Player Matchup

Cerberus
Cerberus
A-K-S89
Cerberus
Level 89
God Stats
8W - 10L
1,374 SR
Queue Stats
878W - 892L
1,459 Elo+
Solo
Skadi
Skadi
DoctorNeverWrong
Skadi
Level 77
God Stats
7W - 3L
1,956 SR
Queue Stats
50W - 57L
1,547 Elo+
Solo
Shiva
Shiva
MettkitBoy
Shiva
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 227L
1,304 Elo+
Solo
Hel
Hel
purunga_torcida_
Hel
Level 108
God Stats
1W - 3L
1,495 SR
Queue Stats
107W - 112L
1,523 Elo+
Solo
Loki
Loki
ssut1973
Loki
Level 102
God Stats
32W - 23L
1,481 SR
Queue Stats
318W - 301L
1,474 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,462 Elo+

VS

Team Averages
Level 131
1,631 SR
1,420 Elo+
Erlang Shen
Erlang Shen
Lucky_uJeeD_
Erlang Shen
Level 123
God Stats
12W - 6L
1,809 SR
Queue Stats
146W - 157L
1,415 Elo+
Party 1
Ix Chel
Ix Chel
Salohcin34
Ix Chel
Level 147
God Stats
8W - 8L
1,525 SR
Queue Stats
212W - 209L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
Syntek1337
Cernunnos
Level 148
God Stats
14W - 5L
1,614 SR
Queue Stats
244W - 246L
1,393 Elo+
Party 1
Ymir
Ymir
oOSynt3k
Ymir
Level 107
God Stats
4W - 0L
1,867 SR
Queue Stats
29W - 31L
1,387 Elo+
Party 1
Bellona
Bellona
temp-945477
Bellona
Level 128
God Stats
5W - 4L
1,342 SR
Queue Stats
140W - 160L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A-K-S89
Cerberus
7
0 / 2 / 1
4,529
566
2,470
7,076
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 1 / 0
3,453
432
720
2,233
509
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
10
0 / 1 / 0
5,381
673
3,427
5,093
3,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 2
4,632
579
2,077
5,411
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
4 / 1 / 0
5,554
694
5,269
6,287
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lucky_uJeeD_
Erlang Shen
10
3 / 1 / 1
5,725
716
4,032
6,670
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Salohcin34
Ix Chel
9
1 / 1 / 3
5,171
646
3,130
4,037
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Syntek1337
Cernunnos
8
3 / 1 / 0
4,840
605
4,147
3,830
1,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
0 / 1 / 4
4,522
565
904
4,725
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
temp-945477
Bellona
9
1 / 0 / 0
4,884
611
2,448
6,174
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A-K-S89
Cerberus
0
2
1
0.25
L
0
1
0
0
W
Erlang Shen
Lucky_uJeeD_
Erlang Shen
3
1
1
3.5
L
Shiva
0
1
0
0
W
Ix Chel
Salohcin34
Ix Chel
1
1
3
2.5
W
Cernunnos
Syntek1337
Cernunnos
3
1
0
3
W
Ymir
0
1
4
2
L
0
3
2
0.33
L
Loki
4
1
0
4
W
Bellona
temp-945477
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,963
Damage
14,661
26,100
Taken
25,436
10,862
Mitigated
14,685
9,993
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A-K-S89
Cerberus
2,470
682
0
2,944
7,076
3,514
0
379
6,697
17,815
0
L
720
271
0
1,007
2,233
509
0
243
1,990
0
9,710
W
Erlang Shen
Lucky_uJeeD_
Erlang Shen
4,032
2,492
0
1,513
6,670
3,073
0
688
5,982
0
36,989
L
Shiva
3,427
1,619
0
1,897
5,093
3,008
0
0
5,093
0
38,259
W
Ix Chel
Salohcin34
Ix Chel
3,130
43
294
1,260
4,037
1,292
0
960
3,077
29,861
0
W
Cernunnos
Syntek1337
Cernunnos
4,147
2,429
0
1,253
3,830
1,277
0
1,113
2,717
0
33,988
W
Ymir
904
201
0
1,212
4,725
3,513
0
1,786
2,939
9,967
0
L
2,077
269
192
1,564
5,411
1,746
0
2,352
3,059
23,312
0
L
Loki
5,269
1,802
0
2,389
6,287
2,085
0
1,060
5,227
0
33,534
W
Bellona
temp-945477
Bellona
2,448
1,078
0
2,270
6,174
5,530
0
0
6,174
0
28,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
25,142
227
Minions Killed
252
0
Camps Cleared
0
723,497
Distance Traveled
813,935
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,529
566
38
5
0
142,533
1
L
Skadi
3,453
432
17
2
0
69,458
0
W
Erlang Shen
5,725
716
66
8
0
193,817
1
L
Shiva
5,381
673
71
9
0
160,403
0
W
Ix Chel
5,171
646
60
8
0
168,066
0
W
Cernunnos
4,840
605
46
6
0
141,529
2
W
Ymir
4,522
565
16
2
0
156,399
5
L
Hel
4,632
579
41
5
0
157,994
0
L
Loki
5,554
694
60
8
0
193,109
0
W
Bellona
4,884
611
64
8
0
154,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role