Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
C0vldD
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
InfinityJinx
Thanatos
Level 39
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
KeithSinister
Vamana
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 23L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
SneakyDeeCee15
Sylvanus
Level 101
God Stats
34W - 18L
1,628 SR
Queue Stats
69W - 47L
1,561 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,511 Elo+

VS

Team Averages
Level 93
1,621 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
L2_JayDaStraight
Athena
Level 119
God Stats
6W - 2L
1,758 SR
Queue Stats
97W - 78L
1,523 Elo+
Party 3
Anubis
Anubis
PixelatedWaffle
Anubis
Level 146
God Stats
6W - 3L
1,531 SR
Queue Stats
137W - 120L
1,530 Elo+
Party 4
Skadi
Skadi
bkrandymcgee
Skadi
Level 100
God Stats
4W - 2L
1,687 SR
Queue Stats
47W - 37L
1,485 Elo+
Party 4
Amaterasu
Amaterasu
oTatakaeTae
Amaterasu
Level 66
God Stats
6W - 11L
1,631 SR
Queue Stats
185W - 185L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 0
5,907
591
5,042
6,904
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
C0vldD
Izanami
8
0 / 3 / 0
4,902
490
2,804
7,174
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
InfinityJinx
Thanatos
7
1 / 4 / 1
4,875
488
3,007
9,343
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 2
5,407
541
5,673
7,517
6,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
8
1 / 2 / 2
5,728
573
3,241
9,821
5,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 5
5,871
587
4,196
10,224
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 3
6,022
602
2,778
8,647
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 2
7,063
706
10,641
7,317
3,202
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,409
641
5,648
4,112
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
oTatakaeTae
Amaterasu
11
0 / 0 / 3
6,289
629
4,498
8,161
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Fenrir
 
Fenrir
1
3
5
1.17
L
Izanami
C0vldD
Izanami
0
3
0
0
L
Thanatos
InfinityJinx
Thanatos
1
4
1
0.38
L
1
0
2
2
W
3
0
3
4.5
W
6
1
2
7
L
Sylvanus
1
2
2
1
W
3
0
1
3.5
W
Amaterasu
oTatakaeTae
Amaterasu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
27,761
40,759
Taken
38,461
19,197
Mitigated
19,684
11,058
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,042
388
0
370
6,904
1,667
0
4,070
2,834
41,685
0
W
Fenrir
 
Fenrir
4,196
1,409
0
2,276
10,224
3,941
0
1,758
8,404
0
35,592
L
Izanami
C0vldD
Izanami
2,804
1,805
0
485
7,174
2,283
0
752
6,422
0
25,136
L
Thanatos
InfinityJinx
Thanatos
3,007
246
0
3,768
9,343
2,813
0
3,634
5,709
0
24,037
L
5,673
3,772
0
1,277
7,517
6,796
0
1,204
6,313
0
32,566
W
2,778
940
274
2,504
8,647
6,342
0
1,815
6,750
24,172
0
W
10,641
407
0
4,301
7,317
3,202
0
3,180
3,951
50,598
0
L
Sylvanus
3,241
1,005
1,752
3,406
9,821
5,638
0
3,759
6,062
15,735
0
W
5,648
1,613
0
2,125
4,112
1,382
529
154
3,958
0
47,578
W
Amaterasu
oTatakaeTae
Amaterasu
4,498
1,322
0
4,713
8,161
4,817
0
976
7,115
0
39,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
31,654
250
Minions Killed
310
0
Camps Cleared
0
1,090,179
Distance Traveled
1,031,221
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,907
591
87
9
0
204,009
3
W
Fenrir
5,871
587
57
6
0
211,036
4
L
Izanami
4,902
490
49
5
0
207,537
0
L
Thanatos
4,875
488
46
5
0
238,988
0
L
Vamana
5,407
541
51
5
0
235,919
2
W
Athena
6,022
602
35
4
0
195,497
2
W
Anubis
7,063
706
76
8
0
196,366
1
L
Sylvanus
5,728
573
17
2
0
203,726
4
W
Skadi
6,409
641
68
7
0
212,643
0
W
Amaterasu
6,289
629
74
7
0
215,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role