Player Matchup

Artio
Artio
DJ GodzZ
Artio
Level 61
God Stats
6W - 8L
1,417 SR
Queue Stats
80W - 87L
1,388 Elo+
Party 1
Mulan
Mulan
N0va Coin
Mulan
Level 49
God Stats
4W - 3L
1,728 SR
Queue Stats
41W - 37L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
Tubsam2396
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,426 Elo+
Party 1
Fenrir
Fenrir
X_i_m_i
Fenrir
Level 62
God Stats
4W - 6L
1,485 SR
Queue Stats
108W - 111L
1,430 Elo+
Solo
Izanami
Izanami
Zenox Coin
Izanami
Level 60
God Stats
2W - 2L
1,733 SR
Queue Stats
34W - 27L
1,416 Elo+
Party 2
Team Averages
Level 58
1,573 SR
1,414 Elo+

VS

Team Averages
Level 86
1,487 SR
1,414 Elo+
Awilix
Awilix
BLACK__FATALIS
Awilix
Level 45
God Stats
3W - 3L
1,283 SR
Queue Stats
104W - 100L
1,432 Elo+
Party 3
Izanami
Izanami
COL deltary
Izanami
Level 69
God Stats
1W - 1L
1,258 SR
Queue Stats
121W - 112L
1,391 Elo+
Solo
Amaterasu
Amaterasu
Gamer_Geeks7600
Amaterasu
Level 87
God Stats
8W - 7L
1,490 SR
Queue Stats
279W - 254L
1,439 Elo+
Party 3
Vulcan
Vulcan
XxEtxrnalxX
Vulcan
Level 86
God Stats
11W - 9L
1,548 SR
Queue Stats
233W - 302L
1,396 Elo+
Party 3
Bacchus
Bacchus
agusbat10
Bacchus
Level 142
God Stats
8W - 2L
1,857 SR
Queue Stats
109W - 126L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJ GodzZ
Artio
9
0 / 5 / 2
6,688
446
2,220
10,535
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
N0va Coin
Mulan
13
3 / 4 / 0
7,851
523
11,230
14,515
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Tubsam2396
Ah Puch
11
0 / 6 / 0
7,147
476
5,351
13,200
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
X_i_m_i
Fenrir
11
0 / 4 / 2
6,796
453
8,775
13,421
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Zenox Coin
Izanami
10
1 / 4 / 1
6,777
452
7,285
11,802
4,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,627
508
7,411
10,144
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Izanami
COL deltary
Izanami
13
6 / 2 / 7
8,622
575
8,196
9,927
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Gamer_Geeks7600
Amaterasu
13
5 / 2 / 2
8,981
599
11,954
16,337
13,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
15
5 / 0 / 6
9,027
602
11,580
5,526
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
agusbat10
Bacchus
11
5 / 0 / 9
8,084
539
6,660
10,096
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
23
23
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Izanami
COL deltary
Izanami
6
2
7
4.75
L
Artio
DJ GodzZ
Artio
0
5
2
0.2
W
Amaterasu
Gamer_Geeks7600
Amaterasu
5
2
2
3
L
Mulan
N0va Coin
Mulan
3
4
0
0.75
L
Ah Puch
Tubsam2396
Ah Puch
0
6
0
0
L
Fenrir
X_i_m_i
Fenrir
0
4
2
0.25
W
Vulcan
5
0
6
8
L
Izanami
Zenox Coin
Izanami
1
4
1
0.38
W
Bacchus
agusbat10
Bacchus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
45,801
63,473
Taken
52,030
36,876
Mitigated
35,497
14,658
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,411
3,001
0
4,774
10,144
3,917
0
1,809
8,169
0
52,462
W
Izanami
COL deltary
Izanami
8,196
4,891
224
2,782
9,927
3,873
533
862
9,065
0
57,942
L
Artio
DJ GodzZ
Artio
2,220
870
615
1,899
10,535
7,607
0
2,996
7,539
10,299
0
W
Amaterasu
Gamer_Geeks7600
Amaterasu
11,954
6,666
0
4,409
16,337
13,836
166
614
14,990
0
60,959
L
Mulan
N0va Coin
Mulan
11,230
2,922
173
3,675
14,515
14,547
0
1,539
12,976
0
46,283
L
Ah Puch
Tubsam2396
Ah Puch
5,351
75
0
3,731
13,200
5,292
0
7,504
5,696
46,839
0
L
Fenrir
X_i_m_i
Fenrir
8,775
2,072
0
1,064
13,421
5,266
0
1,955
11,466
0
50,798
W
Vulcan
11,580
2,285
0
250
5,526
2,531
0
2,366
3,160
68,768
0
L
Izanami
Zenox Coin
Izanami
7,285
4,827
202
3,299
11,802
4,164
863
4,246
7,556
0
60,845
W
Bacchus
agusbat10
Bacchus
6,660
945
0
1,312
10,096
11,340
0
1,920
8,133
18,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
42,341
343
Minions Killed
409
0
Camps Cleared
0
1,348,406
Distance Traveled
1,546,466
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,627
508
69
5
0
333,004
0
W
Izanami
8,622
575
93
6
0
282,138
0
L
Artio
6,688
446
17
1
0
223,283
1
W
Amaterasu
8,981
599
88
6
0
288,925
2
L
Mulan
7,851
523
72
5
0
271,203
0
L
Ah Puch
7,147
476
96
6
0
231,654
0
L
Fenrir
6,796
453
63
4
0
345,101
0
W
Vulcan
9,027
602
140
9
0
326,546
0
L
Izanami
6,777
452
95
6
0
277,165
0
W
Bacchus
8,084
539
19
1
0
315,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role