Player Matchup

Atlas
Atlas
Darkcom_13
Atlas
Level 100
God Stats
1W - 1L
1,265 SR
Queue Stats
127W - 141L
1,266 Elo+
Party 1
Bellona
Bellona
HaZeyClouds
Bellona
Level 99
God Stats
33W - 37L
1,535 SR
Queue Stats
478W - 428L
1,493 Elo+
Solo
Ra
Ra
OneLuizuchira
Ra
Level 158
God Stats
4W - 5L
1,513 SR
Queue Stats
169W - 176L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StephyKitty
Morgan Le Fay
Level 86
God Stats
8W - 5L
1,549 SR
Queue Stats
116W - 130L
1,276 Elo+
Party 1
Mercury
Mercury
T-rav2771
Mercury
Level 120
God Stats
26W - 20L
1,493 SR
Queue Stats
214W - 216L
1,476 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,427 Elo+

VS

Team Averages
Level 74
1,528 SR
1,471 Elo+
Erlang Shen
Erlang Shen
DakotaW_01
Erlang Shen
Level 51
God Stats
1W - 1L
1,442 SR
Queue Stats
21W - 19L
1,683 Elo+
Solo
Chiron
Chiron
Kev1n_gamer23
Chiron
Level 83
God Stats
7W - 5L
1,714 SR
Queue Stats
120W - 125L
1,356 Elo+
Solo
Skadi
Skadi
MrRavenHD2404
Skadi
Level 53
God Stats
152W - 100L
1,596 SR
Queue Stats
674W - 640L
1,422 Elo+
Solo
Anubis
Anubis
Utahraptor7
Anubis
Level 104
God Stats
151W - 134L
1,570 SR
Queue Stats
621W - 578L
1,502 Elo+
Solo
Athena
Athena
sirsqwilliamIII
Athena
Level 80
God Stats
0W - 2L
1,320 SR
Queue Stats
22W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 5 / 1
8,105
405
6,312
19,303
13,233
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
HaZeyClouds
Bellona
16
1 / 1 / 6
10,123
506
11,191
18,823
34,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 1 / 7
11,598
580
9,902
11,206
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
StephyKitty
Morgan Le Fay
14
0 / 3 / 3
8,418
421
7,181
11,247
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
T-rav2771
Mercury
20
17 / 2 / 5
14,833
742
24,822
15,512
8,646
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DakotaW_01
Erlang Shen
16
1 / 2 / 2
9,484
474
11,285
18,993
22,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 3
8,718
436
13,690
14,458
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 7 / 2
9,019
451
12,994
15,659
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
3 / 4 / 1
9,487
474
10,506
12,650
6,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 6 / 6
8,435
422
3,179
22,800
22,802
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
23
Kills
12
12
Deaths
23
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DakotaW_01
Erlang Shen
1
2
2
1
W
Atlas
1
5
1
0.3
W
Bellona
HaZeyClouds
Bellona
1
1
6
4
L
5
4
3
1.63
L
3
7
2
0.57
W
4
1
7
7.5
W
Morgan Le Fay
StephyKitty
Morgan Le Fay
0
3
3
0.5
W
Mercury
T-rav2771
Mercury
17
2
5
9.75
L
Anubis
3
4
1
0.88
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,408
Damage
51,654
76,091
Taken
84,560
67,330
Mitigated
64,828
20,495
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DakotaW_01
Erlang Shen
11,285
7,070
164
5,964
18,993
22,756
1,054
893
18,100
0
66,898
W
Atlas
6,312
2,389
277
858
19,303
13,233
772
1,762
17,541
32,088
0
W
Bellona
HaZeyClouds
Bellona
11,191
5,361
0
3,154
18,823
34,863
0
1,369
17,454
0
63,393
L
13,690
3,638
325
4,568
14,458
6,236
170
7,476
6,982
0
59,887
L
12,994
7,821
0
0
15,659
6,342
3,086
3,464
12,195
0
66,446
W
9,902
982
894
6,058
11,206
5,170
864
6,070
5,136
88,136
0
W
Morgan Le Fay
StephyKitty
Morgan Le Fay
7,181
2,938
498
4,367
11,247
5,418
3,559
2,105
9,142
48,699
5,729
W
Mercury
T-rav2771
Mercury
24,822
15,422
0
4,389
15,512
8,646
3,065
2,379
13,133
0
178,172
L
Anubis
10,506
0
0
4,791
12,650
6,692
50
4,411
8,239
76,824
0
L
3,179
836
72
2,400
22,800
22,802
0
6,887
15,796
23,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,077
Gold Earned
45,143
593
Minions Killed
401
0
Camps Cleared
0
1,975,619
Distance Traveled
1,824,723
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,484
474
93
5
0
381,711
0
W
Atlas
8,105
405
32
2
0
341,203
0
W
Bellona
10,123
506
103
5
0
369,576
0
L
Chiron
8,718
436
79
4
0
317,404
1
L
Skadi
9,019
451
104
5
0
373,580
0
W
Ra
11,598
580
148
7
0
416,762
0
W
Morgan Le Fay
8,418
421
95
5
0
341,434
0
W
Mercury
14,833
742
215
11
0
506,644
2
L
Anubis
9,487
474
100
5
0
347,365
1
L
Athena
8,435
422
25
1
0
404,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role