Player Matchup

Scylla
Scylla
Platinum III
CheapScrub
Scylla
Platinum III
Level 109
God Stats
84W - 88L
1,526 SR
Queue Stats
345W - 336L
1,870 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Excision392
Cernunnos
Platinum V
Level 49
God Stats
5W - 9L
1,550 SR
Queue Stats
74W - 72L
1,854 MMR
Solo
Hercules
Hercules
Platinum V
Skeebz
Hercules
Platinum V
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,843 MMR
Solo
Camazotz
Camazotz
Diamond V
TadCat216
Camazotz
Diamond V
Level 68
God Stats
12W - 15L
1,166 SR
Queue Stats
694W - 673L
1,844 MMR
Solo
Ymir
Ymir
Platinum III
lalaisme
Ymir
Platinum III
Level 240
God Stats
5W - 2L
1,617 SR
Queue Stats
151W - 136L
1,832 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,472 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,607 SR
1,787 MMR
Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
Delirium11111111
Bellona
Platinum IV
Level 173
God Stats
1W - 4L
1,550 SR
Queue Stats
22W - 18L
1,867 MMR
Solo
Lancelot
Lancelot
Platinum III
ItsGavC
Lancelot
Platinum III
Level 158
God Stats
6W - 5L
1,765 SR
Queue Stats
106W - 92L
1,857 MMR
Party 1
Ares
Ares
Gold I
Nick763
Ares
Gold I
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 77L
1,854 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Trollbridge
Yu Huang
Platinum III
Level 155
God Stats
11W - 5L
1,718 SR
Queue Stats
106W - 92L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CheapScrub
Scylla
16
2 / 2 / 3
9,716
540
8,351
8,974
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Excision392
Cernunnos
19
6 / 0 / 1
11,656
648
11,120
7,131
3,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Skeebz
Hercules
17
1 / 1 / 1
10,606
589
15,731
17,598
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
TadCat216
Camazotz
16
6 / 2 / 1
10,155
564
10,643
17,901
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
0 / 0 / 9
9,153
509
5,148
10,835
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ao KuangHe BoMartichorasVamana

VS

Bans
AnubisMercuryAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 0
7,560
420
3,183
9,170
2,664
16
1 / 2 / 0
9,276
515
10,959
21,934
25,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
ItsGavC
Lancelot
16
2 / 2 / 2
9,351
520
10,487
16,216
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Nick763
Ares
12
0 / 5 / 2
7,311
406
7,685
17,139
16,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Trollbridge
Yu Huang
15
2 / 3 / 0
8,682
482
7,804
7,370
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Scylla
CheapScrub
Scylla
2
2
3
1.75
L
1
2
0
0.5
W
Cernunnos
Excision392
Cernunnos
6
0
1
6.5
L
Lancelot
ItsGavC
Lancelot
2
2
2
1.5
L
Ares
Nick763
Ares
0
5
2
0.2
W
Hercules
Skeebz
Hercules
1
1
1
1.5
W
Camazotz
TadCat216
Camazotz
6
2
1
3.25
L
Yu Huang
Trollbridge
Yu Huang
2
3
0
0.67
W
Ymir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
40,118
62,439
Taken
71,829
43,515
Mitigated
54,778
29,214
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,183
1,611
0
2,676
9,170
2,664
0
941
8,229
0
56,212
W
Scylla
CheapScrub
Scylla
8,351
1,154
0
1,861
8,974
3,382
0
4,006
4,968
85,764
0
L
10,959
6,656
0
6,930
21,934
25,599
0
287
20,222
0
84,373
W
Cernunnos
Excision392
Cernunnos
11,120
6,149
0
5,673
7,131
3,281
2,639
813
6,318
0
122,474
L
Lancelot
ItsGavC
Lancelot
10,487
2,088
0
1,687
16,216
6,854
0
5,310
10,859
0
92,313
L
Ares
Nick763
Ares
7,685
600
1,538
1,899
17,139
16,642
0
3,422
13,675
23,081
0
W
Hercules
Skeebz
Hercules
15,731
5,401
0
9,668
17,598
18,668
0
849
16,749
0
96,370
W
Camazotz
TadCat216
Camazotz
10,643
4,054
0
8,362
17,901
7,018
0
5,478
12,423
0
89,177
L
Yu Huang
Trollbridge
Yu Huang
7,804
531
0
572
7,370
3,019
0
3,539
3,831
82,021
0
W
Ymir
5,148
1,650
0
3,650
10,835
11,166
470
4,457
6,378
22,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
42,180
645
Minions Killed
560
0
Camps Cleared
0
1,923,935
Distance Traveled
1,704,222
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,560
420
102
6
0
248,790
5
W
Scylla
9,716
540
153
9
0
377,701
4
L
Bellona
9,276
515
144
8
0
361,457
1
W
Cernunnos
11,656
648
192
11
0
360,272
4
L
Lancelot
9,351
520
143
8
0
425,367
5
L
Ares
7,311
406
17
1
0
344,213
3
W
Hercules
10,606
589
156
9
0
367,545
5
W
Camazotz
10,155
564
116
6
0
416,565
2
L
Yu Huang
8,682
482
154
9
0
324,395
4
W
Ymir
9,153
509
28
2
0
401,852
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role