Player Matchup

Ymir
Ymir
CactoLeproso
Ymir
Level 128
God Stats
7W - 1L
1,682 SR
Queue Stats
137W - 145L
1,409 Elo+
Solo
Fenrir
Fenrir
G0NZALO18
Fenrir
Level 89
God Stats
2W - 2L
1,319 SR
Queue Stats
20W - 32L
1,286 Elo+
Solo
Kukulkan
Kukulkan
cabgame6054
Kukulkan
Level 131
God Stats
14W - 12L
1,710 SR
Queue Stats
220W - 209L
1,481 Elo+
Solo
Izanami
Izanami
zDaanx_YTxD
Izanami
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 117L
1,549 Elo+
Solo
Serqet
Serqet
zTchow
Serqet
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 131L
1,477 Elo+
Solo
Team Averages
Level 122
1,542 SR
1,440 Elo+

VS

Team Averages
Level 114
1,469 SR
1,523 Elo+
Ishtar
Ishtar
And4ya115
Ishtar
Level 118
God Stats
3W - 9L
1,051 SR
Queue Stats
438W - 455L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Crazy_Nasty-04
Sylvanus
Level 99
God Stats
10W - 12L
1,443 SR
Queue Stats
184W - 204L
1,512 Elo+
Party 1
King Arthur
King Arthur
ForshaKenn
King Arthur
Level 136
God Stats
13W - 13L
1,592 SR
Queue Stats
417W - 421L
1,491 Elo+
Solo
Discordia
Discordia
JoaquimBiquini
Discordia
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lostfenix090
Tsukuyomi
Level 123
God Stats
1W - 3L
1,762 SR
Queue Stats
168W - 164L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,359
598
12,377
18,203
16,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
G0NZALO18
Fenrir
13
2 / 2 / 14
9,801
516
6,921
19,938
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
cabgame6054
Kukulkan
18
8 / 2 / 6
11,845
623
13,563
12,884
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
zDaanx_YTxD
Izanami
19
4 / 1 / 6
12,355
650
13,161
13,865
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
zTchow
Serqet
18
9 / 3 / 6
11,924
628
14,684
16,182
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
And4ya115
Ishtar
17
2 / 3 / 1
11,041
581
8,572
12,329
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
1 / 6 / 0
8,468
446
4,313
17,448
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ForshaKenn
King Arthur
16
2 / 4 / 3
9,922
522
10,652
21,823
27,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
JoaquimBiquini
Discordia
17
4 / 4 / 1
9,974
525
14,519
11,520
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Lostfenix090
Tsukuyomi
15
3 / 8 / 4
9,419
496
9,815
19,460
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
25
Kills
12
12
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
And4ya115
Ishtar
2
3
1
0.83
W
2
4
4
1
L
Sylvanus
1
6
0
0.17
L
King Arthur
ForshaKenn
King Arthur
2
4
3
0.88
W
Fenrir
G0NZALO18
Fenrir
2
2
14
4.5
L
Discordia
JoaquimBiquini
Discordia
4
4
1
1.13
L
Tsukuyomi
Lostfenix090
Tsukuyomi
3
8
4
0.63
W
Kukulkan
cabgame6054
Kukulkan
8
2
6
5.5
W
Izanami
zDaanx_YTxD
Izanami
4
1
6
7
W
Serqet
zTchow
Serqet
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,706
Damage
47,871
81,072
Taken
82,580
58,486
Mitigated
61,157
21,395
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
And4ya115
Ishtar
8,572
5,582
0
3,308
12,329
4,164
1,263
477
11,192
0
77,864
W
12,377
3,073
0
5,532
18,203
16,721
215
2,879
15,324
87,146
0
L
Sylvanus
4,313
727
1,189
3,253
17,448
16,954
0
7,893
9,029
18,108
0
L
King Arthur
ForshaKenn
King Arthur
10,652
382
0
5,465
21,823
27,505
0
12,021
9,052
4,912
69,253
W
Fenrir
G0NZALO18
Fenrir
6,921
2,552
0
6,467
19,938
21,271
94
6,352
13,586
0
23,539
L
Discordia
JoaquimBiquini
Discordia
14,519
702
0
500
11,520
4,571
0
2,032
9,320
94,586
0
L
Tsukuyomi
Lostfenix090
Tsukuyomi
9,815
1,718
0
5,127
19,460
7,963
0
2,846
15,629
0
67,595
W
Kukulkan
cabgame6054
Kukulkan
13,563
1,774
0
3,448
12,884
5,460
1,579
6,557
6,327
89,701
0
W
Izanami
zDaanx_YTxD
Izanami
13,161
9,303
0
5,115
13,865
6,720
1,399
2,681
11,184
0
142,656
W
Serqet
zTchow
Serqet
14,684
3,056
0
833
16,182
8,314
0
3,342
12,840
0
101,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,284
Gold Earned
48,824
637
Minions Killed
530
0
Camps Cleared
0
1,904,921
Distance Traveled
1,842,249
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,041
581
146
8
0
365,751
2
W
Ymir
11,359
598
149
8
0
295,903
0
L
Sylvanus
8,468
446
13
1
0
365,032
7
L
King Arthur
9,922
522
117
6
0
354,879
0
W
Fenrir
9,801
516
21
1
0
410,959
2
L
Discordia
9,974
525
162
9
0
400,878
0
L
Tsukuyomi
9,419
496
92
5
0
355,709
0
W
Kukulkan
11,845
623
127
7
0
400,141
8
W
Izanami
12,355
650
216
11
0
362,944
2
W
Serqet
11,924
628
124
7
0
434,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role