Player Matchup

Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bellatrix7611
Artemis
Level 109
God Stats
4W - 4L
1,883 SR
Queue Stats
260W - 248L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
NoSk1ll93
Cabrakan
Level 84
God Stats
0W - 1L
1,574 SR
Queue Stats
402W - 396L
1,496 Elo+
Party 1
Chiron
Chiron
NoSkill99
Chiron
Level 97
God Stats
2W - 6L
1,326 SR
Queue Stats
311W - 282L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
VeryPoxyi
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 394L
1,466 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,486 Elo+

VS

Team Averages
Level 119
1,394 SR
1,503 Elo+
Rama
Rama
Brodariing
Rama
Level 177
God Stats
3W - 2L
1,166 SR
Queue Stats
650W - 670L
1,504 Elo+
Party 2
Izanami
Izanami
Hambara123
Izanami
Level 127
God Stats
3W - 2L
1,267 SR
Queue Stats
173W - 187L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zombiesphynx495
Morgan Le Fay
Level 65
God Stats
7W - 4L
1,566 SR
Queue Stats
589W - 393L
1,546 Elo+
Solo
Nike
Nike
paulpirat84
Nike
Level 96
God Stats
9W - 10L
1,472 SR
Queue Stats
297W - 306L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
pumaDgusti
Gilgamesh
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 232L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
6 / 4 / 4
10,307
736
11,240
13,829
12,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
18
4 / 5 / 3
9,837
703
15,097
11,725
6,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
NoSk1ll93
Cabrakan
17
0 / 5 / 7
9,250
661
9,284
17,368
33,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
NoSkill99
Chiron
15
1 / 7 / 3
8,723
623
9,094
13,315
7,097
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
VeryPoxyi
Gilgamesh
8
0 / 0 / 1
6,861
490
0
1,641
823
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
11,293
807
9,134
11,334
5,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Hambara123
Izanami
18
3 / 2 / 9
11,103
793
10,597
10,888
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Zombiesphynx495
Morgan Le Fay
19
5 / 2 / 9
11,674
834
15,886
13,043
7,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 12
10,628
759
11,944
14,264
20,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
pumaDgusti
Gilgamesh
17
2 / 2 / 12
11,052
789
5,465
18,575
25,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
11
Kills
21
21
Deaths
12
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
4
4
2
L
Artemis
4
5
3
1.1
W
6
3
11
3.83
W
Izanami
Hambara123
Izanami
3
2
9
3.75
L
Cabrakan
NoSk1ll93
Cabrakan
0
5
7
0.7
L
Chiron
NoSkill99
Chiron
1
7
3
0.36
L
Gilgamesh
VeryPoxyi
Gilgamesh
0
0
1
0.5
W
Morgan Le Fay
Zombiesphynx495
Morgan Le Fay
5
2
9
4.75
W
5
3
12
3.67
W
Gilgamesh
pumaDgusti
Gilgamesh
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,715
Damage
53,026
57,878
Taken
68,104
60,955
Mitigated
65,535
12,539
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,240
1,500
478
1,976
13,829
12,559
0
4,770
9,059
0
23,513
L
Artemis
15,097
2,685
967
2,504
11,725
6,796
0
4,120
7,605
0
27,291
W
9,134
4,926
1,394
1,744
11,334
5,904
3,689
2,418
8,916
0
21,582
W
Izanami
Hambara123
Izanami
10,597
7,809
2,214
2,608
10,888
5,816
3,535
1,037
9,851
0
44,878
L
Cabrakan
NoSk1ll93
Cabrakan
9,284
1,719
840
3,570
17,368
33,680
0
4,822
12,546
19,828
0
L
Chiron
NoSkill99
Chiron
9,094
1,922
518
1,686
13,315
7,097
0
3,268
10,003
0
23,518
L
Gilgamesh
VeryPoxyi
Gilgamesh
0
0
0
0
1,641
823
0
545
1,096
0
149
W
Morgan Le Fay
Zombiesphynx495
Morgan Le Fay
15,886
1,118
2,055
3,621
13,043
7,549
995
728
12,315
42,490
0
W
11,944
444
1,048
2,436
14,264
20,435
385
2,839
11,425
2,515
17,805
W
Gilgamesh
pumaDgusti
Gilgamesh
5,465
1,145
1,334
4,196
18,575
25,831
613
2,262
16,313
0
10,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
55,750
101
Minions Killed
182
0
Camps Cleared
0
1,082,417
Distance Traveled
1,321,869
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,307
736
25
2
0
266,370
0
L
Artemis
9,837
703
27
2
0
210,674
0
W
Rama
11,293
807
31
2
0
235,713
0
W
Izanami
11,103
793
90
6
0
248,767
0
L
Cabrakan
9,250
661
20
1
0
215,291
0
L
Chiron
8,723
623
28
2
0
226,107
0
L
Gilgamesh
6,861
490
1
0
0
163,975
3
W
Morgan Le Fay
11,674
834
47
3
0
293,819
0
W
Nike
10,628
759
10
1
0
278,980
0
W
Gilgamesh
11,052
789
4
0
0
264,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role