Player Matchup

Ne Zha
Ne Zha
AleXXRegan
Ne Zha
Level 126
God Stats
15W - 11L
1,744 SR
Queue Stats
139W - 132L
1,489 Elo+
Party 1
Artemis
Artemis
Alex_____Villa
Artemis
Level 147
God Stats
6W - 6L
1,408 SR
Queue Stats
159W - 174L
1,469 Elo+
Party 1
Bacchus
Bacchus
MaQuInOnJoN
Bacchus
Level 110
God Stats
7W - 5L
1,402 SR
Queue Stats
58W - 67L
1,515 Elo+
Party 1
Ravana
Ravana
RASSSTA48
Ravana
Level 147
God Stats
7W - 8L
1,488 SR
Queue Stats
87W - 90L
1,482 Elo+
Solo
Ix Chel
Ix Chel
tedoiguerra
Ix Chel
Level 127
God Stats
2W - 3L
1,142 SR
Queue Stats
111W - 116L
1,483 Elo+
Party 1
Team Averages
Level 131
1,437 SR
1,487 Elo+

VS

Team Averages
Level 126
1,452 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Bulbasauur-x
Artio
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
13W - 11L
1,598 Elo+
Solo
Ravana
Ravana
IliasMamalakis1
Ravana
Level 100
God Stats
5W - 3L
1,793 SR
Queue Stats
52W - 41L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
Xenia_Chaos
Sylvanus
Level 147
God Stats
9W - 9L
1,576 SR
Queue Stats
145W - 153L
1,506 Elo+
Party 2
Charybdis
Charybdis
jimmo0820
Charybdis
Level 107
God Stats
15W - 13L
1,157 SR
Queue Stats
188W - 205L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AleXXRegan
Ne Zha
16
5 / 2 / 3
9,701
606
13,209
16,634
12,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
4 / 3 / 1
9,167
573
10,438
13,970
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MaQuInOnJoN
Bacchus
13
2 / 1 / 2
8,234
515
6,388
14,716
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
RASSSTA48
Ravana
14
4 / 3 / 3
8,861
554
5,870
10,134
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
tedoiguerra
Ix Chel
16
1 / 1 / 3
9,509
594
6,046
8,554
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 3 / 0
9,417
589
14,904
15,160
7,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,699
294
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 2 / 2
7,862
491
3,984
10,635
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Xenia_Chaos
Sylvanus
14
1 / 6 / 3
8,628
539
11,514
18,372
17,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
jimmo0820
Charybdis
13
1 / 5 / 1
7,895
493
9,393
13,214
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
10
10
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
0
1.67
W
Ne Zha
AleXXRegan
Ne Zha
5
2
3
3.25
W
4
3
1
1.5
L
0
0
0
0
L
3
2
2
2
W
Bacchus
MaQuInOnJoN
Bacchus
2
1
2
3
W
Ravana
RASSSTA48
Ravana
4
3
3
1.83
L
Sylvanus
Xenia_Chaos
Sylvanus
1
6
3
0.42
L
Charybdis
jimmo0820
Charybdis
1
5
1
0.3
W
Ix Chel
tedoiguerra
Ix Chel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,951
Damage
39,795
64,008
Taken
57,381
41,640
Mitigated
34,859
19,820
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,904
404
0
7,286
15,160
7,864
153
5,492
9,668
88,548
0
W
Ne Zha
AleXXRegan
Ne Zha
13,209
5,370
0
5,804
16,634
12,603
0
11,031
5,603
0
75,516
W
10,438
6,743
0
4,298
13,970
5,692
2,656
1,095
12,875
0
75,884
L
0
0
0
0
0
0
0
0
0
0
0
L
3,984
584
0
2,291
10,635
4,247
0
1,266
9,369
0
53,685
W
Bacchus
MaQuInOnJoN
Bacchus
6,388
604
221
4,448
14,716
16,514
0
3,671
11,045
30,144
0
W
Ravana
RASSSTA48
Ravana
5,870
1,439
0
1,177
10,134
3,934
16
4,949
5,185
0
58,451
L
Sylvanus
Xenia_Chaos
Sylvanus
11,514
3,033
261
5,215
18,372
17,731
170
2,225
16,147
58,267
11,995
L
Charybdis
jimmo0820
Charybdis
9,393
4,229
0
3,035
13,214
5,017
0
3,451
9,763
0
61,346
W
Ix Chel
tedoiguerra
Ix Chel
6,046
441
1,205
2,667
8,554
2,897
634
5,014
3,540
84,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
38,501
503
Minions Killed
418
0
Camps Cleared
0
1,626,367
Distance Traveled
1,175,497
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,417
589
130
8
0
286,540
1
W
Ne Zha
9,701
606
111
7
0
306,857
2
W
Artemis
9,167
573
108
7
0
271,511
0
L
Artio
4,699
294
0
0
0
0
0
L
Ravana
7,862
491
78
5
0
357,064
0
W
Bacchus
8,234
515
34
2
0
352,669
0
W
Ravana
8,861
554
110
7
0
349,109
3
L
Sylvanus
8,628
539
111
7
0
259,078
0
L
Charybdis
7,895
493
99
6
0
272,815
3
W
Ix Chel
9,509
594
140
9
0
346,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role