Player Matchup

Danzaburou
Danzaburou
Buttstuff2000
Danzaburou
Level 57
God Stats
17W - 8L
1,664 SR
Queue Stats
43W - 41L
1,427 Elo+
Party 2
Lancelot
Lancelot
EMA Bear2535
Lancelot
Level 69
God Stats
1W - 1L
1,301 SR
Queue Stats
49W - 51L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
REDMONKEYZ1
Morgan Le Fay
Level 26
God Stats
4W - 2L
1,763 SR
Queue Stats
5W - 3L
1,542 Elo+
Party 2
Team Averages
Level 51
1,576 SR
1,466 Elo+

VS

Team Averages
Level 61
1,500 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KVG GMac21
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,481 Elo+
Party 1
Izanami
Izanami
Nastymankam
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buttstuff2000
Danzaburou
12
3 / 0 / 3
7,795
780
5,826
5,585
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
EMA Bear2535
Lancelot
12
3 / 0 / 4
7,585
759
7,873
7,644
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
REDMONKEYZ1
Morgan Le Fay
12
1 / 0 / 5
7,059
706
6,867
4,986
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
6,246
625
3,933
6,580
2,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KVG GMac21
Bacchus
10
0 / 2 / 0
6,394
639
2,962
10,033
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Nastymankam
Izanami
10
0 / 4 / 0
6,074
607
4,106
7,391
2,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Danzaburou
Buttstuff2000
Danzaburou
3
0
3
4.5
W
Lancelot
EMA Bear2535
Lancelot
3
0
4
5
L
Bacchus
KVG GMac21
Bacchus
0
2
0
0
L
Izanami
Nastymankam
Izanami
0
4
0
0
W
Morgan Le Fay
REDMONKEYZ1
Morgan Le Fay
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
11,001
18,215
Taken
24,004
11,297
Mitigated
12,822
3,067
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,933
1,786
47
883
6,580
2,445
0
2,256
4,233
0
24,346
W
Danzaburou
Buttstuff2000
Danzaburou
5,826
2,616
0
1,801
5,585
2,219
966
1,398
4,187
0
36,331
W
Lancelot
EMA Bear2535
Lancelot
7,873
1,142
0
815
7,644
7,074
39
979
6,665
0
21,084
L
Bacchus
KVG GMac21
Bacchus
2,962
778
0
1,030
10,033
7,735
0
3,334
6,442
8,309
0
L
Izanami
Nastymankam
Izanami
4,106
2,519
0
722
7,391
2,642
407
1,410
5,778
0
22,860
W
Morgan Le Fay
REDMONKEYZ1
Morgan Le Fay
6,867
411
0
451
4,986
2,004
435
585
4,401
20,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,439
Gold Earned
18,714
116
Minions Killed
101
0
Camps Cleared
0
570,817
Distance Traveled
476,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,246
625
34
3
0
184,679
0
W
Danzaburou
7,795
780
58
6
0
188,286
0
W
Lancelot
7,585
759
28
3
0
204,112
0
L
Bacchus
6,394
639
10
1
0
157,873
0
L
Izanami
6,074
607
57
6
0
133,833
0
W
Morgan Le Fay
7,059
706
30
3
0
178,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role