Player Matchup

Anhur
Anhur
MasterTechA331
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Hercules
Hercules
Mr Bachdieffen
Hercules
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 47L
1,421 Elo+
Party 1
Ymir
Ymir
MrxChukii
Ymir
Level 46
God Stats
0W - 2L
1,316 SR
Queue Stats
219W - 201L
1,454 Elo+
Solo
Ix Chel
Ix Chel
alexsilva06
Ix Chel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,333 Elo+
Party 4
Nemesis
Nemesis
kayquewwe
Nemesis
Level 29
God Stats
3W - 3L
1,482 SR
Queue Stats
20W - 49L
1,355 Elo+
Party 4
Team Averages
Level 34
1,460 SR
1,343 Elo+

VS

Team Averages
Level 35
1,393 SR
1,298 Elo+
Hachiman
Hachiman
Der_KaiserJon_
Hachiman
Level 42
God Stats
1W - 1L
1,147 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Thanatos
Thanatos
HaysMyCutie
Thanatos
Level 13
God Stats
2W - 3L
1,383 SR
Queue Stats
2W - 3L
1,246 Elo+
Party 3
Ganesha
Ganesha
Zitronenfrosch25
Ganesha
Level 54
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Vamana
Vamana
coco9xd
Vamana
Level 49
God Stats
27W - 17L
1,532 SR
Queue Stats
104W - 106L
1,430 Elo+
Party 3
Hades
Hades
triple-disco64
Hades
Level 17
God Stats
2W - 6L
1,359 SR
Queue Stats
8W - 22L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,370
369
4,339
9,674
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
11
0 / 7 / 1
8,141
407
8,410
23,732
19,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
0 / 3 / 1
8,255
413
10,532
12,781
14,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
alexsilva06
Ix Chel
13
2 / 10 / 0
8,446
422
11,312
17,816
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kayquewwe
Nemesis
15
1 / 3 / 1
9,067
453
8,450
16,576
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 0 / 2
10,427
521
9,599
9,911
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
HaysMyCutie
Thanatos
16
7 / 2 / 5
10,198
510
12,148
17,264
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 16
10,575
529
11,847
14,989
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
coco9xd
Vamana
18
1 / 1 / 1
11,233
562
7,244
19,122
16,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 0 / 2
11,829
591
16,639
13,489
7,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
25
26
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
2
6
W
Thanatos
HaysMyCutie
Thanatos
7
2
5
4.75
L
0
3
0
0
L
Hercules
0
7
1
0.07
L
Ymir
0
3
1
0.17
W
0
1
16
8
L
Ix Chel
alexsilva06
Ix Chel
2
10
0
0.2
W
Vamana
coco9xd
Vamana
1
1
1
1.5
L
Nemesis
kayquewwe
Nemesis
1
3
1
0.5
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
57,477
80,579
Taken
74,775
50,431
Mitigated
48,489
13,713
Healing
35,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,599
7,244
0
6,229
9,911
3,762
3,487
405
9,466
0
66,523
W
Thanatos
HaysMyCutie
Thanatos
12,148
2,899
0
12,713
17,264
7,537
0
4,009
13,121
0
58,826
L
4,339
2,032
0
1,604
9,674
3,086
0
2,986
6,688
0
33,985
L
Hercules
8,410
2,317
1,648
6,176
23,732
19,078
0
8,382
15,350
0
33,353
L
Ymir
10,532
1,760
0
0
12,781
14,755
0
5,090
7,691
53,674
0
W
11,847
652
0
3,619
14,989
13,281
31
2,343
12,552
38,382
0
L
Ix Chel
alexsilva06
Ix Chel
11,312
1,640
1,032
2,095
17,816
6,454
252
8,820
8,996
63,181
0
W
Vamana
coco9xd
Vamana
7,244
4,277
0
4,291
19,122
16,539
2,226
7,769
10,830
0
102,806
L
Nemesis
kayquewwe
Nemesis
8,450
4,216
0
1,158
16,576
7,058
0
3,208
13,368
0
74,955
W
16,639
763
1,113
7,436
13,489
7,370
936
6,495
6,962
91,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
54,262
373
Minions Killed
519
0
Camps Cleared
0
1,800,850
Distance Traveled
2,117,705
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,427
521
127
6
0
380,387
0
W
Thanatos
10,198
510
74
4
0
449,199
0
L
Anhur
7,370
369
57
3
0
289,043
0
L
Hercules
8,141
407
35
2
0
360,539
0
L
Ymir
8,255
413
95
5
0
325,052
0
W
Ganesha
10,575
529
10
1
0
434,426
1
L
Ix Chel
8,446
422
82
4
0
338,732
3
W
Vamana
11,233
562
153
8
0
429,374
0
L
Nemesis
9,067
453
104
5
0
487,484
0
W
Hades
11,829
591
155
8
0
424,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role