Player Matchup

Heimdallr
Heimdallr
AlxndrSC
Heimdallr
Level 142
God Stats
11W - 8L
1,604 SR
Queue Stats
442W - 433L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Blacklag367
Kukulkan
Level 136
God Stats
16W - 15L
1,864 SR
Queue Stats
36W - 43L
1,546 Elo+
Party 3
Vamana
Vamana
COLLINSKY3110
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 95L
1,520 Elo+
Party 3
Ix Chel
Ix Chel
Graylag258
Ix Chel
Level 149
God Stats
0W - 1L
1,573 SR
Queue Stats
60W - 58L
1,552 Elo+
Party 3
Ao Kuang
Ao Kuang
Oscar_Ahern13
Ao Kuang
Level 64
God Stats
1W - 1L
1,732 SR
Queue Stats
15W - 19L
1,414 Elo+
Solo
Team Averages
Level 123
1,655 SR
1,478 Elo+

VS

Team Averages
Level 97
1,348 SR
1,438 Elo+
Yu Huang
Yu Huang
BigBearKinou07
Yu Huang
Level 84
God Stats
2W - 4L
1,320 SR
Queue Stats
263W - 259L
1,413 Elo+
Party 2
Neith
Neith
Jammers6563
Neith
Level 124
God Stats
9W - 11L
1,193 SR
Queue Stats
195W - 199L
1,431 Elo+
Solo
Terra
Terra
ThiccFroslass
Terra
Level 103
God Stats
7W - 7L
1,580 SR
Queue Stats
73W - 84L
1,435 Elo+
Party 1
Da Ji
Da Ji
loveandkill07
Da Ji
Level 128
God Stats
11W - 13L
1,388 SR
Queue Stats
252W - 230L
1,444 Elo+
Party 2
Hercules
Hercules
sabrrex
Hercules
Level 46
God Stats
5W - 5L
1,261 SR
Queue Stats
83W - 103L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlxndrSC
Heimdallr
12
0 / 5 / 2
7,455
439
6,502
14,509
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Blacklag367
Kukulkan
13
1 / 9 / 1
8,522
501
5,457
13,829
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,131
478
6,989
16,638
20,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Graylag258
Ix Chel
12
1 / 4 / 1
8,142
479
4,891
13,843
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Oscar_Ahern13
Ao Kuang
16
5 / 0 / 0
9,881
581
4,765
10,683
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
6 / 1 / 5
10,755
633
13,456
7,319
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
9,437
555
14,933
10,599
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 10
8,843
520
5,075
12,902
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
6 / 3 / 3
10,170
598
5,870
14,553
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
sabrrex
Hercules
16
3 / 1 / 1
10,181
599
12,345
12,563
13,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
20
20
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlxndrSC
Heimdallr
0
5
2
0.2
W
Yu Huang
6
1
5
8.5
L
Kukulkan
Blacklag367
Kukulkan
1
9
1
0.17
L
0
2
0
0
L
Ix Chel
Graylag258
Ix Chel
1
4
1
0.38
W
4
1
7
7.5
L
Ao Kuang
Oscar_Ahern13
Ao Kuang
5
0
0
5
W
1
1
10
6
W
6
3
3
2.5
W
Hercules
sabrrex
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
51,679
69,502
Taken
57,936
46,316
Mitigated
40,181
15,072
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlxndrSC
Heimdallr
6,502
2,585
0
3,242
14,509
6,230
0
2,197
12,258
0
47,515
W
Yu Huang
13,456
1,022
0
1,720
7,319
3,605
61
4,032
3,287
96,080
0
L
Kukulkan
Blacklag367
Kukulkan
5,457
0
0
484
13,829
4,840
24
10,089
3,740
63,604
0
L
6,989
4,041
0
1,094
16,638
20,671
0
1,645
13,712
0
57,194
L
Ix Chel
Graylag258
Ix Chel
4,891
829
3,272
4,939
13,843
10,419
0
3,412
10,431
37,026
0
W
14,933
5,528
0
4,253
10,599
4,729
818
2,805
7,794
0
88,924
L
Ao Kuang
Oscar_Ahern13
Ao Kuang
4,765
766
0
2,041
10,683
4,156
0
1,188
9,495
69,920
0
W
5,075
327
313
5,532
12,902
12,091
0
4,465
8,437
24,473
0
W
5,870
629
0
1,414
14,553
6,631
0
2,593
11,960
0
96,104
W
Hercules
sabrrex
Hercules
12,345
4,673
0
6,734
12,563
13,125
0
1,218
11,345
0
79,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
49,386
456
Minions Killed
578
0
Camps Cleared
0
1,648,253
Distance Traveled
1,833,621
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,455
439
78
5
0
302,993
0
W
Yu Huang
10,755
633
156
9
0
343,264
6
L
Kukulkan
8,522
501
103
6
0
315,263
4
L
Vamana
8,131
478
92
5
0
356,623
0
L
Ix Chel
8,142
479
56
3
0
297,332
2
W
Neith
9,437
555
131
8
0
347,020
0
L
Ao Kuang
9,881
581
127
7
0
376,042
0
W
Terra
8,843
520
35
2
0
372,288
0
W
Da Ji
10,170
598
117
7
0
389,538
0
W
Hercules
10,181
599
139
8
0
381,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role