Player Matchup

Ymir
Ymir
CappAlott6292
Ymir
Level 46
God Stats
3W - 4L
1,293 SR
Queue Stats
110W - 117L
1,407 Elo+
Solo
Discordia
Discordia
Nikkolai04
Discordia
Level 145
God Stats
5W - 0L
1,500 SR
Queue Stats
22W - 17L
1,211 Elo+
Solo
Artemis
Artemis
beaman5
Artemis
Level 84
God Stats
76W - 55L
1,604 SR
Queue Stats
250W - 234L
1,441 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,353 Elo+

VS

Team Averages
Level 81
1,324 SR
1,447 Elo+
Surtr
Surtr
Bllakke
Surtr
Level 123
God Stats
1W - 2L
1,339 SR
Queue Stats
3W - 5L
1,581 Elo+
Party 1
Loki
Loki
MiniMe590
Loki
Level 67
God Stats
1W - 6L
1,381 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 1
Chang'e
Chang'e
SolCaedes
Chang'e
Level 54
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 7L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,841
703
7,589
11,725
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Nikkolai04
Discordia
16
5 / 1 / 5
10,335
738
14,883
6,699
2,826
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
beaman5
Artemis
15
5 / 2 / 8
10,179
727
11,050
8,605
3,974
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bllakke
Surtr
15
4 / 3 / 2
10,132
724
10,717
18,131
22,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
2 / 5 / 4
9,912
708
4,995
10,313
4,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SolCaedes
Chang'e
14
0 / 5 / 3
8,858
633
5,666
12,641
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bllakke
Surtr
4
3
2
1.67
W
3
3
7
2.17
L
Loki
2
5
4
0.8
W
Discordia
Nikkolai04
Discordia
5
1
5
7.5
L
Chang'e
SolCaedes
Chang'e
0
5
3
0.3
W
Artemis
beaman5
Artemis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
21,378
27,029
Taken
41,085
13,926
Mitigated
32,266
6,298
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bllakke
Surtr
10,717
2,540
0
2,225
18,131
22,773
0
9,435
7,903
383
35,787
W
7,589
979
47
1,251
11,725
7,126
256
2,935
8,790
28,003
0
L
Loki
4,995
800
72
855
10,313
4,078
0
5,357
4,709
0
18,759
W
Discordia
Nikkolai04
Discordia
14,883
491
90
2,238
6,699
2,826
754
624
6,075
53,308
0
L
Chang'e
SolCaedes
Chang'e
5,666
465
2,631
3,974
12,641
5,415
180
6,433
5,860
33,046
0
W
Artemis
beaman5
Artemis
11,050
4,063
530
2,142
8,605
3,974
771
2,410
6,195
0
32,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
28,902
182
Minions Killed
135
0
Camps Cleared
0
711,838
Distance Traveled
731,604
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,132
724
49
4
0
264,841
4
W
Ymir
9,841
703
56
4
0
227,116
0
L
Loki
9,912
708
21
2
0
236,376
0
W
Discordia
10,335
738
71
5
0
237,694
0
L
Chang'e
8,858
633
65
5
0
230,387
1
W
Artemis
10,179
727
55
4
0
247,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role