Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Shadic1992
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Freya
Freya
SynMystical
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,325 Elo+

VS

Team Averages
Level 55
1,593 SR
1,443 Elo+
Loki
Loki
ElPolloBlunt
Loki
Level 86
God Stats
5W - 4L
1,545 SR
Queue Stats
191W - 187L
1,502 Elo+
Party 1
Odin
Odin
SlayerFer
Odin
Level 40
God Stats
3W - 1L
1,655 SR
Queue Stats
30W - 33L
1,469 Elo+
Party 1
Anubis
Anubis
TheCurcoVein
Anubis
Level 40
God Stats
110W - 84L
1,577 SR
Queue Stats
177W - 205L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 6 / 4
8,926
687
8,502
10,877
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
14
1 / 4 / 6
8,856
681
2,456
10,424
7,211
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 5 / 2
9,350
719
9,840
12,759
4,350
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,679
745
8,342
9,449
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
5 / 3 / 8
9,721
748
8,920
10,671
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
7 / 2 / 7
11,067
851
10,317
8,395
5,015
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
15
15
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
4
0.67
W
3
2
6
3
L
Sobek
1
4
6
1
W
Odin
5
3
8
3
L
4
5
2
1
W
Anubis
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
27,579
34,060
Taken
28,515
16,581
Mitigated
22,028
5,997
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,502
3,706
0
1,845
10,877
5,020
0
1,340
9,133
0
31,439
W
8,342
2,375
0
616
9,449
4,709
0
3,889
5,560
0
55,759
L
Sobek
2,456
220
0
1,086
10,424
7,211
0
6,348
3,913
9,910
0
W
Odin
8,920
2,251
0
744
10,671
12,304
0
3,779
6,892
153
26,420
L
9,840
2,342
0
3,066
12,759
4,350
0
2,883
9,479
31,603
0
W
Anubis
10,317
357
0
4,568
8,395
5,015
572
4,682
3,713
36,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
30,467
121
Minions Killed
159
0
Camps Cleared
0
578,247
Distance Traveled
681,576
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,926
687
61
5
0
200,703
6
W
Loki
9,679
745
70
5
0
238,936
0
L
Sobek
8,856
681
22
2
0
183,644
0
W
Odin
9,721
748
24
2
0
215,469
0
L
Freya
9,350
719
38
3
0
193,900
0
W
Anubis
11,067
851
65
5
0
227,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role