Player Matchup

Baron Samedi
Baron Samedi
ClosetPaperr
Baron Samedi
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 28L
1,573 Elo+
Party 2
Raijin
Raijin
Danwiel
Raijin
Level 131
God Stats
3W - 1L
1,760 SR
Queue Stats
35W - 44L
1,641 Elo+
Solo
Ah Puch
Ah Puch
Slog_Jo
Ah Puch
Level 69
God Stats
3W - 0L
1,819 SR
Queue Stats
63W - 61L
1,493 Elo+
Party 2
Izanami
Izanami
johnnyandyXD
Izanami
Level 103
God Stats
5W - 3L
1,530 SR
Queue Stats
417W - 398L
1,529 Elo+
Party 2
Janus
Janus
maniac_11229
Janus
Level 114
God Stats
10W - 9L
1,506 SR
Queue Stats
144W - 140L
1,523 Elo+
Party 2
Team Averages
Level 97
1,666 SR
1,552 Elo+

VS

Team Averages
Level 126
1,432 SR
1,513 Elo+
Hercules
Hercules
KingKeKi
Hercules
Level 127
God Stats
0W - 1L
1,245 SR
Queue Stats
18W - 10L
1,608 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowKillerz98
Ao Kuang
Level 126
God Stats
0W - 1L
1,251 SR
Queue Stats
4W - 8L
1,371 Elo+
Party 1
Ix Chel
Ix Chel
TheKurtlocker
Ix Chel
Level 128
God Stats
0W - 1L
1,351 SR
Queue Stats
88W - 67L
1,552 Elo+
Solo
Izanami
Izanami
WrathofViper
Izanami
Level 120
God Stats
1W - 1L
1,815 SR
Queue Stats
83W - 45L
1,618 Elo+
Party 1
Artemis
Artemis
punkkid2040
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClosetPaperr
Baron Samedi
20
6 / 2 / 22
12,198
871
14,343
14,563
10,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Danwiel
Raijin
19
8 / 5 / 19
12,039
860
13,161
23,593
11,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Slog_Jo
Ah Puch
18
6 / 2 / 23
11,718
837
18,037
12,465
6,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
johnnyandyXD
Izanami
19
8 / 5 / 16
11,900
850
12,795
14,439
7,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
11 / 5 / 14
13,187
942
24,500
13,475
6,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingKeKi
Hercules
18
2 / 6 / 11
11,200
800
10,582
23,089
33,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
17
5 / 9 / 5
10,888
778
6,766
16,352
7,777
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
18
4 / 8 / 5
10,751
768
12,750
20,776
9,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
WrathofViper
Izanami
18
2 / 9 / 7
10,971
784
13,338
17,794
7,814
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
punkkid2040
Artemis
17
5 / 7 / 4
10,669
762
16,457
15,411
8,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
39
Kills
18
19
Deaths
39
94
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClosetPaperr
Baron Samedi
6
2
22
8.5
W
Raijin
Danwiel
Raijin
8
5
19
3.5
L
Hercules
KingKeKi
Hercules
2
6
11
1.25
L
Ao Kuang
5
9
5
0.83
W
Ah Puch
Slog_Jo
Ah Puch
6
2
23
8.75
L
Ix Chel
4
8
5
0.81
L
Izanami
WrathofViper
Izanami
2
9
7
0.61
W
Izanami
johnnyandyXD
Izanami
8
5
16
3.2
W
11
5
14
3.6
L
Artemis
punkkid2040
Artemis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,836
Damage
59,893
78,535
Taken
93,422
43,034
Mitigated
66,422
30,559
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClosetPaperr
Baron Samedi
14,343
2,053
3,393
4,323
14,563
10,207
983
3,693
10,870
25,822
0
W
Raijin
Danwiel
Raijin
13,161
491
2,605
5,773
23,593
11,796
1,931
6,342
17,251
31,853
0
L
Hercules
KingKeKi
Hercules
10,582
1,317
1,112
6,296
23,089
33,667
60
13,695
9,394
0
12,160
L
Ao Kuang
6,766
1,419
196
2,232
16,352
7,777
0
12,414
3,938
9,689
0
W
Ah Puch
Slog_Jo
Ah Puch
18,037
886
473
5,045
12,465
6,663
939
3,772
8,693
26,201
0
L
Ix Chel
12,750
1,434
2,965
4,362
20,776
9,036
52
17,728
3,048
32,943
0
L
Izanami
WrathofViper
Izanami
13,338
8,712
309
1,484
17,794
7,814
1,643
13,992
3,802
0
41,098
W
Izanami
johnnyandyXD
Izanami
12,795
8,298
2,173
3,316
14,439
7,546
4,996
3,274
11,165
0
29,628
W
24,500
1,814
1,523
1,935
13,475
6,822
1,322
2,435
11,040
46,545
0
L
Artemis
punkkid2040
Artemis
16,457
7,519
1,227
1,771
15,411
8,128
2,278
12,212
3,199
0
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,042
Gold Earned
54,479
167
Minions Killed
158
0
Camps Cleared
0
1,320,901
Distance Traveled
1,089,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,198
871
20
1
0
273,532
0
W
Raijin
12,039
860
27
2
0
233,510
0
L
Hercules
11,200
800
2
0
0
240,931
0
L
Ao Kuang
10,888
778
2
0
0
208,510
0
W
Ah Puch
11,718
837
24
2
0
293,367
0
L
Ix Chel
10,751
768
39
3
0
215,479
0
L
Izanami
10,971
784
73
5
0
217,398
0
W
Izanami
11,900
850
42
3
0
243,655
0
W
Janus
13,187
942
54
4
0
276,837
0
L
Artemis
10,669
762
42
3
0
207,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role