Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
G-Unit3k
Morgan Le Fay
Silver II
Level 107
God Stats
2W - 1L
1,664 SR
Queue Stats
175W - 199L
951 MMR
Solo
Bakasura
Bakasura
Silver IV
LoveYouAce
Bakasura
Silver IV
Level 85
God Stats
49W - 35L
1,625 SR
Queue Stats
267W - 276L
725 MMR
Solo
Shiva
Shiva
Silver III
Mocuro3
Shiva
Silver III
Level 125
God Stats
18W - 11L
1,694 SR
Queue Stats
297W - 324L
836 MMR
Solo
Chiron
Chiron
Silver II
MrMedick91
Chiron
Silver II
Level 170
God Stats
15W - 15L
1,486 SR
Queue Stats
1,703W - 1,716L
970 MMR
Solo
Nu Wa
Nu Wa
Bronze II
Restofruit
Nu Wa
Bronze II
Level 64
God Stats
39W - 35L
1,477 SR
Queue Stats
96W - 109L
949 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,589 SR
886 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,445 SR
885 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
DeViLsJaDe
Ah Muzen Cab
Silver II
Level 89
God Stats
3W - 6L
1,504 SR
Queue Stats
149W - 166L
1,060 MMR
Party 1
Susano
Susano
Silver IV
II_AzTeK_II
Susano
Silver IV
Level 113
God Stats
21W - 23L
1,485 SR
Queue Stats
379W - 418L
797 MMR
Solo
Merlin
Merlin
Silver III
KyvotheCrow
Merlin
Silver III
Level 149
God Stats
3W - 2L
1,540 SR
Queue Stats
90W - 103L
778 MMR
Solo
Horus
Horus
Silver III
nenepp
Horus
Silver III
Level 97
God Stats
8W - 6L
1,506 SR
Queue Stats
59W - 62L
890 MMR
Solo
Hel
Hel
Silver III
xXHoodBatsXx
Hel
Silver III
Level 144
God Stats
0W - 3L
1,188 SR
Queue Stats
230W - 238L
902 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G-Unit3k
Morgan Le Fay
16
4 / 2 / 3
10,452
550
11,992
15,355
9,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LoveYouAce
Bakasura
17
5 / 3 / 6
10,256
540
11,368
20,480
11,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Mocuro3
Shiva
15
4 / 1 / 9
10,087
531
9,145
15,626
15,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
MrMedick91
Chiron
15
1 / 1 / 9
9,157
482
11,139
14,610
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
17
5 / 1 / 8
10,623
559
13,892
9,464
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AnubisAphroditeVamana

VS

Bans
AtlasHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeViLsJaDe
Ah Muzen Cab
14
2 / 5 / 2
9,125
480
14,545
19,349
8,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
17
5 / 1 / 2
10,699
563
9,608
14,241
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
0 / 4 / 0
8,603
453
6,965
9,876
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
nenepp
Horus
13
1 / 5 / 0
8,593
452
7,251
18,451
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 4 / 4
7,365
388
5,483
15,507
9,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
8
8
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DeViLsJaDe
Ah Muzen Cab
2
5
2
0.6
W
Morgan Le Fay
G-Unit3k
Morgan Le Fay
4
2
3
2.75
L
Susano
5
1
2
6
L
Merlin
0
4
0
0
W
Bakasura
LoveYouAce
Bakasura
5
3
6
2.67
W
Shiva
Mocuro3
Shiva
4
1
9
8.5
W
Chiron
MrMedick91
Chiron
1
1
9
5.5
W
Nu Wa
5
1
8
9
L
Horus
nenepp
Horus
1
5
0
0.2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,536
Damage
43,852
75,535
Taken
77,424
47,086
Mitigated
42,254
24,995
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DeViLsJaDe
Ah Muzen Cab
14,545
5,075
0
725
19,349
8,124
666
3,817
15,084
0
92,571
W
Morgan Le Fay
G-Unit3k
Morgan Le Fay
11,992
1,920
0
4,635
15,355
9,605
838
1,164
13,580
78,197
0
L
Susano
9,608
1,258
0
5,052
14,241
6,503
1,058
3,345
10,491
0
73,258
L
Merlin
6,965
53
0
1,536
9,876
3,485
0
5,536
4,340
69,672
0
W
Bakasura
LoveYouAce
Bakasura
11,368
8,786
0
6,141
20,480
11,534
0
2,275
18,117
0
76,209
W
Shiva
Mocuro3
Shiva
9,145
854
2,986
4,704
15,626
15,112
21
2,431
13,057
350
26,102
W
Chiron
MrMedick91
Chiron
11,139
3,221
395
5,634
14,610
6,633
1,014
2,633
11,977
0
68,037
W
Nu Wa
13,892
3,060
0
500
9,464
4,202
1,490
4,814
4,650
85,231
0
L
Horus
nenepp
Horus
7,251
3,159
331
5,329
18,451
14,847
0
10,659
7,682
0
57,826
L
5,483
413
5,900
5,995
15,507
9,295
0
2,769
11,792
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
44,385
562
Minions Killed
500
0
Camps Cleared
0
1,941,996
Distance Traveled
1,807,487
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,125
480
134
7
0
348,725
5
W
Morgan Le Fay
10,452
550
124
7
0
347,930
3
L
Susano
10,699
563
104
5
0
418,054
2
L
Merlin
8,603
453
129
7
0
294,228
6
W
Bakasura
10,256
540
137
7
0
462,257
1
W
Shiva
10,087
531
39
2
0
407,029
4
W
Chiron
9,157
482
120
6
0
378,419
0
W
Nu Wa
10,623
559
142
7
0
346,361
0
L
Horus
8,593
452
90
5
0
352,946
1
L
Hel
7,365
388
43
2
0
393,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role