Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold II
Juravski
Serqet
Gold II
Level 147
God Stats
0W - 3L
1,420 SR
Queue Stats
110W - 112L
1,571 MMR
Solo
Ganesha
Ganesha
Gold II
SH4DOW350
Ganesha
Gold II
Level 154
God Stats
6W - 10L
1,517 SR
Queue Stats
155W - 158L
1,527 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
Sheentonic
Morgan Le Fay
Platinum III
Level 148
God Stats
17W - 13L
1,676 SR
Queue Stats
172W - 151L
1,621 MMR
Solo
Rama
Rama
Gold I
blimblimboy
Rama
Gold I
Level 197
God Stats
10W - 11L
1,648 SR
Queue Stats
589W - 608L
1,516 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,552 SR
1,547 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,493 SR
1,570 MMR
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Gold II
MaliguachiJr
Apollo
Gold II
Level 159
God Stats
25W - 13L
1,617 SR
Queue Stats
194W - 172L
1,506 MMR
Solo
Awilix
Awilix
Platinum III
Mufasuainhaaa
Awilix
Platinum III
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 181L
1,739 MMR
Party 2
Sobek
Sobek
Gold III
Unholywood
Sobek
Gold III
Level 158
God Stats
1W - 1L
1,346 SR
Queue Stats
20W - 16L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,359
670
3,428
5,471
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Juravski
Serqet
9
0 / 1 / 0
4,783
598
930
6,244
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
SH4DOW350
Ganesha
7
0 / 2 / 0
4,089
511
1,554
5,094
4,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Sheentonic
Morgan Le Fay
6
0 / 1 / 0
4,065
508
2,801
2,228
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
4,564
571
2,305
4,419
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
VamanaAphroditeMaui

VS

Bans
Ao KuangDa JiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 4
5,105
638
2,872
3,769
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
8
0 / 2 / 0
4,346
543
2,342
6,519
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
9
1 / 0 / 0
5,046
631
2,175
2,177
683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 1
5,184
648
3,669
3,966
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
8
1 / 0 / 4
4,957
620
1,738
8,644
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
5
5
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
0
2
W
Chang'e
 
Chang'e
0
0
4
2
W
Osiris
 
Osiris
0
2
0
0
L
Serqet
Juravski
Serqet
0
1
0
0
W
Apollo
1
0
0
1
W
3
0
1
3.5
L
Ganesha
SH4DOW350
Ganesha
0
2
0
0
L
Morgan Le Fay
Sheentonic
Morgan Le Fay
0
1
0
0
W
Sobek
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,018
Damage
12,796
23,456
Taken
25,075
13,419
Mitigated
12,275
7,993
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,428
1,032
0
2,336
5,471
4,848
0
0
5,471
0
29,826
W
Chang'e
 
Chang'e
2,872
319
800
2,729
3,769
1,153
354
2,247
1,359
36,745
0
W
Osiris
 
Osiris
2,342
1,210
0
2,478
6,519
3,356
0
0
6,519
0
25,410
L
Serqet
Juravski
Serqet
930
125
0
2,921
6,244
2,132
0
887
5,357
0
27,938
W
Apollo
2,175
1,649
0
1,458
2,177
683
23
138
2,039
0
37,316
W
3,669
2,101
0
342
3,966
1,483
0
191
3,775
0
34,165
L
Ganesha
SH4DOW350
Ganesha
1,554
163
0
770
5,094
4,287
0
2,466
2,628
10,481
0
L
Morgan Le Fay
Sheentonic
Morgan Le Fay
2,801
581
0
402
2,228
751
0
661
1,567
27,179
0
W
Sobek
1,738
274
0
3,416
8,644
5,600
135
1,779
6,865
13,224
0
L
2,305
2,225
0
1,564
4,419
1,401
0
596
3,823
0
33,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,860
Gold Earned
24,638
253
Minions Killed
256
0
Camps Cleared
0
768,687
Distance Traveled
880,700
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,359
670
57
7
0
159,181
0
W
Chang'e
5,105
638
68
9
0
171,491
0
W
Osiris
4,346
543
37
5
0
153,561
0
L
Serqet
4,783
598
68
9
0
186,166
0
W
Apollo
5,046
631
79
10
0
149,876
2
W
Awilix
5,184
648
57
7
0
214,320
0
L
Ganesha
4,089
511
1
0
0
154,461
2
L
Morgan Le Fay
4,065
508
46
6
0
114,156
0
W
Sobek
4,957
620
15
2
0
191,452
0
L
Rama
4,564
571
81
10
0
154,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role