Player Matchup

Tyr
Tyr
Lobotonario
Tyr
Level 43
God Stats
6W - 8L
1,482 SR
Queue Stats
121W - 115L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
aqoinda
Ao Kuang
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 13L
1,310 Elo+
Party 1
Atlas
Atlas
bal-thazaar
Atlas
Level 43
God Stats
1W - 2L
1,582 SR
Queue Stats
58W - 104L
1,370 Elo+
Party 1
Ravana
Ravana
fameuze_macht
Ravana
Level 45
God Stats
2W - 9L
1,215 SR
Queue Stats
36W - 82L
1,323 Elo+
Party 1
Martichoras
Martichoras
zotten_gio
Martichoras
Level 107
God Stats
5W - 11L
1,384 SR
Queue Stats
73W - 108L
1,421 Elo+
Party 1
Team Averages
Level 53
1,384 SR
1,385 Elo+

VS

Team Averages
Level 60
1,692 SR
1,494 Elo+
Anubis
Anubis
Gruma-Assassin
Anubis
Level 17
God Stats
9W - 0L
2,020 SR
Queue Stats
15W - 14L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gywnbliedd
Cu Chulainn
Level 122
God Stats
14W - 18L
1,455 SR
Queue Stats
122W - 145L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
Oossooss11
Aphrodite
Level 16
God Stats
51W - 45L
1,737 SR
Queue Stats
105W - 126L
1,520 Elo+
Party 3
Izanami
Izanami
TwIsT126X
Izanami
Level 18
God Stats
17W - 17L
1,750 SR
Queue Stats
140W - 160L
1,485 Elo+
Party 3
Pele
Pele
ZzRaiZzPainz
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,900
465
7,013
10,123
10,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
aqoinda
Ao Kuang
15
7 / 6 / 3
9,159
539
10,267
22,238
8,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 3
8,133
478
4,326
13,551
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 4
7,672
451
3,429
12,349
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
zotten_gio
Martichoras
15
5 / 9 / 1
9,271
545
11,811
18,818
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 10
8,961
527
10,998
11,916
5,958
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Gywnbliedd
Cu Chulainn
14
1 / 2 / 4
9,005
530
7,169
13,314
13,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Oossooss11
Aphrodite
14
1 / 1 / 14
9,615
566
6,276
9,656
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TwIsT126X
Izanami
16
7 / 2 / 8
10,090
594
14,929
14,962
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 3 / 7
12,009
706
19,181
19,573
9,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
13
Kills
26
26
Deaths
13
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
Cu Chulainn
Gywnbliedd
Cu Chulainn
1
2
4
1.5
L
1
1
2
2
W
Aphrodite
Oossooss11
Aphrodite
1
1
14
8
W
Izanami
TwIsT126X
Izanami
7
2
8
5.5
W
14
3
7
5.83
L
Ao Kuang
aqoinda
Ao Kuang
7
6
3
1.42
L
0
5
3
0.3
L
0
5
4
0.4
L
Martichoras
zotten_gio
Martichoras
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
58,553
77,079
Taken
69,421
45,762
Mitigated
43,609
15,794
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,998
237
0
2,519
11,916
5,958
1,330
3,530
8,386
57,629
0
W
Cu Chulainn
Gywnbliedd
Cu Chulainn
7,169
1,488
0
1,797
13,314
13,837
141
1,152
12,162
0
65,814
L
7,013
1,170
0
5,644
10,123
10,544
0
95
10,028
0
50,740
W
Aphrodite
Oossooss11
Aphrodite
6,276
0
5,739
6,097
9,656
6,533
967
3,656
6,000
29,633
0
W
Izanami
TwIsT126X
Izanami
14,929
11,571
0
5,247
14,962
7,397
2,067
2,789
12,173
0
87,608
W
19,181
8,624
0
3,701
19,573
9,884
1,351
3,466
16,107
0
102,478
L
Ao Kuang
aqoinda
Ao Kuang
10,267
2,857
0
5,009
22,238
8,893
0
7,945
14,293
40,007
0
L
4,326
1,564
0
2,067
13,551
13,525
272
4,255
9,296
20,635
0
L
3,429
1,615
0
1,360
12,349
4,935
0
3,187
9,162
0
45,940
L
Martichoras
zotten_gio
Martichoras
11,811
5,228
0
1,714
18,818
7,865
628
1,792
17,026
0
51,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
49,680
313
Minions Killed
482
0
Camps Cleared
0
1,372,121
Distance Traveled
1,678,152
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,961
527
82
5
0
308,121
1
W
Cu Chulainn
9,005
530
92
5
0
294,892
0
L
Tyr
7,900
465
93
5
0
231,086
4
W
Aphrodite
9,615
566
49
3
0
354,293
3
W
Izanami
10,090
594
118
7
0
337,007
0
W
Pele
12,009
706
141
8
0
383,839
0
L
Ao Kuang
9,159
539
49
3
0
306,665
0
L
Atlas
8,133
478
36
2
0
278,368
1
L
Ravana
7,672
451
61
4
0
306,487
0
L
Martichoras
9,271
545
74
4
0
249,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role