Player Matchup

Ix Chel
Ix Chel
Cabriani
Ix Chel
Level 63
God Stats
14W - 15L
1,682 SR
Queue Stats
24W - 28L
1,592 Elo+
Party 2
Geb
Geb
Dios Worldx
Geb
Level 81
God Stats
8W - 9L
1,763 SR
Queue Stats
26W - 26L
1,648 Elo+
Party 2
Hou Yi
Hou Yi
ItsMarcBih
Hou Yi
Level 82
God Stats
19W - 18L
1,749 SR
Queue Stats
35W - 35L
1,648 Elo+
Party 2
Team Averages
Level 75
1,731 SR
1,629 Elo+

VS

Team Averages
Level 70
1,546 SR
1,384 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Icedra6
Baron Samedi
Level 20
God Stats
1W - 0L
1,456 SR
Queue Stats
4W - 3L
1,110 Elo+
Party 1
Lancelot
Lancelot
jahelen
Lancelot
Level 84
God Stats
5W - 3L
1,683 SR
Queue Stats
412W - 425L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cabriani
Ix Chel
12
2 / 6 / 3
7,999
727
10,687
11,992
4,176
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 4
7,097
645
2,808
13,956
11,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ItsMarcBih
Hou Yi
12
4 / 5 / 2
7,908
719
10,092
10,967
4,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 12
8,855
805
5,288
14,055
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Icedra6
Baron Samedi
13
2 / 2 / 10
8,464
769
6,614
6,852
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
jahelen
Lancelot
15
12 / 4 / 1
10,104
919
16,688
9,003
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
12
7
L
Ix Chel
Cabriani
Ix Chel
2
6
3
0.58
L
0
5
4
0.4
W
Baron Samedi
Icedra6
Baron Samedi
2
2
10
3.5
L
Hou Yi
ItsMarcBih
Hou Yi
4
5
2
1
W
Lancelot
jahelen
Lancelot
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
28,590
36,915
Taken
29,910
20,176
Mitigated
21,353
6,695
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,288
1,154
0
4,242
14,055
13,028
0
5,056
8,999
16,012
0
L
Ix Chel
Cabriani
Ix Chel
10,687
2,170
1,047
2,345
11,992
4,176
145
3,092
8,900
25,159
0
L
2,808
967
0
682
13,956
11,826
52
4,626
9,330
11,462
0
W
Baron Samedi
Icedra6
Baron Samedi
6,614
132
384
658
6,852
3,989
1,124
3,007
3,845
24,117
0
L
Hou Yi
ItsMarcBih
Hou Yi
10,092
5,062
0
2,621
10,967
4,174
455
4,238
6,729
0
25,990
W
Lancelot
jahelen
Lancelot
16,688
5,624
0
310
9,003
4,336
1,402
5,477
3,526
0
32,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,004
Gold Earned
27,423
87
Minions Killed
84
0
Camps Cleared
0
488,985
Distance Traveled
615,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,855
805
6
1
0
217,913
4
L
Ix Chel
7,999
727
34
3
0
155,790
1
L
Geb
7,097
645
15
1
0
181,644
0
W
Baron Samedi
8,464
769
44
4
0
178,713
0
L
Hou Yi
7,908
719
38
3
0
151,551
0
W
Lancelot
10,104
919
34
3
0
219,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role