Player Matchup

Cthulhu
Cthulhu
CrystalYT9162
Cthulhu
Level 12
God Stats
2W - 1L
1,486 SR
Queue Stats
11W - 28L
1,134 Elo+
Party 1
Heimdallr
Heimdallr
EL_RonMcBong030
Heimdallr
Level 175
God Stats
6W - 3L
1,668 SR
Queue Stats
892W - 928L
1,478 Elo+
Solo
Hades
Hades
comical_world76
Hades
Level 47
God Stats
2W - 1L
1,212 SR
Queue Stats
26W - 55L
1,226 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,279 Elo+

VS

Team Averages
Level 52
1,499 SR
1,247 Elo+
Ne Zha
Ne Zha
Michiel010FR
Ne Zha
Level 73
God Stats
17W - 17L
1,461 SR
Queue Stats
172W - 277L
1,268 Elo+
Party 2
Vulcan
Vulcan
TekRoxxor
Vulcan
Level 36
God Stats
33W - 32L
1,700 SR
Queue Stats
99W - 124L
1,239 Elo+
Solo
Ares
Ares
xQwF_ApPleStyLe
Ares
Level 46
God Stats
7W - 16L
1,337 SR
Queue Stats
158W - 257L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 6 / 6
9,092
649
7,808
16,434
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
EL_RonMcBong030
Heimdallr
16
4 / 1 / 1
10,866
776
11,889
8,365
3,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 4
10,644
760
13,777
17,441
9,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 3 / 7
9,662
690
7,057
13,047
7,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
TekRoxxor
Vulcan
17
4 / 3 / 6
11,018
787
14,425
9,694
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 4
11,082
792
7,776
19,272
20,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
13
14
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
6
6
0.5
W
Heimdallr
EL_RonMcBong030
Heimdallr
4
1
1
4.5
L
Ne Zha
2
3
7
1.83
L
Vulcan
TekRoxxor
Vulcan
4
3
6
2.33
W
3
7
4
0.71
L
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
29,258
42,240
Taken
42,013
29,884
Mitigated
32,894
6,514
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,808
819
249
548
16,434
16,927
364
7,956
8,478
22,424
308
W
Heimdallr
EL_RonMcBong030
Heimdallr
11,889
5,434
0
2,200
8,365
3,620
3,264
3,391
4,974
0
65,146
L
Ne Zha
7,057
3,194
187
1,779
13,047
7,340
333
3,617
9,218
0
54,953
L
Vulcan
TekRoxxor
Vulcan
14,425
6,912
0
789
9,694
4,574
186
5,868
3,524
50,623
0
W
13,777
2,011
210
3,307
17,441
9,337
307
10,901
6,540
37,071
0
L
7,776
601
2,179
5,295
19,272
20,980
138
11,055
7,693
14,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
31,762
165
Minions Killed
154
0
Camps Cleared
0
718,217
Distance Traveled
882,092
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,092
649
23
2
0
238,522
0
W
Heimdallr
10,866
776
81
6
0
272,759
0
L
Ne Zha
9,662
690
79
6
0
322,037
4
L
Vulcan
11,018
787
62
4
0
275,177
0
W
Hades
10,644
760
61
4
0
206,936
0
L
Ares
11,082
792
13
1
0
284,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role