Player Matchup

Vamana
Vamana
DarkyLex
Vamana
Level 104
God Stats
8W - 3L
1,811 SR
Queue Stats
47W - 42L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
EvilApple FR
Danzaburou
Level 104
God Stats
15W - 2L
1,652 SR
Queue Stats
50W - 38L
1,518 Elo+
Party 3
Chaac
Chaac
PoutineJesus
Chaac
Level 128
God Stats
10W - 7L
1,562 SR
Queue Stats
231W - 202L
1,493 Elo+
Party 2
Chang'e
Chang'e
Seymore009
Chang'e
Level 123
God Stats
6W - 4L
1,647 SR
Queue Stats
186W - 164L
1,467 Elo+
Party 2
Bakasura
Bakasura
soultakerJJ
Bakasura
Level 99
God Stats
9W - 5L
1,745 SR
Queue Stats
427W - 408L
1,452 Elo+
Solo
Team Averages
Level 112
1,683 SR
1,484 Elo+

VS

Team Averages
Level 93
1,552 SR
1,485 Elo+
Kukulkan
Kukulkan
PounDTrash52
Kukulkan
Level 116
God Stats
63W - 63L
1,502 SR
Queue Stats
1,400W - 1,417L
1,476 Elo+
Party 1
Hercules
Hercules
TypeExotic
Hercules
Level 140
God Stats
44W - 30L
1,671 SR
Queue Stats
528W - 522L
1,464 Elo+
Solo
Maui
Maui
XxElcoChixX7350
Maui
Level 69
God Stats
0W - 1L
1,252 SR
Queue Stats
108W - 93L
1,509 Elo+
Solo
Martichoras
Martichoras
bears507
Martichoras
Level 63
God Stats
9W - 2L
1,869 SR
Queue Stats
43W - 47L
1,504 Elo+
Solo
Bakasura
Bakasura
cHiKo-Mob_52
Bakasura
Level 76
God Stats
40W - 41L
1,466 SR
Queue Stats
805W - 777L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DarkyLex
Vamana
18
5 / 1 / 4
10,816
492
16,319
17,796
19,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
EvilApple FR
Danzaburou
17
1 / 6 / 7
10,526
478
11,856
18,430
8,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 3
12,887
586
20,181
27,877
17,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Seymore009
Chang'e
17
1 / 6 / 2
10,738
488
7,484
21,184
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
soultakerJJ
Bakasura
16
1 / 4 / 0
9,906
450
8,144
18,617
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PounDTrash52
Kukulkan
20
7 / 1 / 4
12,812
582
20,646
12,385
6,542
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TypeExotic
Hercules
19
3 / 4 / 5
12,282
558
16,152
25,842
32,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 6
9,000
409
5,906
14,813
8,707
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
bears507
Martichoras
12
2 / 6 / 2
8,379
381
9,085
12,661
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
cHiKo-Mob_52
Bakasura
20
8 / 2 / 3
12,921
587
17,346
20,854
12,638
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
13
Kills
21
21
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
DarkyLex
Vamana
5
1
4
7
W
Danzaburou
EvilApple FR
Danzaburou
1
6
7
0.75
L
Kukulkan
PounDTrash52
Kukulkan
7
1
4
9
W
5
4
3
1.63
W
Chang'e
Seymore009
Chang'e
1
6
2
0.33
L
Hercules
TypeExotic
Hercules
3
4
5
1.38
L
1
1
6
4
L
Martichoras
bears507
Martichoras
2
6
2
0.5
L
Bakasura
cHiKo-Mob_52
Bakasura
8
2
3
4.75
W
Bakasura
soultakerJJ
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,984
Damage
69,135
103,904
Taken
86,555
62,291
Mitigated
66,608
27,919
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DarkyLex
Vamana
16,319
6,354
0
3,257
17,796
19,502
0
5,486
11,868
0
62,637
W
Danzaburou
EvilApple FR
Danzaburou
11,856
4,162
252
4,582
18,430
8,703
936
2,708
15,458
0
85,751
L
Kukulkan
PounDTrash52
Kukulkan
20,646
2,394
0
433
12,385
6,542
74
4,382
7,795
111,554
0
W
20,181
8,248
0
8,539
27,877
17,737
473
3,879
23,504
21
124,818
W
Chang'e
Seymore009
Chang'e
7,484
0
1,563
6,073
21,184
8,113
0
9,970
10,736
97,571
0
L
Hercules
TypeExotic
Hercules
16,152
6,165
0
11,338
25,842
32,239
2,765
1,129
24,603
0
112,376
L
5,906
911
0
687
14,813
8,707
139
998
13,815
33,441
0
L
Martichoras
bears507
Martichoras
9,085
3,004
0
901
12,661
6,482
0
0
12,661
0
54,352
L
Bakasura
cHiKo-Mob_52
Bakasura
17,346
12,344
0
3,449
20,854
12,638
0
996
19,373
0
126,120
W
Bakasura
soultakerJJ
Bakasura
8,144
5,311
0
3,653
18,617
8,236
236
4,509
13,408
0
84,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
55,394
671
Minions Killed
670
0
Camps Cleared
0
2,293,576
Distance Traveled
2,215,118
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,816
492
83
4
0
484,484
0
W
Danzaburou
10,526
478
127
6
0
412,511
2
L
Kukulkan
12,812
582
167
8
0
450,553
0
W
Chaac
12,887
586
156
7
0
436,510
0
W
Chang'e
10,738
488
174
8
0
438,415
0
L
Hercules
12,282
558
175
8
0
457,228
5
L
Maui
9,000
409
65
3
0
459,441
0
L
Martichoras
8,379
381
81
4
0
316,612
0
L
Bakasura
12,921
587
182
8
0
531,284
2
W
Bakasura
9,906
450
131
6
0
521,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role