Player Matchup

Eset
Eset
Asolozero
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,374 Elo+
Solo
Loki
Loki
FaFBoi
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Solo
Xbalanque
Xbalanque
Lv99Eevee
Xbalanque
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 68L
1,614 Elo+
Solo
King Arthur
King Arthur
NandyGlock
King Arthur
Level 146
God Stats
2W - 2L
1,473 SR
Queue Stats
179W - 179L
1,473 Elo+
Party 1
Merlin
Merlin
TariusPR
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,336 Elo+
Party 1
Team Averages
Level 48
1,495 SR
1,442 Elo+

VS

Team Averages
Level 28
1,534 SR
1,477 Elo+
Bellona
Bellona
Basuquiito
Bellona
Level 29
God Stats
1W - 0L
1,671 SR
Queue Stats
21W - 25L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
FoxCat16
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,449 Elo+
Solo
Anubis
Anubis
Gamertags5944
Anubis
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
203W - 189L
1,545 Elo+
Party 2
Ymir
Ymir
RLFTF
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 121L
1,536 Elo+
Party 2
Rama
Rama
justAs3x
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 3 / 10
8,535
776
10,469
8,179
6,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
FaFBoi
Loki
13
6 / 6 / 5
8,569
779
8,962
11,162
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Lv99Eevee
Xbalanque
17
6 / 2 / 12
9,737
885
23,037
9,860
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NandyGlock
King Arthur
12
1 / 6 / 7
7,460
678
4,886
14,154
15,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
TariusPR
Merlin
16
2 / 1 / 9
9,091
826
11,106
6,043
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Basuquiito
Bellona
16
5 / 3 / 11
8,718
793
11,873
17,735
24,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
FoxCat16
Baron Samedi
16
4 / 4 / 13
9,020
820
8,151
11,793
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 12
9,175
834
8,800
8,687
4,490
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
RLFTF
Ymir
15
3 / 2 / 14
8,936
812
6,073
18,784
20,480
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
13
3 / 6 / 10
8,187
744
6,192
11,608
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
18
Kills
18
18
Deaths
18
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Eset
3
3
10
2.67
W
Bellona
Basuquiito
Bellona
5
3
11
3.5
L
Loki
FaFBoi
Loki
6
6
5
1.42
W
Baron Samedi
FoxCat16
Baron Samedi
4
4
13
2.63
W
3
3
12
3
L
Xbalanque
Lv99Eevee
Xbalanque
6
2
12
6
L
King Arthur
NandyGlock
King Arthur
1
6
7
0.75
W
Ymir
RLFTF
Ymir
3
2
14
5
L
Merlin
TariusPR
Merlin
2
1
9
6.5
W
Rama
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,460
Damage
41,089
49,398
Taken
68,607
35,521
Mitigated
61,295
9,077
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,469
430
1,877
1,598
8,179
6,363
21
3,890
4,093
15,720
0
W
Bellona
Basuquiito
Bellona
11,873
1,420
1,085
4,307
17,735
24,393
324
7,270
10,465
0
20,509
L
Loki
FaFBoi
Loki
8,962
590
129
327
11,162
5,072
207
7,113
3,815
0
15,315
W
Baron Samedi
FoxCat16
Baron Samedi
8,151
546
3,788
2,386
11,793
7,017
484
3,434
8,359
24,352
0
W
8,800
56
531
2,040
8,687
4,490
545
2,123
6,564
21,378
0
L
Xbalanque
Lv99Eevee
Xbalanque
23,037
5,347
1,038
2,523
9,860
5,275
1,184
4,553
5,179
0
41,504
L
King Arthur
NandyGlock
King Arthur
4,886
71
317
426
14,154
15,844
26
6,406
7,573
0
8,432
W
Ymir
RLFTF
Ymir
6,073
490
3,267
5,299
18,784
20,480
168
5,688
13,096
9,879
0
L
Merlin
TariusPR
Merlin
11,106
372
343
499
6,043
2,967
426
1,062
4,740
26,866
0
W
Rama
6,192
4,699
0
726
11,608
4,915
333
3,060
8,548
0
10,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
44,036
109
Minions Killed
107
0
Camps Cleared
0
978,112
Distance Traveled
1,034,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,535
776
13
1
0
187,847
0
W
Bellona
8,718
793
19
2
0
227,054
0
L
Loki
8,569
779
9
1
0
181,876
0
W
Baron Samedi
9,020
820
45
4
0
200,297
0
W
Anubis
9,175
834
30
3
0
218,982
0
L
Xbalanque
9,737
885
38
3
0
206,392
0
L
King Arthur
7,460
678
8
1
0
178,324
0
W
Ymir
8,936
812
5
0
0
205,733
0
L
Merlin
9,091
826
41
4
0
223,673
0
W
Rama
8,187
744
8
1
0
182,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role