Player Matchup

Loki
Loki
DIRtyD_FROmdA91O
Loki
Level 133
God Stats
12W - 14L
1,461 SR
Queue Stats
554W - 693L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Mazter2xY
Danzaburou
Level 47
God Stats
3W - 2L
1,389 SR
Queue Stats
21W - 15L
1,493 Elo+
Party 2
Hera
Hera
P4IN-AND-GL0Ry5
Hera
Level 18
God Stats
3W - 0L
1,769 SR
Queue Stats
7W - 3L
1,593 Elo+
Party 1
Medusa
Medusa
ViiZions-_-
Medusa
Level 87
God Stats
2W - 0L
1,596 SR
Queue Stats
44W - 28L
1,533 Elo+
Party 2
Cerberus
Cerberus
joepsykokiller
Cerberus
Level 104
God Stats
4W - 6L
1,864 SR
Queue Stats
179W - 158L
1,525 Elo+
Party 2
Team Averages
Level 78
1,616 SR
1,532 Elo+

VS

Team Averages
Level 126
1,515 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Grand Spartan69
Baron Samedi
Level 192
God Stats
30W - 24L
1,623 SR
Queue Stats
658W - 635L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheChefMan29
Tsukuyomi
Level 71
God Stats
22W - 28L
1,645 SR
Queue Stats
401W - 387L
1,452 Elo+
Solo
Ishtar
Ishtar
V3nomNightm4re92
Ishtar
Level 181
God Stats
1W - 2L
1,476 SR
Queue Stats
116W - 128L
1,508 Elo+
Party 3
Lancelot
Lancelot
gman1972000
Lancelot
Level 30
God Stats
0W - 2L
1,238 SR
Queue Stats
227W - 228L
1,181 Elo+
Solo
Anubis
Anubis
smokey01998
Anubis
Level 156
God Stats
1W - 1L
1,590 SR
Queue Stats
67W - 63L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 8
11,584
644
15,101
16,893
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mazter2xY
Danzaburou
15
4 / 3 / 4
9,592
533
11,338
12,311
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 4 / 6
9,524
529
12,725
10,535
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
8 / 6 / 2
9,375
521
14,171
18,931
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
4 / 1 / 8
9,798
544
8,312
20,414
19,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grand Spartan69
Baron Samedi
15
4 / 4 / 4
9,426
524
7,340
17,822
20,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TheChefMan29
Tsukuyomi
16
6 / 8 / 0
9,846
547
15,841
21,637
11,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 5 / 2
9,164
509
9,314
16,215
7,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
gman1972000
Lancelot
13
1 / 8 / 2
8,148
453
7,245
17,547
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
2 / 6 / 2
9,265
515
9,877
15,627
7,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
31
Kills
15
15
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
Baron Samedi
Grand Spartan69
Baron Samedi
4
4
4
1.5
W
Danzaburou
Mazter2xY
Danzaburou
4
3
4
2
W
5
4
6
2
L
Tsukuyomi
TheChefMan29
Tsukuyomi
6
8
0
0.75
L
2
5
2
0.6
W
Medusa
8
6
2
1.5
L
Lancelot
gman1972000
Lancelot
1
8
2
0.25
W
Cerberus
4
1
8
8
L
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,647
Damage
49,617
79,084
Taken
88,848
43,298
Mitigated
54,912
29,487
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,101
4,224
28
9,929
16,893
7,532
0
1,659
15,234
0
107,419
L
Baron Samedi
Grand Spartan69
Baron Samedi
7,340
1,280
617
4,262
17,822
20,915
33
4,991
12,831
48,578
0
W
Danzaburou
Mazter2xY
Danzaburou
11,338
4,263
0
3,936
12,311
5,218
1,422
3,441
8,870
0
61,182
W
12,725
2,937
0
1,125
10,535
3,454
507
4,947
5,588
61,929
0
L
Tsukuyomi
TheChefMan29
Tsukuyomi
15,841
2,862
0
4,556
21,637
11,033
122
3,994
17,643
0
77,678
L
9,314
6,008
0
3,751
16,215
7,939
0
3,124
13,091
0
77,939
W
Medusa
14,171
6,865
0
3,901
18,931
7,222
892
1,669
17,262
0
53,584
L
Lancelot
gman1972000
Lancelot
7,245
2,570
0
988
17,547
7,603
783
3,430
14,117
0
61,990
W
Cerberus
8,312
1,111
2,264
8,304
20,414
19,872
18
5,501
14,913
34,936
0
L
Anubis
9,877
449
0
4,786
15,627
7,422
0
5,498
10,129
79,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
45,849
469
Minions Killed
512
0
Camps Cleared
0
1,646,110
Distance Traveled
1,653,961
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,584
644
143
8
0
398,289
0
L
Baron Samedi
9,426
524
62
3
0
308,268
2
W
Danzaburou
9,592
533
84
5
0
323,415
0
W
Hera
9,524
529
98
5
0
284,513
10
L
Tsukuyomi
9,846
547
105
6
0
325,280
3
L
Ishtar
9,164
509
124
7
0
319,697
2
W
Medusa
9,375
521
60
3
0
290,742
0
L
Lancelot
8,148
453
85
5
0
384,416
0
W
Cerberus
9,798
544
84
5
0
349,151
2
L
Anubis
9,265
515
136
8
0
316,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role