Player Matchup

Ix Chel
Ix Chel
Atipico
Ix Chel
Level 126
God Stats
0W - 2L
1,470 SR
Queue Stats
15W - 19L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Casaria
Danzaburou
Level 101
God Stats
0W - 5L
1,169 SR
Queue Stats
225W - 223L
1,491 Elo+
Party 2
Yemoja
Yemoja
Jockem
Yemoja
Level 142
God Stats
1W - 2L
1,137 SR
Queue Stats
288W - 294L
1,533 Elo+
Party 2
Team Averages
Level 123
1,258 SR
1,535 Elo+

VS

Team Averages
Level 109
1,569 SR
1,521 Elo+
Nu Wa
Nu Wa
CreepeDJ
Nu Wa
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,510 Elo+
Solo
Thor
Thor
GamerThatBoy
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,517 Elo+
Party 1
Mulan
Mulan
Nightleava
Mulan
Level 67
God Stats
14W - 5L
1,707 SR
Queue Stats
56W - 48L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Atipico
Ix Chel
15
3 / 2 / 2
9,263
772
10,452
13,016
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Casaria
Danzaburou
14
1 / 6 / 3
8,976
748
5,158
13,519
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Jockem
Yemoja
13
1 / 6 / 4
8,703
725
3,114
18,017
12,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CreepeDJ
Nu Wa
15
1 / 1 / 11
8,860
738
11,448
7,410
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 8
9,603
800
12,685
10,305
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
16
7 / 1 / 7
9,841
820
15,750
12,239
15,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
14
14
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Atipico
Ix Chel
3
2
2
2
L
Danzaburou
Casaria
Danzaburou
1
6
3
0.42
W
Nu Wa
CreepeDJ
Nu Wa
1
1
11
6.5
W
6
3
8
3.33
L
Yemoja
Jockem
Yemoja
1
6
4
0.5
W
Mulan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,724
Damage
39,883
44,552
Taken
29,954
23,672
Mitigated
23,589
11,447
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Atipico
Ix Chel
10,452
2,125
1,354
2,002
13,016
5,350
52
3,024
9,659
46,506
0
L
Danzaburou
Casaria
Danzaburou
5,158
2,277
0
1,521
13,519
5,444
0
3,612
9,711
0
31,349
W
Nu Wa
CreepeDJ
Nu Wa
11,448
2,094
0
1,121
7,410
2,977
1,505
3,818
3,592
47,909
0
W
12,685
1,626
0
250
10,305
4,844
549
5,272
5,033
0
35,242
L
Yemoja
Jockem
Yemoja
3,114
1,222
3,216
3,354
18,017
12,878
15
4,840
12,716
10,352
0
W
Mulan
15,750
1,154
0
3,237
12,239
15,768
312
4,519
7,720
0
29,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
28,304
154
Minions Killed
139
0
Camps Cleared
0
611,006
Distance Traveled
683,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,263
772
70
6
0
250,973
0
L
Danzaburou
8,976
748
70
6
0
190,977
0
W
Nu Wa
8,860
738
68
6
0
224,441
0
W
Thor
9,603
800
41
3
0
216,822
0
L
Yemoja
8,703
725
14
1
0
169,056
2
W
Mulan
9,841
820
30
3
0
242,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role