Player Matchup

Ix Chel
Ix Chel
Gangsta1Bear
Ix Chel
Level 82
God Stats
2W - 3L
1,518 SR
Queue Stats
273W - 248L
1,488 Elo+
Solo
Bellona
Bellona
Mi7ery
Bellona
Level 36
God Stats
1W - 4L
1,234 SR
Queue Stats
13W - 14L
1,384 Elo+
Party 2
He Bo
He Bo
OTM Egg
He Bo
Level 67
God Stats
2W - 1L
1,757 SR
Queue Stats
23W - 17L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Traesevn
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 121L
1,362 Elo+
Solo
Bacchus
Bacchus
mommyapproved
Bacchus
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
311W - 317L
1,495 Elo+
Solo
Team Averages
Level 85
1,502 SR
1,440 Elo+

VS

Team Averages
Level 78
1,524 SR
1,441 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BadderDabber
Anubis
Level 67
God Stats
38W - 32L
1,480 SR
Queue Stats
95W - 93L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
Sheckert24
Kukulkan
Level 94
God Stats
2W - 0L
1,667 SR
Queue Stats
4W - 2L
1,497 Elo+
Party 1
Thanatos
Thanatos
XxSPLASHH69xX
Thanatos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,338 Elo+
Party 1
Achilles
Achilles
dekarslayer
Achilles
Level 104
God Stats
16W - 19L
1,472 SR
Queue Stats
226W - 210L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gangsta1Bear
Ix Chel
13
4 / 6 / 2
8,060
537
5,773
12,268
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Mi7ery
Bellona
13
1 / 4 / 1
7,659
511
5,458
14,959
14,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
OTM Egg
He Bo
13
1 / 2 / 4
7,899
527
7,080
11,319
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Traesevn
Heimdallr
14
6 / 4 / 1
8,451
563
7,399
11,424
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
11
1 / 2 / 4
7,166
478
5,820
14,719
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 4
8,015
534
5,489
12,702
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
16
4 / 4 / 3
9,608
641
11,228
9,266
5,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sheckert24
Kukulkan
11
1 / 4 / 4
7,071
471
6,581
7,485
3,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XxSPLASHH69xX
Thanatos
15
6 / 3 / 5
9,369
625
6,738
13,836
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
dekarslayer
Achilles
15
4 / 1 / 3
8,767
584
11,159
15,950
19,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
18
18
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
4
2.5
W
Anubis
4
4
3
1.38
L
Ix Chel
Gangsta1Bear
Ix Chel
4
6
2
0.83
L
Bellona
Mi7ery
Bellona
1
4
1
0.38
L
He Bo
OTM Egg
He Bo
1
2
4
1.5
W
Kukulkan
Sheckert24
Kukulkan
1
4
4
0.75
L
Heimdallr
Traesevn
Heimdallr
6
4
1
1.63
W
Thanatos
XxSPLASHH69xX
Thanatos
6
3
5
2.83
W
Achilles
dekarslayer
Achilles
4
1
3
5.5
L
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
41,195
64,689
Taken
59,239
42,090
Mitigated
45,462
17,601
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,489
463
0
3,147
12,702
11,839
261
5,282
7,396
22,010
0
W
Anubis
11,228
666
172
4,014
9,266
5,204
594
4,606
4,660
89,609
0
L
Ix Chel
Gangsta1Bear
Ix Chel
5,773
723
315
1,964
12,268
4,427
0
8,949
3,268
52,697
0
L
Bellona
Mi7ery
Bellona
5,458
2,806
0
5,176
14,959
14,178
627
0
13,706
0
47,702
L
He Bo
OTM Egg
He Bo
7,080
908
0
3,579
11,319
3,742
0
3,173
8,018
58,487
0
W
Kukulkan
Sheckert24
Kukulkan
6,581
445
257
576
7,485
3,085
566
1,561
5,924
39,440
0
L
Heimdallr
Traesevn
Heimdallr
7,399
3,624
0
3,050
11,424
5,219
0
5,358
6,017
0
57,651
W
Thanatos
XxSPLASHH69xX
Thanatos
6,738
2,100
0
7,788
13,836
6,045
913
3,725
10,096
0
65,296
W
Achilles
dekarslayer
Achilles
11,159
2,174
0
5,088
15,950
19,289
1,409
3,584
12,356
338
53,409
L
Bacchus
5,820
737
110
3,407
14,719
14,524
0
5,989
8,684
28,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
42,830
378
Minions Killed
355
0
Camps Cleared
0
1,403,245
Distance Traveled
1,527,325
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,015
534
22
1
0
344,407
0
W
Anubis
9,608
641
117
8
0
268,862
0
L
Ix Chel
8,060
537
90
6
0
260,592
4
L
Bellona
7,659
511
69
5
0
268,735
1
L
He Bo
7,899
527
92
6
0
293,936
0
W
Kukulkan
7,071
471
55
4
0
293,197
0
L
Heimdallr
8,451
563
91
6
0
273,491
0
W
Thanatos
9,369
625
94
6
0
331,894
0
W
Achilles
8,767
584
67
4
0
288,965
6
L
Bacchus
7,166
478
36
2
0
306,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role