Player Matchup

Ymir
Ymir
Arshveer
Ymir
Level 103
God Stats
1W - 2L
1,628 SR
Queue Stats
149W - 168L
1,445 Elo+
Solo
Neith
Neith
BabiucNichita2
Neith
Level 22
God Stats
0W - 1L
1,612 SR
Queue Stats
19W - 16L
1,487 Elo+
Party 1
Janus
Janus
JanndosAbricos
Janus
Level 124
God Stats
2W - 3L
1,495 SR
Queue Stats
56W - 54L
1,547 Elo+
Party 1
Team Averages
Level 83
1,578 SR
1,493 Elo+

VS

Team Averages
Level 80
1,524 SR
1,377 Elo+
Baron Samedi
Baron Samedi
CELOCHKODROBITEL
Baron Samedi
Level 87
God Stats
1W - 0L
1,753 SR
Queue Stats
40W - 37L
1,386 Elo+
Party 2
Atlas
Atlas
DAMNMOM
Atlas
Level 69
God Stats
2W - 1L
1,346 SR
Queue Stats
9W - 11L
1,371 Elo+
Party 2
Bakasura
Bakasura
MALGOW
Bakasura
Level 84
God Stats
5W - 6L
1,474 SR
Queue Stats
13W - 20L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 2
8,306
639
4,100
7,996
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 0
9,021
694
5,806
11,494
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 2
9,322
717
16,140
10,328
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CELOCHKODROBITEL
Baron Samedi
17
2 / 0 / 10
10,052
773
12,241
11,106
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
DAMNMOM
Atlas
14
1 / 2 / 5
8,579
660
6,267
12,492
10,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
MALGOW
Bakasura
16
9 / 1 / 1
10,472
806
6,819
12,019
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
L
2
3
0
0.67
W
Baron Samedi
CELOCHKODROBITEL
Baron Samedi
2
0
10
7
W
Atlas
DAMNMOM
Atlas
1
2
5
1.75
L
1
6
2
0.33
W
Bakasura
MALGOW
Bakasura
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,046
Damage
25,327
29,818
Taken
35,617
16,990
Mitigated
23,341
3,018
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,100
1,294
0
1,617
7,996
7,133
0
4,405
3,431
12,078
0
L
5,806
1,968
0
776
11,494
5,493
0
8,118
2,921
0
26,382
W
Baron Samedi
CELOCHKODROBITEL
Baron Samedi
12,241
638
1,917
3,918
11,106
5,885
907
7,155
3,951
50,281
0
W
Atlas
DAMNMOM
Atlas
6,267
2,055
0
570
12,492
10,453
1,235
5,868
6,624
22,020
0
L
16,140
737
0
625
10,328
4,364
0
6,028
3,800
51,803
0
W
Bakasura
MALGOW
Bakasura
6,819
4,907
0
3,656
12,019
7,003
606
7,237
4,782
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
29,103
151
Minions Killed
174
0
Camps Cleared
0
567,884
Distance Traveled
762,109
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,306
639
10
1
0
123,663
0
L
Neith
9,021
694
65
5
0
231,642
0
W
Baron Samedi
10,052
773
90
7
0
244,471
0
W
Atlas
8,579
660
25
2
0
240,427
0
L
Janus
9,322
717
76
6
0
212,579
0
W
Bakasura
10,472
806
59
5
0
277,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role