Player Matchup

Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
D4A2G0
Ymir
Level 108
God Stats
8W - 6L
1,490 SR
Queue Stats
44W - 34L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Palace of Exile
Kukulkan
Level 77
God Stats
4W - 6L
1,406 SR
Queue Stats
61W - 77L
1,399 Elo+
Party 1
Surtr
Surtr
ParaplegicBears
Surtr
Level 119
God Stats
34W - 32L
1,461 SR
Queue Stats
144W - 155L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
alphasquad178
Danzaburou
Level 98
God Stats
133W - 153L
1,532 SR
Queue Stats
487W - 527L
1,459 Elo+
Party 1
Team Averages
Level 98
1,478 SR
1,472 Elo+

VS

Team Averages
Level 102
1,570 SR
1,468 Elo+
Awilix
Awilix
Archnmey
Awilix
Level 118
God Stats
26W - 15L
1,728 SR
Queue Stats
68W - 83L
1,504 Elo+
Solo
Surtr
Surtr
Daydreamz-Seven
Surtr
Level 82
God Stats
88W - 44L
1,587 SR
Queue Stats
315W - 267L
1,477 Elo+
Solo
Olorun
Olorun
Elmalibu1
Olorun
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 86L
1,420 Elo+
Party 2
Ullr
Ullr
Reckless killa7
Ullr
Level 139
God Stats
13W - 15L
1,534 SR
Queue Stats
153W - 149L
1,527 Elo+
Solo
Guan Yu
Guan Yu
TheKobiOneKenobi
Guan Yu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 84L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 6 / 0
5,518
460
949
11,952
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
D4A2G0
Ymir
10
2 / 1 / 0
6,213
518
1,610
7,717
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
0 / 2 / 0
6,279
523
2,539
6,168
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 0
6,597
550
5,735
9,738
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
alphasquad178
Danzaburou
8
0 / 6 / 2
5,320
443
4,287
10,606
3,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Archnmey
Awilix
13
10 / 0 / 2
8,324
694
9,270
5,086
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 1 / 1
7,160
597
4,938
8,468
6,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Elmalibu1
Olorun
12
3 / 1 / 3
6,945
579
8,166
5,428
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 1
7,693
641
6,532
5,269
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 4
6,612
551
3,068
5,983
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
17
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
W
Awilix
Archnmey
Awilix
10
0
2
11
L
Ymir
D4A2G0
Ymir
2
1
0
2
W
1
1
1
1.5
W
Olorun
Elmalibu1
Olorun
3
1
3
4.5
L
Kukulkan
0
2
0
0
L
1
2
0
0.5
W
2
0
1
2.5
W
1
1
4
3
L
Danzaburou
alphasquad178
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
31,974
46,181
Taken
30,234
20,260
Mitigated
18,280
8,304
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
949
374
0
1,001
11,952
3,517
0
998
10,954
0
34,103
W
Awilix
Archnmey
Awilix
9,270
3,779
0
641
5,086
1,816
731
131
4,955
0
61,962
L
Ymir
D4A2G0
Ymir
1,610
152
0
1,204
7,717
3,882
0
2,828
4,889
23,661
0
W
4,938
1,652
0
2,216
8,468
6,901
99
275
8,193
338
53,430
W
Olorun
Elmalibu1
Olorun
8,166
3,998
140
2,142
5,428
2,383
825
686
4,742
52,647
0
L
Kukulkan
2,539
498
0
1,010
6,168
2,694
0
0
6,168
44,428
0
L
5,735
2,411
0
2,648
9,738
6,958
0
175
9,563
850
51,044
W
6,532
3,443
0
1,080
5,269
2,084
0
2,539
2,730
0
57,526
W
3,068
214
332
1,794
5,983
5,096
147
823
5,160
0
24,338
L
Danzaburou
alphasquad178
Danzaburou
4,287
1,204
229
2,212
10,606
3,209
0
4,340
6,266
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
36,734
312
Minions Killed
419
0
Camps Cleared
0
1,189,385
Distance Traveled
1,202,849
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,518
460
55
5
0
259,078
0
W
Awilix
8,324
694
93
8
0
329,628
0
L
Ymir
6,213
518
36
3
0
230,734
0
W
Surtr
7,160
597
98
8
0
230,252
1
W
Olorun
6,945
579
87
7
0
209,106
0
L
Kukulkan
6,279
523
81
7
0
235,278
0
L
Surtr
6,597
550
95
8
0
239,123
2
W
Ullr
7,693
641
109
9
0
218,855
2
W
Guan Yu
6,612
551
32
3
0
215,008
4
L
Danzaburou
5,320
443
45
4
0
225,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role