Player Matchup

Sun Wukong
Sun Wukong
Mcqugh
Sun Wukong
Level 56
God Stats
5W - 2L
1,696 SR
Queue Stats
28W - 27L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Moonyimiv2
Morgan Le Fay
Level 41
God Stats
0W - 5L
1,168 SR
Queue Stats
36W - 31L
1,476 Elo+
Solo
Bellona
Bellona
Roleversal
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Party 2
Team Averages
Level 40
1,455 SR
1,412 Elo+

VS

Team Averages
Level 47
1,543 SR
1,448 Elo+
Hel
Hel
ControlMachete
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Chaac
Chaac
D1AM0ND EY3Z
Chaac
Level 67
God Stats
4W - 1L
1,632 SR
Queue Stats
46W - 43L
1,425 Elo+
Party 1
Charybdis
Charybdis
xDoc23
Charybdis
Level 26
God Stats
7W - 5L
1,496 SR
Queue Stats
56W - 56L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mcqugh
Sun Wukong
17
2 / 2 / 2
12,302
615
10,466
24,891
30,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Moonyimiv2
Morgan Le Fay
19
1 / 4 / 4
13,049
652
20,467
14,968
8,743
Bellona
Roleversal
Bellona
17
5 / 4 / 2
12,455
623
17,288
23,065
23,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 5
13,347
667
12,049
16,917
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 1 / 7
12,994
650
16,935
23,818
33,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
xDoc23
Charybdis
20
7 / 1 / 3
14,785
739
20,636
14,562
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
10
10
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
2
1
7
5.5
L
Sun Wukong
Mcqugh
Sun Wukong
2
2
2
1.5
L
Morgan Le Fay
Moonyimiv2
Morgan Le Fay
1
4
4
0.75
L
Bellona
Roleversal
Bellona
5
4
2
1.5
W
Charybdis
xDoc23
Charybdis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,221
Damage
49,620
62,924
Taken
55,297
62,368
Mitigated
47,109
8,349
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,049
31
7,156
7,157
16,917
7,206
552
3,440
13,064
60,961
0
W
16,935
865
0
6,204
23,818
33,602
366
10,744
12,499
416
43,674
L
Sun Wukong
Mcqugh
Sun Wukong
10,466
1,259
0
5,507
24,891
30,126
246
4,148
19,885
0
36,872
L
Morgan Le Fay
Moonyimiv2
Morgan Le Fay
20,467
744
0
1,336
14,968
8,743
280
2,277
12,249
89,690
0
L
Bellona
Roleversal
Bellona
17,288
5,866
0
1,506
23,065
23,499
0
6,101
16,355
0
57,337
W
Charybdis
xDoc23
Charybdis
20,636
12,438
0
1,953
14,562
6,301
2,263
6,345
7,948
0
83,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
41,126
247
Minions Killed
246
0
Camps Cleared
0
1,077,994
Distance Traveled
1,158,185
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,347
667
108
5
0
387,069
0
W
Chaac
12,994
650
45
2
0
425,937
0
L
Sun Wukong
12,302
615
49
2
0
395,927
0
L
Morgan Le Fay
13,049
652
133
7
0
317,548
0
L
Bellona
12,455
623
65
3
0
364,519
4
W
Charybdis
14,785
739
93
5
0
345,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role