Player Matchup

Rama
Rama
NateBoi97
Rama
Level 31
God Stats
13W - 7L
1,246 SR
Queue Stats
195W - 167L
1,456 Elo+
Party 1
Loki
Loki
TweakySaucer666
Loki
Level 6
God Stats
8W - 6L
1,262 SR
Queue Stats
103W - 86L
1,262 Elo+
Party 1
Yu Huang
Yu Huang
schlup03
Yu Huang
Level 55
God Stats
5W - 9L
1,351 SR
Queue Stats
264W - 288L
1,416 Elo+
Party 1
Team Averages
Level 31
1,286 SR
1,378 Elo+

VS

Team Averages
Level 49
1,348 SR
1,293 Elo+
Da Ji
Da Ji
Narwhaleman05
Da Ji
Level 21
God Stats
3W - 3L
1,356 SR
Queue Stats
5W - 8L
1,286 Elo+
Party 2
Maui
Maui
TheLibrarian635
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,456 Elo+
Party 2
Ullr
Ullr
YuungElJSwagg
Ullr
Level 65
God Stats
0W - 2L
1,188 SR
Queue Stats
18W - 34L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
9 / 0 / 3
8,789
879
16,139
7,594
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 7
6,705
671
1,943
3,195
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
schlup03
Yu Huang
14
3 / 1 / 6
8,139
814
6,836
2,923
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,992
599
2,769
10,402
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,611
661
2,905
13,141
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
6,177
618
4,009
6,221
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Rama
9
0
3
10.5
L
0
3
0
0
W
0
0
7
3.5
L
0
2
1
0.25
W
Yu Huang
schlup03
Yu Huang
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
9,683
13,712
Taken
29,764
5,545
Mitigated
19,559
3,028
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
693
0
290
10,402
4,273
0
2,406
7,996
0
11,651
W
Rama
16,139
14,221
0
2,678
7,594
3,398
676
1,825
5,769
0
44,513
L
2,905
672
0
2,388
13,141
12,248
0
2,919
10,222
13,041
0
W
1,943
120
0
180
3,195
1,056
0
658
2,537
0
10,436
L
4,009
1,397
201
1,158
6,221
3,038
0
1,599
4,622
0
22,921
W
Yu Huang
schlup03
Yu Huang
6,836
604
0
170
2,923
1,091
200
494
2,429
30,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
18,780
143
Minions Killed
93
0
Camps Cleared
0
588,784
Distance Traveled
480,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,992
599
19
2
0
158,322
0
W
Rama
8,789
879
52
5
0
193,687
0
L
Maui
6,611
661
20
2
0
159,707
1
W
Loki
6,705
671
21
2
0
210,303
0
L
Ullr
6,177
618
54
5
0
162,919
0
W
Yu Huang
8,139
814
70
7
0
184,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role