Player Matchup

Artemis
Artemis
Ch33zyWizz
Artemis
Level 121
God Stats
123W - 108L
1,520 SR
Queue Stats
178W - 182L
1,494 Elo+
Party 1
Bacchus
Bacchus
KobeKeith
Bacchus
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 6L
1,726 Elo+
Party 1
Nu Wa
Nu Wa
NinjaSmurf01
Nu Wa
Level 149
God Stats
64W - 64L
1,605 SR
Queue Stats
436W - 432L
1,513 Elo+
Party 1
Team Averages
Level 91
1,609 SR
1,577 Elo+

VS

Team Averages
Level 114
1,428 SR
1,450 Elo+
Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BushxWookiee
Loki
Level 129
God Stats
1W - 0L
1,284 SR
Queue Stats
20W - 25L
1,445 Elo+
Solo
Sol
Sol
dolf dripler102
Sol
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
179W - 181L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ch33zyWizz
Artemis
9
0 / 4 / 0
6,015
602
5,848
7,635
2,761
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
KobeKeith
Bacchus
10
0 / 4 / 0
6,440
644
3,628
11,742
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 0
6,057
606
7,427
6,655
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 9
8,414
841
6,512
12,197
10,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 6
7,471
747
4,728
6,296
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
8 / 0 / 1
8,819
882
10,672
5,559
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
9
6.5
W
1
0
6
4
L
Artemis
Ch33zyWizz
Artemis
0
4
0
0
L
Bacchus
KobeKeith
Bacchus
0
4
0
0
L
0
3
0
0
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
21,912
26,032
Taken
24,052
16,727
Mitigated
15,892
1,414
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,512
2,053
1,610
3,227
12,197
10,834
0
4,981
7,216
20,835
0
W
4,728
246
0
430
6,296
2,646
526
2,870
3,426
0
34,494
L
Artemis
Ch33zyWizz
Artemis
5,848
2,626
0
213
7,635
2,761
0
4,882
2,753
0
16,844
L
Bacchus
KobeKeith
Bacchus
3,628
252
0
891
11,742
11,586
0
8,304
3,438
9,974
0
L
7,427
2,670
0
310
6,655
2,380
0
4,058
2,597
30,520
0
W
10,672
4,730
0
3,115
5,559
2,412
2,231
3,276
2,283
47,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,512
Gold Earned
24,704
94
Minions Killed
172
0
Camps Cleared
0
496,803
Distance Traveled
543,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,414
841
25
3
0
179,595
0
W
Loki
7,471
747
53
5
0
203,703
1
L
Artemis
6,015
602
32
3
0
162,920
0
L
Bacchus
6,440
644
10
1
0
175,090
0
L
Nu Wa
6,057
606
52
5
0
158,793
0
W
Sol
8,819
882
94
9
0
159,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role