Player Matchup

Sol
Sol
BostonianMMM
Sol
Level 141
God Stats
24W - 26L
1,636 SR
Queue Stats
175W - 177L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
MaytagRepairMan
Kuzenbo
Level 17
God Stats
6W - 4L
1,376 SR
Queue Stats
14W - 16L
1,494 Elo+
Party 2
Vamana
Vamana
WaifuPillowUwU
Vamana
Level 159
God Stats
5W - 4L
1,522 SR
Queue Stats
249W - 238L
1,540 Elo+
Party 2
Neith
Neith
Wolfswift3030
Neith
Level 57
God Stats
29W - 30L
1,562 SR
Queue Stats
638W - 666L
1,445 Elo+
Solo
Pele
Pele
dominantruss
Pele
Level 148
God Stats
78W - 54L
1,562 SR
Queue Stats
195W - 188L
1,526 Elo+
Party 2
Team Averages
Level 104
1,532 SR
1,522 Elo+

VS

Team Averages
Level 62
1,509 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
LontraMagica
Cu Chulainn
Level 21
God Stats
1W - 4L
1,366 SR
Queue Stats
76W - 87L
1,295 Elo+
Party 1
Thanatos
Thanatos
Spirít
Thanatos
Level 125
God Stats
1W - 4L
1,853 SR
Queue Stats
158W - 150L
1,572 Elo+
Solo
Olorun
Olorun
Xenos37
Olorun
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 238L
1,535 Elo+
Solo
Nu Wa
Nu Wa
nyakun
Nu Wa
Level 65
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 1
Jormungandr
Jormungandr
perdidoOFF
Jormungandr
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,595
699
2,974
4,555
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 0 / 1
4,924
616
1,933
4,590
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 2
5,073
634
3,917
5,316
2,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 2
4,795
599
4,727
4,499
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

10
4 / 0 / 1
5,852
732
3,698
5,392
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LontraMagica
Cu Chulainn
7
0 / 1 / 1
4,096
512
3,682
6,641
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Spirít
Thanatos
9
2 / 5 / 0
5,192
649
4,991
8,717
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Xenos37
Olorun
7
0 / 1 / 1
4,206
526
1,923
4,550
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
nyakun
Nu Wa
1
0 / 0 / 0
1,629
204
0
0
0
Jormungandr
perdidoOFF
Jormungandr
6
0 / 2 / 0
4,220
528
1,824
5,249
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Cu Chulainn
LontraMagica
Cu Chulainn
0
1
1
0.5
W
2
0
1
2.5
L
Thanatos
Spirít
Thanatos
2
5
0
0.4
W
0
1
2
1
W
1
1
2
2
L
Olorun
Xenos37
Olorun
0
1
1
0.5
W
4
0
1
4.5
L
Nu Wa
nyakun
Nu Wa
0
0
0
0
L
Jormungandr
perdidoOFF
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,249
Damage
12,420
24,352
Taken
25,157
11,056
Mitigated
13,467
7,972
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,974
931
0
2,404
4,555
1,305
878
0
4,432
31,029
4,485
L
Cu Chulainn
LontraMagica
Cu Chulainn
3,682
682
0
1,176
6,641
5,094
0
1,110
5,531
0
16,474
W
1,933
954
0
1,378
4,590
3,918
0
1,878
2,712
8,878
0
L
Thanatos
Spirít
Thanatos
4,991
2,421
0
3,716
8,717
3,100
0
1,738
6,979
0
34,109
W
3,917
1,791
0
1,059
5,316
2,677
669
0
4,886
0
27,154
W
4,727
2,536
0
1,867
4,499
1,545
0
1,869
2,630
0
33,761
L
Olorun
Xenos37
Olorun
1,923
1,057
180
1,465
4,550
1,566
0
1,642
2,908
23,871
0
W
3,698
932
0
1,264
5,392
1,611
0
0
5,392
0
36,521
L
Nu Wa
nyakun
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
perdidoOFF
Jormungandr
1,824
787
0
929
5,249
3,707
0
291
4,958
15,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
19,343
229
Minions Killed
153
0
Camps Cleared
0
731,040
Distance Traveled
647,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,595
699
51
6
0
137,455
0
L
Cu Chulainn
4,096
512
19
2
0
158,999
0
W
Kuzenbo
4,924
616
14
2
0
143,757
1
L
Thanatos
5,192
649
65
8
0
172,254
0
W
Vamana
5,073
634
51
6
0
139,609
0
W
Neith
4,795
599
44
6
0
132,245
0
L
Olorun
4,206
526
46
6
0
146,091
0
W
Pele
5,852
732
69
9
0
177,974
1
L
Nu Wa
1,629
204
0
0
0
0
0
L
Jormungandr
4,220
528
23
3
0
170,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role