Player Matchup

Sol
Sol
Brwnskn_Tryhrd
Sol
Level 40
God Stats
45W - 43L
1,376 SR
Queue Stats
85W - 93L
1,264 Elo+
Party 3
Ares
Ares
DizzyFresh6king
Ares
Level 43
God Stats
0W - 2L
1,282 SR
Queue Stats
80W - 81L
1,221 Elo+
Party 3
Nu Wa
Nu Wa
Majordaddyizzuez
Nu Wa
Level 88
God Stats
28W - 45L
1,389 SR
Queue Stats
266W - 328L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
Venara828
Cernunnos
Level 60
God Stats
5W - 8L
1,416 SR
Queue Stats
21W - 35L
1,330 Elo+
Party 2
Vamana
Vamana
survivor-pro
Vamana
Level 101
God Stats
0W - 6L
1,806 SR
Queue Stats
145W - 193L
1,440 Elo+
Party 2
Team Averages
Level 66
1,454 SR
1,340 Elo+

VS

Team Averages
Level 59
1,471 SR
1,377 Elo+
Guan Yu
Guan Yu
CHOPPEDINHALFx
Guan Yu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,310 Elo+
Party 1
Cerberus
Cerberus
Crowch_Kelley
Cerberus
Level 49
God Stats
27W - 15L
1,538 SR
Queue Stats
69W - 68L
1,324 Elo+
Party 1
Thanatos
Thanatos
GrandTitan10
Thanatos
Level 69
God Stats
84W - 89L
1,477 SR
Queue Stats
200W - 192L
1,461 Elo+
Solo
Neith
Neith
NinjaStyle420
Neith
Level 87
God Stats
6W - 5L
1,341 SR
Queue Stats
336W - 354L
1,451 Elo+
Solo
Scylla
Scylla
uriel_el-Ass_XD
Scylla
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,463
455
2,561
5,990
1,714
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
5,049
421
3,713
10,198
8,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 1
6,112
509
2,694
5,626
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Venara828
Cernunnos
9
2 / 5 / 0
5,825
485
8,012
9,862
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
11
2 / 1 / 1
6,722
560
6,058
8,709
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,426
536
4,322
8,195
7,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Crowch_Kelley
Cerberus
10
3 / 2 / 7
6,585
549
4,671
11,108
8,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GrandTitan10
Thanatos
12
5 / 3 / 4
7,223
602
4,377
9,356
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 5
6,711
559
8,468
6,700
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 0
6,978
582
3,965
3,886
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
1
1.5
W
Cerberus
Crowch_Kelley
Cerberus
3
2
7
3.25
L
0
6
2
0.17
W
Thanatos
GrandTitan10
Thanatos
5
3
4
2.33
L
1
2
1
0.75
W
5
0
5
7.5
L
Cernunnos
Venara828
Cernunnos
2
5
0
0.4
L
Vamana
2
1
1
2.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
25,803
40,385
Taken
39,245
18,949
Mitigated
24,969
7,066
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,561
704
0
364
5,990
1,714
0
2,248
3,742
29,482
0
W
4,322
1,217
40
1,090
8,195
7,640
0
1,077
6,571
0
34,521
W
Cerberus
Crowch_Kelley
Cerberus
4,671
554
0
1,899
11,108
8,585
171
2,131
8,977
19,061
0
L
3,713
585
0
174
10,198
8,477
0
2,601
7,597
12,463
0
W
Thanatos
GrandTitan10
Thanatos
4,377
837
0
6,432
9,356
4,751
0
1,455
7,769
0
48,360
L
2,694
964
0
1,600
5,626
1,736
0
1,717
3,909
36,343
0
W
8,468
3,945
0
4,678
6,700
2,700
434
1,947
4,753
0
43,884
L
Cernunnos
Venara828
Cernunnos
8,012
4,078
186
3,106
9,862
3,217
0
2,070
7,792
0
45,273
L
Vamana
6,058
3,171
0
1,636
8,709
3,805
406
0
8,709
0
40,548
W
3,965
359
0
250
3,886
1,293
662
2,358
1,528
38,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
33,923
260
Minions Killed
295
0
Camps Cleared
0
1,060,375
Distance Traveled
1,144,166
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,463
455
55
5
0
209,083
0
W
Guan Yu
6,426
536
48
4
0
245,315
0
W
Cerberus
6,585
549
49
4
0
220,854
0
L
Ares
5,049
421
20
2
0
204,632
0
W
Thanatos
7,223
602
78
7
0
229,876
0
L
Nu Wa
6,112
509
54
5
0
195,016
2
W
Neith
6,711
559
60
5
0
205,341
0
L
Cernunnos
5,825
485
69
6
0
205,117
4
L
Vamana
6,722
560
62
5
0
246,527
0
W
Scylla
6,978
582
60
5
0
242,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role