Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Marco14MXproalv
Ares
Gold V
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
502W - 497L
1,159 MMR
Solo
Nemesis
Nemesis
Gold V
Veeloy
Nemesis
Gold V
Level 206
God Stats
17W - 17L
1,393 SR
Queue Stats
745W - 752L
1,180 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
llama-luciente3
Gilgamesh
Silver I
Level 156
God Stats
21W - 10L
1,710 SR
Queue Stats
353W - 364L
1,176 MMR
Solo
Skadi
Skadi
Silver I
lovelycc
Skadi
Silver I
Level 211
God Stats
114W - 94L
1,440 SR
Queue Stats
550W - 588L
1,170 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,509 SR
1,237 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,462 SR
1,170 MMR
Ullr
Ullr
Silver V
Danieleh1569
Ullr
Silver V
Level 122
God Stats
0W - 1L
1,807 SR
Queue Stats
98W - 117L
1,187 MMR
Solo
Chronos
Chronos
Silver II
IFadeddenaho
Chronos
Silver II
Level 126
God Stats
8W - 9L
1,471 SR
Queue Stats
462W - 479L
1,155 MMR
Solo
Achilles
Achilles
Silver III
Khaneis
Achilles
Silver III
Level 109
God Stats
0W - 2L
1,376 SR
Queue Stats
104W - 122L
1,202 MMR
Party 1
Zeus
Zeus
Bronze IV
VvargasV
Zeus
Bronze IV
Level 71
God Stats
0W - 3L
1,199 SR
Queue Stats
2W - 12L
1,190 MMR
Solo
Ganesha
Ganesha
Silver V
fra_marchis
Ganesha
Silver V
Level 94
God Stats
5W - 8L
1,456 SR
Queue Stats
79W - 103L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 3
7,450
677
9,546
4,609
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 7
6,513
592
5,511
7,561
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Veeloy
Nemesis
13
2 / 1 / 3
6,977
634
5,586
10,796
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
llama-luciente3
Gilgamesh
11
0 / 1 / 1
6,412
583
3,204
10,115
6,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
lovelycc
Skadi
10
1 / 1 / 0
6,197
563
5,046
6,750
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
HeraVamanaChironThanatosBakasura

VS

Bans
Ao KuangHerculesAphroditeHe BoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,519
502
4,224
6,266
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
IFadeddenaho
Chronos
10
0 / 2 / 2
5,653
514
4,734
9,734
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Khaneis
Achilles
10
1 / 1 / 0
5,891
536
6,109
7,819
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
0 / 3 / 0
5,706
519
3,956
7,233
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
fra_marchis
Ganesha
9
0 / 3 / 1
5,528
503
2,942
10,675
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
L
2
0
0
2
L
Chronos
IFadeddenaho
Chronos
0
2
2
0.5
L
Achilles
Khaneis
Achilles
1
1
0
1
W
1
0
7
4.5
W
Nemesis
Veeloy
Nemesis
2
1
3
3.5
L
Zeus
0
3
0
0
L
Ganesha
fra_marchis
Ganesha
0
3
1
0.17
W
Gilgamesh
llama-luciente3
Gilgamesh
0
1
1
0.5
W
Skadi
lovelycc
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
21,965
39,831
Taken
41,727
21,269
Mitigated
26,851
10,916
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,546
668
0
1,981
4,609
2,057
126
3,418
1,191
62,844
0
L
4,224
1,320
0
1,978
6,266
2,352
0
585
5,681
0
37,830
L
Chronos
IFadeddenaho
Chronos
4,734
1,543
0
3,595
9,734
3,593
0
3,254
6,480
37,836
0
L
Achilles
Khaneis
Achilles
6,109
1,248
0
2,022
7,819
9,714
0
760
7,059
0
38,714
W
5,511
366
0
2,747
7,561
6,202
0
3,911
3,650
18,300
0
W
Nemesis
Veeloy
Nemesis
5,586
2,527
0
2,132
10,796
4,221
165
2,827
7,844
0
60,817
L
Zeus
3,956
558
0
1,450
7,233
2,870
0
4,344
2,889
47,919
0
L
Ganesha
fra_marchis
Ganesha
2,942
211
154
2,904
10,675
8,322
0
6,114
4,561
19,534
0
W
Gilgamesh
llama-luciente3
Gilgamesh
3,204
999
0
2,942
10,115
6,473
0
253
9,117
0
42,663
W
Skadi
lovelycc
Skadi
5,046
1,062
0
1,114
6,750
2,316
414
1,223
5,527
0
42,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
28,297
377
Minions Killed
297
0
Camps Cleared
0
1,177,621
Distance Traveled
1,095,232
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,450
677
101
9
0
241,313
0
L
Ullr
5,519
502
69
6
0
200,383
0
L
Chronos
5,653
514
72
7
0
237,458
0
L
Achilles
5,891
536
65
6
0
225,783
1
W
Ares
6,513
592
20
2
0
228,874
3
W
Nemesis
6,977
634
91
8
0
267,887
1
L
Zeus
5,706
519
88
8
0
206,243
5
L
Ganesha
5,528
503
3
0
0
225,365
4
W
Gilgamesh
6,412
583
87
8
0
237,810
2
W
Skadi
6,197
563
78
7
0
201,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role