Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CyanRapture
Gilgamesh
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 118L
1,243 Elo+
Party 1
Loki
Loki
KING SIGIL
Loki
Level 123
God Stats
8W - 13L
1,549 SR
Queue Stats
239W - 245L
1,378 Elo+
Party 2
Jormungandr
Jormungandr
YaBoiAutumn64
Jormungandr
Level 113
God Stats
0W - 4L
1,250 SR
Queue Stats
201W - 215L
1,383 Elo+
Party 2
Heimdallr
Heimdallr
archangel-3473
Heimdallr
Level 109
God Stats
0W - 5L
1,214 SR
Queue Stats
169W - 165L
1,242 Elo+
Solo
Team Averages
Level 97
1,403 SR
1,349 Elo+

VS

Team Averages
Level 106
1,451 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DamndbyDay
Cthulhu
Level 132
God Stats
14W - 8L
1,475 SR
Queue Stats
232W - 214L
1,499 Elo+
Solo
Amaterasu
Amaterasu
Fathershaan
Amaterasu
Level 83
God Stats
1W - 3L
1,121 SR
Queue Stats
78W - 88L
1,428 Elo+
Solo
Martichoras
Martichoras
MarvelousMike
Martichoras
Level 150
God Stats
6W - 5L
1,539 SR
Queue Stats
33W - 41L
1,437 Elo+
Solo
Anubis
Anubis
Ok-MiracleFeenix
Anubis
Level 96
God Stats
5W - 3L
1,621 SR
Queue Stats
178W - 165L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 6 / 4
10,541
555
14,918
13,330
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
CyanRapture
Gilgamesh
16
3 / 2 / 1
9,828
517
7,244
12,493
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 5
8,592
452
5,715
12,501
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
YaBoiAutumn64
Jormungandr
12
2 / 4 / 3
8,612
453
3,710
18,668
19,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heimdallr
archangel-3473
Heimdallr
13
1 / 6 / 2
8,731
460
3,067
13,015
7,576
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
2
0 / 0 / 0
4,459
235
0
0
0
Cthulhu
DamndbyDay
Cthulhu
15
4 / 8 / 10
9,970
525
10,625
18,913
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Fathershaan
Amaterasu
16
2 / 2 / 4
10,080
531
6,829
14,158
13,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
MarvelousMike
Martichoras
18
10 / 1 / 4
11,449
603
17,170
10,993
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 8
10,437
549
13,061
13,296
6,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
22
22
Deaths
16
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
6
4
1.33
W
Skadi
 
Skadi
0
0
0
0
L
Gilgamesh
CyanRapture
Gilgamesh
3
2
1
1.75
W
Cthulhu
DamndbyDay
Cthulhu
4
8
10
1.13
W
Amaterasu
Fathershaan
Amaterasu
2
2
4
2
L
2
4
5
1.13
W
Martichoras
MarvelousMike
Martichoras
10
1
4
12
W
6
5
8
2
L
Jormungandr
YaBoiAutumn64
Jormungandr
2
4
3
0.88
L
Heimdallr
archangel-3473
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
47,685
70,007
Taken
57,360
51,416
Mitigated
33,607
5,973
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,918
1,376
0
1,164
13,330
5,707
234
7,785
5,329
76,981
0
W
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
CyanRapture
Gilgamesh
7,244
2,140
0
1,744
12,493
13,245
47
1,741
10,632
0
52,651
W
Cthulhu
DamndbyDay
Cthulhu
10,625
360
435
506
18,913
8,508
393
10,303
8,562
58,323
0
W
Amaterasu
Fathershaan
Amaterasu
6,829
3,854
0
3,605
14,158
13,811
732
536
12,792
0
61,943
L
5,715
2,422
0
1,676
12,501
5,517
50
2,825
9,528
0
49,534
W
Martichoras
MarvelousMike
Martichoras
17,170
8,050
0
4,625
10,993
4,782
2,146
3,791
7,202
0
96,314
W
13,061
284
0
5,197
13,296
6,506
1,317
6,583
6,665
71,528
0
L
Jormungandr
YaBoiAutumn64
Jormungandr
3,710
1,096
0
867
18,668
19,371
0
7,085
11,399
46,185
0
L
Heimdallr
archangel-3473
Heimdallr
3,067
952
0
522
13,015
7,576
0
3,374
9,433
0
44,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
46,395
408
Minions Killed
389
0
Camps Cleared
0
1,657,341
Distance Traveled
1,415,613
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,541
555
115
6
0
321,397
2
W
Skadi
4,459
235
0
0
0
0
0
L
Gilgamesh
9,828
517
81
4
0
344,516
0
W
Cthulhu
9,970
525
84
4
0
329,078
0
W
Amaterasu
10,080
531
92
5
0
380,764
3
L
Loki
8,592
452
70
4
0
391,877
0
W
Martichoras
11,449
603
131
7
0
378,561
0
W
Anubis
10,437
549
82
4
0
327,210
0
L
Jormungandr
8,612
453
61
3
0
302,212
1
L
Heimdallr
8,731
460
81
4
0
297,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role