Player Matchup

Tiamat
Tiamat
FitPolecat
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,511 Elo+
Party 3
Awilix
Awilix
Fitpolecat
Awilix
Level 100
God Stats
1W - 1L
1,683 SR
Queue Stats
142W - 120L
1,564 Elo+
Party 3
Thor
Thor
Mr Koshr
Thor
Level 110
God Stats
0W - 4L
1,138 SR
Queue Stats
204W - 181L
1,535 Elo+
Party 1
Janus
Janus
VikingPOLITIKS
Janus
Level 108
God Stats
8W - 10L
1,408 SR
Queue Stats
296W - 271L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
rakfloka
Ix Chel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,486 Elo+
Solo
Team Averages
Level 93
1,446 SR
1,525 Elo+

VS

Team Averages
Level 119
1,535 SR
1,616 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HolyHotDog
Ganesha
Level 102
God Stats
2W - 1L
1,664 SR
Queue Stats
155W - 72L
1,617 Elo+
Party 2
Surtr
Surtr
Maxcow
Surtr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,794 Elo+
Party 2
Nox
Nox
Minnks
Nox
Level 137
God Stats
12W - 5L
1,709 SR
Queue Stats
257W - 116L
1,598 Elo+
Party 2
Pele
Pele
Tu_Papu-Jr
Pele
Level 149
God Stats
3W - 5L
1,304 SR
Queue Stats
271W - 258L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FitPolecat
Tiamat
13
2 / 4 / 3
7,837
784
1,909
6,801
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Fitpolecat
Awilix
10
0 / 1 / 0
6,176
618
1,891
3,684
1,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
12
1 / 3 / 1
6,942
694
3,426
5,500
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
7,229
723
7,368
5,543
2,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
rakfloka
Ix Chel
17
4 / 5 / 2
8,649
865
14,545
13,177
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 9
9,516
952
7,535
7,278
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
HolyHotDog
Ganesha
13
0 / 2 / 12
8,273
827
3,203
12,957
13,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
Maxcow
Surtr
14
1 / 2 / 10
8,149
815
2,748
11,854
11,765
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Minnks
Nox
15
9 / 2 / 6
9,104
910
8,616
9,404
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 9
8,961
896
8,464
11,826
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
17
17
Deaths
10
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
L
Tiamat
FitPolecat
Tiamat
2
4
3
0.88
L
Awilix
Fitpolecat
Awilix
0
1
0
0
W
Ganesha
HolyHotDog
Ganesha
0
2
12
3
W
Surtr
Maxcow
Surtr
1
2
10
3
W
Nox
Minnks
Nox
9
2
6
6
L
Thor
1
3
1
0.5
W
3
3
9
2.5
L
1
4
1
0.38
L
Ix Chel
rakfloka
Ix Chel
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
30,566
34,705
Taken
53,319
21,112
Mitigated
39,384
6,101
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,535
109
4,440
3,722
7,278
3,995
1,827
3,020
4,138
24,322
0
L
Tiamat
FitPolecat
Tiamat
1,909
37
99
679
6,801
6,050
0
2,943
3,858
4,640
247
L
Awilix
Fitpolecat
Awilix
1,891
0
81
534
3,684
1,748
0
2,397
1,287
0
5,513
W
Ganesha
HolyHotDog
Ganesha
3,203
284
2,825
1,898
12,957
13,349
857
6,733
6,183
6,635
0
W
Surtr
Maxcow
Surtr
2,748
1,029
152
1,929
11,854
11,765
614
4,006
7,771
234
8,067
W
Nox
Minnks
Nox
8,616
254
2,012
2,815
9,404
4,627
2,147
4,723
4,516
18,635
0
L
Thor
3,426
168
189
346
5,500
4,682
0
2,431
3,069
0
6,256
W
8,464
597
463
3,715
11,826
5,648
1,952
5,093
6,692
0
26,228
L
7,368
207
171
97
5,543
2,118
0
4,043
1,500
17,870
0
L
Ix Chel
rakfloka
Ix Chel
14,545
2,049
1,055
2,850
13,177
6,514
0
7,635
5,542
31,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
44,003
80
Minions Killed
111
0
Camps Cleared
0
581,167
Distance Traveled
953,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,516
952
34
3
0
162,708
0
L
Tiamat
7,837
784
5
1
0
101,404
0
L
Awilix
6,176
618
4
0
0
130,375
0
W
Ganesha
8,273
827
0
0
0
182,135
0
W
Surtr
8,149
815
14
1
0
207,339
0
W
Nox
9,104
910
20
2
0
191,670
0
L
Thor
6,942
694
10
1
0
88,498
0
W
Pele
8,961
896
43
4
0
209,857
0
L
Janus
7,229
723
25
3
0
111,972
0
L
Ix Chel
8,649
865
36
4
0
148,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role