Player Matchup

Hercules
Hercules
Joskin
Hercules
Level 149
God Stats
51W - 45L
1,518 SR
Queue Stats
94W - 103L
1,377 Elo+
Party 1
Scylla
Scylla
Karlikk
Scylla
Level 49
God Stats
7W - 2L
1,662 SR
Queue Stats
30W - 27L
1,356 Elo+
Party 1
Bakasura
Bakasura
Marceliuss
Bakasura
Level 123
God Stats
11W - 3L
1,736 SR
Queue Stats
147W - 155L
1,339 Elo+
Party 1
Team Averages
Level 107
1,639 SR
1,357 Elo+

VS

Team Averages
Level 35
1,622 SR
1,280 Elo+
Chaac
Chaac
MrTesma
Chaac
Level 64
God Stats
6W - 5L
1,554 SR
Queue Stats
38W - 44L
1,459 Elo+
Solo
Anubis
Anubis
Panda1Rojo
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2
Hel
Hel
Silvanesa
Hel
Level 37
God Stats
0W - 1L
1,812 SR
Queue Stats
7W - 17L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joskin
Hercules
11
2 / 0 / 10
7,811
868
4,051
11,551
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Karlikk
Scylla
12
3 / 1 / 9
7,568
841
8,129
4,461
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Marceliuss
Bakasura
13
7 / 0 / 5
8,371
930
8,757
9,138
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrTesma
Chaac
10
1 / 3 / 0
6,086
676
5,853
10,011
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Panda1Rojo
Anubis
10
0 / 5 / 1
5,886
654
5,884
6,822
2,655
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
5,774
642
4,872
6,862
2,350
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Joskin
Hercules
2
0
10
7
W
Scylla
Karlikk
Scylla
3
1
9
7.5
W
Bakasura
Marceliuss
Bakasura
7
0
5
9.5
L
Chaac
MrTesma
Chaac
1
3
0
0.33
L
Anubis
Panda1Rojo
Anubis
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
16,609
25,150
Taken
23,695
16,020
Mitigated
13,935
11,923
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Joskin
Hercules
4,051
1,518
0
5,244
11,551
7,918
376
4,632
6,576
0
10,225
W
Scylla
Karlikk
Scylla
8,129
520
0
817
4,461
1,573
1,172
1,983
2,322
37,781
0
W
Bakasura
Marceliuss
Bakasura
8,757
6,393
0
5,862
9,138
6,529
1,535
5,026
3,942
0
25,558
L
Chaac
MrTesma
Chaac
5,853
562
0
1,866
10,011
8,930
91
3,051
6,012
885
21,916
L
Anubis
Panda1Rojo
Anubis
5,884
301
0
443
6,822
2,655
160
2,698
3,573
19,152
0
L
4,872
1,055
1,587
1,664
6,862
2,350
198
2,407
4,061
20,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
17,746
119
Minions Killed
101
0
Camps Cleared
0
535,523
Distance Traveled
493,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,811
868
12
1
0
174,367
0
W
Scylla
7,568
841
58
6
0
168,547
0
W
Bakasura
8,371
930
49
5
0
192,609
0
L
Chaac
6,086
676
42
5
0
171,278
0
L
Anubis
5,886
654
37
4
0
167,326
0
L
Hel
5,774
642
22
2
0
155,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role