Player Matchup

Eset
Eset
Anterior Gaming
Eset
Level 125
God Stats
3W - 2L
1,502 SR
Queue Stats
179W - 169L
1,566 Elo+
Party 1
Mercury
Mercury
Siemo93
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,450 Elo+
Party 1
King Arthur
King Arthur
XT0REL0AD
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,505 Elo+
Party 1
Team Averages
Level 105
1,501 SR
1,507 Elo+

VS

Team Averages
Level 106
1,539 SR
1,489 Elo+
Hou Yi
Hou Yi
Gametime Bois
Hou Yi
Level 120
God Stats
12W - 14L
1,396 SR
Queue Stats
328W - 360L
1,438 Elo+
Party 2
Terra
Terra
ResilientDERICK
Terra
Level 58
God Stats
18W - 14L
1,589 SR
Queue Stats
287W - 307L
1,451 Elo+
Party 2
Vulcan
Vulcan
Woahkay
Vulcan
Level 139
God Stats
147W - 109L
1,634 SR
Queue Stats
263W - 271L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,459
622
9,842
8,739
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Siemo93
Mercury
13
0 / 4 / 2
7,646
637
2,661
9,855
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
XT0REL0AD
King Arthur
14
2 / 4 / 0
8,056
671
7,098
16,437
16,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
9,403
784
10,026
6,969
3,650
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 8
9,923
827
6,596
15,251
15,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Woahkay
Vulcan
15
3 / 1 / 4
9,522
794
13,843
7,329
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
5
0
3
6.5
W
1
1
8
5
L
Mercury
Siemo93
Mercury
0
4
2
0.25
W
Vulcan
Woahkay
Vulcan
3
1
4
5
L
King Arthur
XT0REL0AD
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
30,465
35,031
Taken
29,549
24,745
Mitigated
22,461
4,937
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,842
305
670
1,446
8,739
4,361
0
6,526
2,213
31,061
0
W
10,026
4,174
0
1,709
6,969
3,650
1,036
2,241
4,409
0
29,915
W
6,596
621
3,247
4,551
15,251
15,005
170
4,819
9,583
19,975
0
L
Mercury
Siemo93
Mercury
2,661
422
0
1,064
9,855
3,492
0
5,013
4,842
0
28,427
W
Vulcan
Woahkay
Vulcan
13,843
7,296
0
1,357
7,329
3,806
1,399
2,055
4,961
68,264
0
L
King Arthur
XT0REL0AD
King Arthur
7,098
666
0
1,757
16,437
16,892
0
8,909
7,528
0
19,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
28,848
124
Minions Killed
158
0
Camps Cleared
0
705,799
Distance Traveled
719,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,459
622
40
3
0
250,973
0
W
Hou Yi
9,403
784
31
3
0
218,305
5
W
Terra
9,923
827
25
2
0
253,824
0
L
Mercury
7,646
637
55
5
0
220,850
0
W
Vulcan
9,522
794
102
9
0
247,415
0
L
King Arthur
8,056
671
29
2
0
233,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role