Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IRONNEE
Thor
Level 136
God Stats
3W - 1L
1,700 SR
Queue Stats
62W - 55L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
LittleOsha
Cabrakan
Level 145
God Stats
1W - 2L
1,259 SR
Queue Stats
97W - 98L
1,592 Elo+
Party 2
Chernobog
Chernobog
RacksonRat
Chernobog
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 87L
1,561 Elo+
Solo
Hel
Hel
aivianrol
Hel
Level 179
God Stats
2W - 2L
1,879 SR
Queue Stats
117W - 120L
1,589 Elo+
Party 2
Team Averages
Level 113
1,568 SR
1,551 Elo+

VS

Team Averages
Level 136
1,579 SR
1,544 Elo+
Odin
Odin
Aradhrin
Odin
Level 140
God Stats
5W - 2L
1,833 SR
Queue Stats
108W - 100L
1,567 Elo+
Party 3
Chaac
Chaac
Deleborod
Chaac
Level 108
God Stats
7W - 1L
1,573 SR
Queue Stats
98W - 87L
1,590 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSwagMonster
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,566 Elo+
Party 1
Hel
Hel
Wembie
Hel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
ZenithRaiden
Yu Huang
Level 115
God Stats
1W - 0L
1,490 SR
Queue Stats
21W - 14L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 3 / 1
7,818
782
6,589
8,101
3,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
IRONNEE
Thor
12
3 / 6 / 5
7,596
760
11,348
11,085
4,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
LittleOsha
Cabrakan
13
0 / 6 / 4
7,295
730
7,504
15,597
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
RacksonRat
Chernobog
15
3 / 2 / 2
8,092
809
15,881
10,946
5,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 4
6,905
691
10,395
11,895
5,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 3 / 13
8,158
816
6,568
12,225
14,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Deleborod
Chaac
16
6 / 0 / 11
9,604
960
9,040
13,695
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
TheSwagMonster
Morgan Le Fay
15
5 / 3 / 10
8,750
875
14,059
10,181
5,903
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
Wembie
Hel
14
3 / 1 / 13
7,847
785
9,486
11,616
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
ZenithRaiden
Yu Huang
14
4 / 3 / 12
8,253
825
12,046
10,738
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
10
Kills
21
21
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
3
1
1.5
W
Odin
3
3
13
3.17
W
Chaac
Deleborod
Chaac
6
0
11
11.5
L
Thor
IRONNEE
Thor
3
6
5
0.92
L
Cabrakan
LittleOsha
Cabrakan
0
6
4
0.33
L
Chernobog
RacksonRat
Chernobog
3
2
2
2
W
Morgan Le Fay
TheSwagMonster
Morgan Le Fay
5
3
10
3.33
W
Hel
Wembie
Hel
3
1
13
9.5
W
Yu Huang
ZenithRaiden
Yu Huang
4
3
12
3.33
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,717
Damage
51,199
57,624
Taken
58,455
42,455
Mitigated
48,821
20,936
Healing
35,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,589
5,317
421
789
8,101
3,997
0
6,061
2,040
0
15,712
W
Odin
6,568
1,247
1,172
1,687
12,225
14,524
0
4,761
7,464
2,134
7,441
W
Chaac
Deleborod
Chaac
9,040
1,095
740
5,517
13,695
14,839
748
4,068
9,627
0
19,963
L
Thor
IRONNEE
Thor
11,348
1,239
553
1,985
11,085
4,576
0
8,506
2,579
0
13,427
L
Cabrakan
LittleOsha
Cabrakan
7,504
851
574
955
15,597
22,170
0
8,736
6,861
13,483
0
L
Chernobog
RacksonRat
Chernobog
15,881
8,946
699
2,961
10,946
5,838
0
5,792
5,154
0
33,906
W
Morgan Le Fay
TheSwagMonster
Morgan Le Fay
14,059
1,385
0
1,913
10,181
5,903
191
2,398
7,783
31,195
0
W
Hel
Wembie
Hel
9,486
780
14,419
8,684
11,616
7,979
920
3,257
8,359
11,507
0
W
Yu Huang
ZenithRaiden
Yu Huang
12,046
1,477
0
1,507
10,738
5,576
306
3,415
7,323
25,790
0
L
10,395
25
6,289
5,710
11,895
5,874
0
7,943
3,952
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
42,612
106
Minions Killed
119
0
Camps Cleared
0
915,586
Distance Traveled
991,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,818
782
26
3
0
174,558
0
W
Odin
8,158
816
4
0
0
183,870
0
W
Chaac
9,604
960
28
3
0
205,036
0
L
Thor
7,596
760
4
0
0
184,536
0
L
Cabrakan
7,295
730
4
0
0
168,473
0
L
Chernobog
8,092
809
55
6
0
184,538
0
W
Morgan Le Fay
8,750
875
54
5
0
178,743
0
W
Hel
7,847
785
2
0
0
227,653
0
W
Yu Huang
8,253
825
31
3
0
196,172
0
L
Hel
6,905
691
17
2
0
203,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role