Player Matchup

Hercules
Hercules
Silver I
El_Caiman5-7
Hercules
Silver I
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
14W - 15L
1,402 MMR
Solo
Janus
Janus
Silver I
IsaacKrauser
Janus
Silver I
Level 113
God Stats
12W - 22L
1,466 SR
Queue Stats
239W - 320L
1,281 MMR
Solo
Neith
Neith
Bronze III
Sparkler110
Neith
Bronze III
Level 137
God Stats
1W - 3L
1,472 SR
Queue Stats
2W - 11L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,416 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,624 SR
1,445 MMR
Vulcan
Vulcan
Gold V
ClinlRox
Vulcan
Gold V
Level 144
God Stats
8W - 5L
1,736 SR
Queue Stats
16W - 10L
1,599 MMR
Party 1
Khepri
Khepri
Gold V
DubiousBat
Khepri
Gold V
Level 83
God Stats
46W - 32L
1,571 SR
Queue Stats
56W - 45L
1,679 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
deesuitters
Ah Muzen Cab
Silver II
Level 115
God Stats
42W - 42L
1,566 SR
Queue Stats
487W - 507L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
El_Caiman5-7
Hercules
14
1 / 1 / 3
8,937
596
5,552
14,974
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
9,663
644
11,167
8,634
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 2
8,867
591
6,827
14,123
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
HelAphroditeHadesMartichorasOdin

VS

Bans
GaneshaPersephoneNoxBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ClinlRox
Vulcan
17
6 / 1 / 2
10,833
722
16,496
4,944
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
DubiousBat
Khepri
15
0 / 1 / 8
10,567
704
6,355
11,251
17,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
deesuitters
Ah Muzen Cab
15
2 / 2 / 6
9,889
659
11,414
15,297
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
8
8
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ClinlRox
Vulcan
6
1
2
7
W
Khepri
DubiousBat
Khepri
0
1
8
4
L
Hercules
El_Caiman5-7
Hercules
1
1
3
2.5
L
2
3
2
1
L
1
4
2
0.5
W
Ah Muzen Cab
deesuitters
Ah Muzen Cab
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
34,265
37,731
Taken
31,492
22,992
Mitigated
29,648
10,287
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ClinlRox
Vulcan
16,496
5,527
0
300
4,944
2,567
663
2,750
2,112
61,379
0
W
Khepri
DubiousBat
Khepri
6,355
492
0
1,437
11,251
17,979
232
3,807
7,247
15,594
0
L
Hercules
El_Caiman5-7
Hercules
5,552
1,236
0
5,821
14,974
14,464
0
8,626
5,551
0
16,931
L
11,167
566
0
547
8,634
3,208
49
4,788
3,491
59,279
0
L
6,827
2,214
384
3,535
14,123
5,320
0
9,477
4,207
0
26,843
W
Ah Muzen Cab
deesuitters
Ah Muzen Cab
11,414
3,634
0
3,814
15,297
9,102
2,039
4,620
10,433
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
31,289
203
Minions Killed
179
0
Camps Cleared
0
799,673
Distance Traveled
899,388
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,833
722
88
6
0
310,662
0
W
Khepri
10,567
704
24
2
0
297,560
0
L
Hercules
8,937
596
39
3
0
293,743
3
L
Janus
9,663
644
116
8
0
259,629
0
L
Neith
8,867
591
48
3
0
246,301
0
W
Ah Muzen Cab
9,889
659
67
4
0
291,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role