Player Matchup

Anubis
Anubis
Ivy2438884
Anubis
Level 85
God Stats
9W - 7L
1,440 SR
Queue Stats
407W - 455L
1,367 Elo+
Party 2
Artemis
Artemis
PhantomGod54789
Artemis
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 161L
1,452 Elo+
Party 2
Geb
Geb
futurama005
Geb
Level 93
God Stats
4W - 0L
1,887 SR
Queue Stats
39W - 42L
1,444 Elo+
Solo
Ah Puch
Ah Puch
mikey83570
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
sage0f6ix
Tsukuyomi
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 51L
1,193 Elo+
Solo
Team Averages
Level 70
1,565 SR
1,396 Elo+

VS

Team Averages
Level 35
1,606 SR
1,514 Elo+
Freya
Freya
Jakianna
Freya
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Susano
Susano
Lijn
Susano
Level 62
God Stats
1W - 1L
1,828 SR
Queue Stats
29W - 17L
1,551 Elo+
Party 1
Neith
Neith
Ruxk2Free
Neith
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
T1Rum
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,545 Elo+
Party 1
Chronos
Chronos
valxnsito
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ivy2438884
Anubis
16
5 / 3 / 8
9,474
947
7,184
7,131
3,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 11
9,003
900
9,277
6,640
3,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 4 / 17
9,517
952
7,005
15,066
17,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
mikey83570
Ah Puch
16
7 / 2 / 13
9,652
965
12,662
6,216
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
sage0f6ix
Tsukuyomi
15
5 / 5 / 12
9,132
913
9,906
11,123
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jakianna
Freya
15
7 / 6 / 2
9,486
949
11,210
12,270
5,617
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Lijn
Susano
14
3 / 7 / 4
8,319
832
10,391
11,240
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Ruxk2Free
Neith
16
3 / 4 / 6
9,105
911
10,510
11,302
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
T1Rum
Ratatoskr
14
1 / 5 / 7
7,935
794
4,557
10,600
10,248
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
valxnsito
Chronos
11
0 / 4 / 4
7,261
726
2,703
6,616
2,164
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
26
Kills
14
17
Deaths
26
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ivy2438884
Anubis
5
3
8
3
L
Freya
Jakianna
Freya
7
6
2
1.33
L
Susano
Lijn
Susano
3
7
4
0.71
W
5
3
11
3.5
L
Neith
Ruxk2Free
Neith
3
4
6
1.5
L
Ratatoskr
T1Rum
Ratatoskr
1
5
7
0.9
W
4
4
17
3.13
W
Ah Puch
mikey83570
Ah Puch
7
2
13
6.75
W
Tsukuyomi
sage0f6ix
Tsukuyomi
5
5
12
2.2
L
Chronos
valxnsito
Chronos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
39,371
46,176
Taken
52,028
32,993
Mitigated
28,106
10,358
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ivy2438884
Anubis
7,184
249
38
1,174
7,131
3,594
1,189
1,677
5,454
23,253
0
L
Freya
Jakianna
Freya
11,210
3,324
920
2,541
12,270
5,617
612
6,698
5,572
16,376
0
L
Susano
Lijn
Susano
10,391
1,631
336
292
11,240
4,741
0
6,554
4,686
0
20,586
W
9,277
4,204
126
511
6,640
3,354
1,632
1,571
5,069
0
17,316
L
Neith
Ruxk2Free
Neith
10,510
3,389
411
2,517
11,302
5,336
426
5,990
5,312
0
26,983
L
Ratatoskr
T1Rum
Ratatoskr
4,557
310
374
1,400
10,600
10,248
231
4,467
6,133
0
7,579
W
7,005
649
1,611
1,834
15,066
17,596
417
5,238
9,828
10,523
0
W
Ah Puch
mikey83570
Ah Puch
12,662
538
942
1,988
6,216
3,061
1,801
1,192
5,024
23,859
0
W
Tsukuyomi
sage0f6ix
Tsukuyomi
9,906
3,573
581
1,553
11,123
5,388
376
4,235
6,888
0
18,232
L
Chronos
valxnsito
Chronos
2,703
1,028
0
0
6,616
2,164
564
3,142
3,474
6,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
42,106
112
Minions Killed
87
0
Camps Cleared
0
898,141
Distance Traveled
735,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,474
947
47
5
0
181,312
0
L
Freya
9,486
949
15
2
0
168,525
0
L
Susano
8,319
832
21
2
0
156,687
0
W
Artemis
9,003
900
24
2
0
139,853
0
L
Neith
9,105
911
34
3
0
172,459
0
L
Ratatoskr
7,935
794
7
1
0
155,444
0
W
Geb
9,517
952
9
1
0
182,977
0
W
Ah Puch
9,652
965
26
3
0
182,704
0
W
Tsukuyomi
9,132
913
6
1
0
211,295
0
L
Chronos
7,261
726
10
1
0
82,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role