Player Matchup

Horus
Horus
Silver I
ImDraygon
Horus
Silver I
Level 129
God Stats
0W - 2L
1,511 SR
Queue Stats
34W - 30L
1,562 MMR
Party 2
Cthulhu
Cthulhu
Gold III
SeccoBull
Cthulhu
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,559 MMR
Solo
Camazotz
Camazotz
Gold IV
TheKinggxD
Camazotz
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,590 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
ThiccFroslass
Cernunnos
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,577 MMR
Party 1
He Bo
He Bo
Bronze III
sabrrex
He Bo
Bronze III
Level 46
God Stats
0W - 4L
1,234 SR
Queue Stats
11W - 28L
1,577 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,449 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,369 SR
1,563 MMR
Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Ameboncio
Thor
Gold II
Level 148
God Stats
16W - 18L
1,457 SR
Queue Stats
302W - 313L
1,573 MMR
Solo
Athena
Athena
Gold V
Andyxton
Athena
Gold V
Level 159
God Stats
1W - 2L
1,194 SR
Queue Stats
22W - 26L
1,592 MMR
Solo
Shiva
Shiva
Silver I
K3RB3RO
Shiva
Silver I
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,563 MMR
Solo
Chang'e
Chang'e
Gold I
lDubstepZ
Chang'e
Gold I
Level 144
God Stats
1W - 4L
1,196 SR
Queue Stats
165W - 161L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImDraygon
Horus
13
0 / 5 / 3
8,418
468
8,715
15,679
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SeccoBull
Cthulhu
13
4 / 3 / 2
9,239
513
10,760
14,330
14,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
TheKinggxD
Camazotz
16
3 / 3 / 3
9,569
532
11,698
21,485
8,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
ThiccFroslass
Cernunnos
12
0 / 8 / 1
7,493
416
3,735
17,249
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
sabrrex
He Bo
12
0 / 7 / 0
7,889
438
8,123
12,084
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAphroditeAo KuangVamana

VS

Bans
ArachneSerqetCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
7 / 2 / 3
10,543
586
14,717
14,433
6,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
4 / 1 / 9
10,212
567
10,971
14,525
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Andyxton
Athena
13
0 / 3 / 12
9,228
513
3,880
17,147
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
K3RB3RO
Shiva
17
5 / 1 / 5
11,234
624
13,423
15,761
12,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
lDubstepZ
Chang'e
18
10 / 0 / 4
11,825
657
14,463
13,451
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
26
26
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
2
3
4.25
W
Thor
4
1
9
8.5
W
Athena
Andyxton
Athena
0
3
12
2
L
Horus
ImDraygon
Horus
0
5
3
0.3
W
Shiva
K3RB3RO
Shiva
5
1
5
7.5
L
Cthulhu
SeccoBull
Cthulhu
4
3
2
1.67
L
Camazotz
TheKinggxD
Camazotz
3
3
3
1.5
L
Cernunnos
ThiccFroslass
Cernunnos
0
8
1
0.06
W
Chang'e
lDubstepZ
Chang'e
10
0
4
12
L
He Bo
sabrrex
He Bo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
57,454
80,827
Taken
75,317
48,478
Mitigated
48,092
19,828
Healing
28,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,717
12,231
0
7,024
14,433
6,272
812
2,634
11,750
0
100,028
W
Thor
10,971
454
0
750
14,525
6,255
23
3,966
10,512
0
77,460
W
Athena
Andyxton
Athena
3,880
1,276
0
2,189
17,147
17,246
246
4,592
12,555
24,380
195
L
Horus
ImDraygon
Horus
8,715
3,404
186
3,908
15,679
15,715
0
2,656
13,023
0
59,630
W
Shiva
K3RB3RO
Shiva
13,423
3,097
238
5,694
15,761
12,732
379
1,986
12,935
0
93,840
L
Cthulhu
SeccoBull
Cthulhu
10,760
624
2,253
2,173
14,330
14,429
9
3,836
10,494
38,128
1,175
L
Camazotz
TheKinggxD
Camazotz
11,698
3,100
0
6,834
21,485
8,823
0
4,073
17,412
0
86,560
L
Cernunnos
ThiccFroslass
Cernunnos
3,735
1,914
0
3,138
17,249
5,682
0
1,456
15,793
0
36,787
W
Chang'e
lDubstepZ
Chang'e
14,463
1,356
3,560
8,898
13,451
5,587
2,566
5,307
8,046
110,575
0
L
He Bo
sabrrex
He Bo
8,123
131
0
1,336
12,084
3,829
0
6,322
5,762
55,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
53,042
455
Minions Killed
594
0
Camps Cleared
0
1,773,746
Distance Traveled
1,883,242
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,543
586
140
8
0
343,798
1
W
Thor
10,212
567
101
6
0
394,163
2
W
Athena
9,228
513
35
2
0
393,766
8
L
Horus
8,418
468
94
5
0
345,085
0
W
Shiva
11,234
624
160
9
0
369,349
2
L
Cthulhu
9,239
513
72
4
0
372,171
10
L
Camazotz
9,569
532
129
7
0
405,459
1
L
Cernunnos
7,493
416
70
4
0
349,346
0
W
Chang'e
11,825
657
158
9
0
382,166
2
L
He Bo
7,889
438
90
5
0
301,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role