Player Matchup

Sol
Sol
ASquiggs40
Sol
Level 118
God Stats
4W - 1L
1,780 SR
Queue Stats
265W - 247L
1,439 Elo+
Solo
Sobek
Sobek
Beasty1488
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 232L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
Duffman49
Ix Chel
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
FMTaco
Baba Yaga
Level 119
God Stats
3W - 3L
1,232 SR
Queue Stats
159W - 166L
1,403 Elo+
Solo
Nox
Nox
NickFrye23
Nox
Level 67
God Stats
10W - 0L
1,500 SR
Queue Stats
316W - 324L
1,425 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,447 Elo+

VS

Team Averages
Level 112
1,630 SR
1,437 Elo+
Artemis
Artemis
Pofito97
Artemis
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 180L
1,430 Elo+
Solo
Janus
Janus
Verguillas242
Janus
Level 146
God Stats
1W - 1L
1,688 SR
Queue Stats
47W - 38L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Zephyrity
Sun Wukong
Level 48
God Stats
1W - 1L
1,720 SR
Queue Stats
133W - 154L
1,541 Elo+
Solo
Artio
Artio
extremous07
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,193 Elo+
Solo
Tyr
Tyr
indo88
Tyr
Level 157
God Stats
3W - 5L
1,742 SR
Queue Stats
299W - 299L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 11
11,301
807
22,776
14,244
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
16
2 / 2 / 16
10,456
747
5,391
19,697
22,298
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Duffman49
Ix Chel
18
7 / 2 / 13
10,703
765
9,546
15,429
7,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
FMTaco
Baba Yaga
18
4 / 1 / 19
10,637
760
13,932
13,524
6,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 14
10,169
726
6,635
9,153
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pofito97
Artemis
16
2 / 7 / 3
9,442
674
15,570
14,741
8,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

19
2 / 3 / 0
10,084
720
21,944
10,850
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zephyrity
Sun Wukong
7
0 / 6 / 1
6,954
497
1,873
8,604
4,973
17
3 / 5 / 4
9,442
674
4,773
16,447
19,392
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
indo88
Tyr
15
1 / 6 / 4
8,635
617
5,890
15,006
26,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
26
Kills
8
9
Deaths
27
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
Sobek
2
2
16
5
W
Ix Chel
Duffman49
Ix Chel
7
2
13
6.75
W
Baba Yaga
FMTaco
Baba Yaga
4
1
19
13.5
W
3
2
14
5
L
Artemis
Pofito97
Artemis
2
7
3
0.5
L
2
3
0
0.67
L
Sun Wukong
Zephyrity
Sun Wukong
0
6
1
0.08
L
3
5
4
1
L
Tyr
indo88
Tyr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,280
Damage
50,050
72,047
Taken
65,648
47,682
Mitigated
66,093
44,124
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,776
6,991
1,803
5,784
14,244
6,544
2,664
4,563
9,681
45,356
0
W
Sobek
5,391
309
2,410
6,806
19,697
22,298
360
8,293
11,404
10,770
0
W
Ix Chel
Duffman49
Ix Chel
9,546
1,685
9,316
7,802
15,429
7,726
1,187
4,339
11,090
23,932
0
W
Baba Yaga
FMTaco
Baba Yaga
13,932
1,800
2,654
5,257
13,524
6,651
507
5,574
7,950
30,134
0
W
6,635
433
801
1,491
9,153
4,463
886
3,948
5,205
17,861
0
L
Artemis
Pofito97
Artemis
15,570
4,515
573
1,486
14,741
8,212
0
14,475
266
0
27,087
L
21,944
393
591
3,024
10,850
7,294
0
10,567
283
56,659
0
L
Sun Wukong
Zephyrity
Sun Wukong
1,873
401
140
522
8,604
4,973
17
6,483
2,121
0
4,638
L
4,773
297
2,141
2,350
16,447
19,392
0
14,499
1,948
9,659
0
L
Tyr
indo88
Tyr
5,890
912
237
1,092
15,006
26,222
0
12,256
2,750
0
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
44,557
152
Minions Killed
128
0
Camps Cleared
0
1,176,961
Distance Traveled
970,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,301
807
47
3
0
211,385
0
W
Sobek
10,456
747
10
1
0
227,909
0
W
Ix Chel
10,703
765
31
2
0
248,269
0
W
Baba Yaga
10,637
760
23
2
0
244,842
0
W
Nox
10,169
726
41
3
0
244,556
0
L
Artemis
9,442
674
24
2
0
190,392
0
L
Janus
10,084
720
79
6
0
252,251
0
L
Sun Wukong
6,954
497
5
0
0
130,259
0
L
Artio
9,442
674
9
1
0
222,595
0
L
Tyr
8,635
617
11
1
0
174,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role