Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BoosieBooo
Set
Level 61
God Stats
1W - 2L
1,499 SR
Queue Stats
57W - 71L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
CowboyGabe
Guan Yu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 168L
1,469 Elo+
Solo
Fafnir
Fafnir
HigherThanThou
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,445 Elo+
Party 1
Skadi
Skadi
iBlackHokage97
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,241 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,405 Elo+

VS

Team Averages
Level 97
1,522 SR
1,443 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ColleyBoiiiii
Guan Yu
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 167L
1,511 Elo+
Solo
Yu Huang
Yu Huang
SpartaCity134
Yu Huang
Level 148
God Stats
6W - 3L
1,611 SR
Queue Stats
169W - 187L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
olftgrotrfllfllf
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,228 Elo+
Party 2
Arachne
Arachne
raskoprasko
Arachne
Level 115
God Stats
1W - 6L
1,500 SR
Queue Stats
259W - 260L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 1 / 1
4,462
892
879
1,607
1,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 5 / 1
4,884
977
3,937
6,056
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
CowboyGabe
Guan Yu
11
2 / 4 / 3
5,540
1,108
2,679
7,588
5,420
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 4
5,510
1,102
1,948
10,454
5,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
6,080
1,216
5,284
5,142
1,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 1 / 11
6,018
1,204
3,598
5,080
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
11
3 / 0 / 10
6,523
1,305
5,579
5,637
3,272
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yu Huang
SpartaCity134
Yu Huang
11
4 / 2 / 8
6,286
1,257
6,571
4,333
1,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 9
5,299
1,060
3,749
5,644
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
raskoprasko
Arachne
12
7 / 1 / 6
6,939
1,388
7,983
4,808
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
16
16
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Pele
 
Pele
2
1
11
7.5
L
1
5
1
0.3
W
Guan Yu
3
0
10
8
L
Guan Yu
CowboyGabe
Guan Yu
2
4
3
0.88
L
1
3
4
1
W
Yu Huang
SpartaCity134
Yu Huang
4
2
8
4
L
2
3
2
1
W
0
3
9
1.5
W
Arachne
raskoprasko
Arachne
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
27,480
30,847
Taken
25,502
16,230
Mitigated
11,430
5,119
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
879
185
66
131
1,607
1,215
0
783
824
0
766
W
Pele
 
Pele
3,598
654
890
928
5,080
2,210
414
478
4,602
0
7,591
L
3,937
1,785
0
100
6,056
2,421
0
2,421
3,635
0
5,106
W
Guan Yu
5,579
612
1,894
2,380
5,637
3,272
0
428
5,209
0
8,454
L
Guan Yu
CowboyGabe
Guan Yu
2,679
326
743
856
7,588
5,420
0
2,164
5,424
873
4,919
L
1,948
239
84
2,169
10,454
5,460
0
3,761
6,693
5,629
0
W
Yu Huang
SpartaCity134
Yu Huang
6,571
1,212
213
572
4,333
1,645
735
332
3,963
15,967
0
L
5,284
2,872
0
970
5,142
1,714
0
1,191
3,951
0
14,278
W
3,749
660
292
1,083
5,644
1,967
974
738
4,830
5,158
0
W
Arachne
raskoprasko
Arachne
7,983
6,621
1,232
1,795
4,808
2,336
0
188
4,620
0
10,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
31,065
31
Minions Killed
41
0
Camps Cleared
0
400,895
Distance Traveled
599,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,462
892
0
0
0
34,172
0
W
Pele
6,018
1,204
9
2
0
123,016
0
L
Set
4,884
977
2
0
0
85,938
0
W
Guan Yu
6,523
1,305
6
1
0
137,897
0
L
Guan Yu
5,540
1,108
4
1
0
90,738
0
L
Fafnir
5,510
1,102
8
2
0
95,021
0
W
Yu Huang
6,286
1,257
12
2
0
106,587
0
L
Skadi
6,080
1,216
17
3
0
95,026
0
W
Ah Puch
5,299
1,060
3
1
0
103,994
0
W
Arachne
6,939
1,388
11
2
0
127,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role