Player Matchup

Artemis
Artemis
Fergoblack
Artemis
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 90L
1,225 Elo+
Solo
Yemoja
Yemoja
Lillykinz88
Yemoja
Level 71
God Stats
3W - 2L
1,629 SR
Queue Stats
147W - 115L
1,551 Elo+
Party 1
Neith
Neith
SSBYamoshi
Neith
Level 62
God Stats
4W - 1L
1,671 SR
Queue Stats
95W - 74L
1,561 Elo+
Party 1
Bacchus
Bacchus
Telor28
Bacchus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 322L
1,451 Elo+
Solo
Anubis
Anubis
xBadJuJu--
Anubis
Level 107
God Stats
9W - 5L
1,691 SR
Queue Stats
380W - 384L
1,435 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,445 Elo+

VS

Team Averages
Level 109
1,513 SR
1,443 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mutschi
Ne Zha
Level 124
God Stats
1W - 2L
1,545 SR
Queue Stats
133W - 146L
1,422 Elo+
Solo
Scylla
Scylla
The_Wheezy880
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Solo
Achilles
Achilles
Yo_Its_DonAtari
Achilles
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 168L
1,437 Elo+
Party 2
Surtr
Surtr
swolteam__6
Surtr
Level 117
God Stats
1W - 2L
1,518 SR
Queue Stats
136W - 146L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fergoblack
Artemis
16
2 / 2 / 10
9,076
825
15,033
10,876
6,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
17
3 / 0 / 10
9,913
901
8,289
7,949
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Neith
17
3 / 0 / 12
9,377
852
14,485
6,866
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Telor28
Bacchus
9
0 / 0 / 4
7,252
659
1,319
4,014
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xBadJuJu--
Anubis
17
7 / 1 / 6
9,428
857
12,422
6,841
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 0
7,679
698
3,708
13,052
7,585
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mutschi
Ne Zha
9
0 / 3 / 3
6,747
613
3,736
4,905
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 0
7,582
689
3,517
12,008
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
15
3 / 2 / 0
8,526
775
12,841
17,938
20,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 3
7,271
661
7,969
15,668
19,695
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
15
Kills
3
3
Deaths
15
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Artemis
Fergoblack
Artemis
2
2
10
3.5
W
Yemoja
3
0
10
8
L
Ne Zha
Mutschi
Ne Zha
0
3
3
0.5
W
Neith
3
0
12
9
W
Bacchus
Telor28
Bacchus
0
0
4
2
L
0
4
0
0
L
Achilles
3
2
0
1.5
L
0
5
3
0.3
W
Anubis
xBadJuJu--
Anubis
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,548
Damage
31,771
36,546
Taken
63,571
29,980
Mitigated
55,999
22,243
Healing
30,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,708
234
12,163
8,466
13,052
7,585
796
5,515
7,537
12,485
0
W
Artemis
Fergoblack
Artemis
15,033
5,400
999
1,827
10,876
6,859
1,970
1,421
9,036
0
34,264
W
Yemoja
8,289
1,978
8,888
3,995
7,949
9,031
504
2,239
5,364
16,931
0
L
Ne Zha
Mutschi
Ne Zha
3,736
839
720
427
4,905
2,201
0
1,443
3,462
0
7,207
W
Neith
14,485
5,830
520
1,897
6,866
4,745
1,079
2,115
4,479
0
32,594
W
Bacchus
Telor28
Bacchus
1,319
81
250
1,180
4,014
4,285
148
776
3,191
3,192
0
L
3,517
463
191
634
12,008
5,550
0
4,058
7,950
14,360
0
L
Achilles
12,841
293
1,238
3,441
17,938
20,968
112
6,194
11,744
0
25,709
L
7,969
2,339
627
2,222
15,668
19,695
308
4,820
10,848
2,116
13,763
W
Anubis
xBadJuJu--
Anubis
12,422
203
1,017
1,670
6,841
5,060
899
2,079
4,630
29,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
37,805
152
Minions Killed
105
0
Camps Cleared
0
838,538
Distance Traveled
935,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,679
698
19
2
0
244,133
0
W
Artemis
9,076
825
53
5
0
162,422
0
W
Yemoja
9,913
901
21
2
0
182,512
0
L
Ne Zha
6,747
613
9
1
0
86,145
0
W
Neith
9,377
852
49
4
0
202,559
0
W
Bacchus
7,252
659
1
0
0
76,839
0
L
Scylla
7,582
689
29
3
0
178,994
1
L
Achilles
8,526
775
27
2
0
234,867
0
L
Surtr
7,271
661
21
2
0
191,250
0
W
Anubis
9,428
857
28
3
0
214,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role