
15
2 / 6 / 6
7,727
702
8,807
14,936
9,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JiyuKitora
Cernunnos
14
2 / 3 / 4
7,476
680
4,845
9,499
3,211
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nix0402
Bacchus
13
0 / 3 / 4
7,277
662
2,676
12,855
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
justRaiser
Chang'e
11
0 / 6 / 3
6,429
584
2,461
12,454
3,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
lNaad-
Janus
15
4 / 7 / 1
8,642
786
9,758
12,409
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 1 / 22
9,744
886
5,430
14,934
15,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
17
10 / 3 / 13
10,190
926
23,088
11,900
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
TN Carter
Persephone
15
4 / 2 / 13
9,225
839
10,558
7,785
4,064
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 16
8,711
792
5,823
6,190
3,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
16
7 / 2 / 15
9,626
875
12,169
9,158
5,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
8
Kills
25
25
Deaths
9
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
22
12
W
Ne Zha
10
3
13
5.5
L
Zhong Kui
Eclyptica
Zhong Kui
2
6
6
0.83
L
Cernunnos
JiyuKitora
Cernunnos
2
3
4
1.33
L
Bacchus
Nix0402
Bacchus
0
3
4
0.67
W
Persephone
TN Carter
Persephone
4
2
13
5.25
W
3
1
16
11
L
Chang'e
justRaiser
Chang'e
0
6
3
0.25
W
Hou Yi
7
2
15
7.25
L
Janus
lNaad-
Janus
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
57,068
62,153
Taken
49,967
31,948
Mitigated
36,212
18,196
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,430
1,851
8,810
9,725
14,934
15,817
242
6,427
8,507
0
9,484
W
Ne Zha
23,088
1,703
139
3,524
11,900
7,614
667
6,111
5,789
0
39,877
L
Zhong Kui
Eclyptica
Zhong Kui
8,807
987
418
2,208
14,936
9,284
0
2,767
12,169
17,627
0
L
Cernunnos
JiyuKitora
Cernunnos
4,845
2,380
152
1,295
9,499
3,211
0
2,679
6,820
0
14,987
L
Bacchus
Nix0402
Bacchus
2,676
126
0
3,022
12,855
12,042
96
1,312
11,543
5,507
0
W
Persephone
TN Carter
Persephone
10,558
376
1,464
1,296
7,785
4,064
1,008
2,698
5,076
27,005
0
W
5,823
1,916
148
1,173
6,190
3,357
2,202
3,293
2,897
0
12,840
L
Chang'e
justRaiser
Chang'e
2,461
209
4,880
2,879
12,454
3,258
0
2,139
10,315
4,589
0
W
Hou Yi
12,169
5,387
888
916
9,158
5,360
2,244
5,162
3,996
0
19,405
L
Janus
lNaad-
Janus
9,758
320
1,271
2,071
12,409
4,153
274
1,661
10,748
25,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
47,496
84
Minions Killed
114
0
Camps Cleared
0
863,433
Distance Traveled
1,044,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,744
886
12
1
0
245,469
0
W
Ne Zha
10,190
926
24
2
0
193,930
0
L
Zhong Kui
7,727
702
24
2
0
166,623
0
L
Cernunnos
7,476
680
13
1
0
163,908
0
L
Bacchus
7,277
662
5
0
0
190,709
0
W
Persephone
9,225
839
35
3
0
200,637
0
W
Skadi
8,711
792
24
2
0
214,289
0
L
Chang'e
6,429
584
4
0
0
161,715
0
W
Hou Yi
9,626
875
19
2
0
189,675
0
L
Janus
8,642
786
38
3
0
180,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role