Player Matchup

Danzaburou
Danzaburou
CHRIS CRASH
Danzaburou
Level 89
God Stats
3W - 3L
1,933 SR
Queue Stats
229W - 229L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Easy308
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Gotart69
Hercules
Level 134
God Stats
7W - 6L
1,524 SR
Queue Stats
283W - 227L
1,640 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InHatMan
Ah Muzen Cab
Level 48
God Stats
4W - 2L
1,895 SR
Queue Stats
76W - 68L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
Tatzumiii
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,670 SR
1,537 Elo+

VS

Team Averages
Level 77
1,615 SR
1,484 Elo+
Hel
Hel
EUWGoneWild
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 3
Medusa
Medusa
Fromage AOP8049
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 109L
1,454 Elo+
Party 4
Nike
Nike
HARATHESNIPER
Nike
Level 127
God Stats
8W - 5L
1,734 SR
Queue Stats
438W - 451L
1,556 Elo+
Party 3
Geb
Geb
MedMike
Geb
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,431 Elo+
Solo
Nu Wa
Nu Wa
NiamorTV
Nu Wa
Level 152
God Stats
2W - 1L
1,842 SR
Queue Stats
182W - 185L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHRIS CRASH
Danzaburou
13
1 / 4 / 1
7,113
711
4,776
8,464
3,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Easy308
Aphrodite
11
0 / 8 / 3
6,416
642
5,454
12,079
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Gotart69
Hercules
13
1 / 3 / 3
7,185
719
9,851
12,627
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
InHatMan
Ah Muzen Cab
13
2 / 5 / 1
7,364
736
8,488
10,212
4,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Tatzumiii
Ah Puch
13
0 / 4 / 3
7,249
725
10,584
9,200
3,868
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 17
9,021
902
6,185
9,727
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 15
9,463
946
14,669
11,440
6,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 15
8,841
884
11,279
13,885
16,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
15
4 / 1 / 16
9,610
961
8,069
12,637
13,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
NiamorTV
Nu Wa
15
4 / 1 / 15
9,257
926
10,558
6,677
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
4
Kills
24
24
Deaths
6
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CHRIS CRASH
Danzaburou
1
4
1
0.38
W
5
2
17
6.75
L
Aphrodite
Easy308
Aphrodite
0
8
3
0.19
W
5
1
15
12.5
L
Hercules
Gotart69
Hercules
1
3
3
0.83
W
6
1
15
13.5
L
Ah Muzen Cab
InHatMan
Ah Muzen Cab
2
5
1
0.5
W
Geb
4
1
16
12
W
Nu Wa
NiamorTV
Nu Wa
4
1
15
11.5
L
Ah Puch
Tatzumiii
Ah Puch
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
50,760
52,582
Taken
54,366
31,530
Mitigated
45,462
12,435
Healing
26,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CHRIS CRASH
Danzaburou
4,776
1,827
697
1,168
8,464
3,849
0
2,836
5,628
0
16,409
W
6,185
175
8,656
3,491
9,727
5,566
286
2,826
6,859
11,954
0
L
Aphrodite
Easy308
Aphrodite
5,454
967
687
1,739
12,079
6,789
0
5,911
6,168
11,473
0
W
14,669
4,108
701
1,919
11,440
6,636
1,598
3,778
7,406
0
31,768
L
Hercules
Gotart69
Hercules
9,851
1,405
327
4,979
12,627
12,749
0
7,642
4,985
0
14,433
W
11,279
516
2,276
3,759
13,885
16,359
698
3,212
10,359
141
14,602
L
Ah Muzen Cab
InHatMan
Ah Muzen Cab
8,488
2,160
388
717
10,212
4,275
0
5,448
4,764
0
16,095
W
Geb
8,069
581
2,026
2,073
12,637
13,489
812
4,652
7,839
16,226
0
W
Nu Wa
NiamorTV
Nu Wa
10,558
1,590
951
806
6,677
3,412
3,286
1,570
5,013
26,464
0
L
Ah Puch
Tatzumiii
Ah Puch
10,584
1,128
0
1,733
9,200
3,868
0
3,036
6,164
28,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
46,192
96
Minions Killed
158
0
Camps Cleared
0
879,519
Distance Traveled
1,042,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,113
711
18
2
0
160,842
0
W
Hel
9,021
902
27
3
0
200,373
0
L
Aphrodite
6,416
642
15
2
0
158,670
0
W
Medusa
9,463
946
48
5
0
190,660
0
L
Hercules
7,185
719
15
2
0
219,912
0
W
Nike
8,841
884
14
1
0
207,133
0
L
Ah Muzen Cab
7,364
736
17
2
0
176,803
0
W
Geb
9,610
961
9
1
0
238,471
0
W
Nu Wa
9,257
926
60
6
0
206,135
0
L
Ah Puch
7,249
725
31
3
0
163,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role