Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Crystalsia
Hel
Level 157
God Stats
2W - 2L
1,732 SR
Queue Stats
40W - 44L
1,540 Elo+
Solo
Da Ji
Da Ji
Insttict
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Solo
Team Averages
Level 148
1,577 SR
1,441 Elo+

VS

Team Averages
Level 86
1,517 SR
1,471 Elo+
Terra
Terra
FutureGhxst
Terra
Level 89
God Stats
14W - 15L
1,491 SR
Queue Stats
330W - 324L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
RECOTU4
Nu Wa
Level 42
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 9L
1,390 Elo+
Solo
Hercules
Hercules
uRespectThePanda
Hercules
Level 128
God Stats
26W - 51L
1,458 SR
Queue Stats
234W - 232L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 2
6,240
1,040
6,155
7,476
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
0 / 2 / 0
3,991
665
0
2,373
550
Da Ji
Insttict
Da Ji
5
0 / 2 / 1
4,282
714
1,618
3,965
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
5,909
985
2,416
7,909
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
RECOTU4
Nu Wa
10
2 / 1 / 6
5,901
984
5,221
4,385
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 2
6,647
1,108
4,965
6,924
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
2
1
L
0
2
0
0
W
1
3
6
1.33
L
Da Ji
Insttict
Da Ji
0
2
1
0.25
W
Nu Wa
RECOTU4
Nu Wa
2
1
6
5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,773
Damage
12,602
13,814
Taken
19,218
4,398
Mitigated
9,227
1,417
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,155
371
83
1,074
7,476
2,435
0
4,910
2,566
23,737
0
L
0
0
0
0
2,373
550
0
1,095
1,278
0
0
W
2,416
35
1,490
1,276
7,909
4,413
374
1,101
6,808
5,684
0
L
Da Ji
Insttict
Da Ji
1,618
341
0
260
3,965
1,413
0
1,632
2,333
0
2,789
W
Nu Wa
RECOTU4
Nu Wa
5,221
1,887
0
1,271
4,385
1,407
1,775
3,000
1,385
21,614
0
W
4,965
1,887
0
1,502
6,924
3,407
793
2,069
4,855
0
18,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,513
Gold Earned
18,457
40
Minions Killed
71
0
Camps Cleared
0
146,769
Distance Traveled
340,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,240
1,040
35
6
0
97,937
0
L
Hel
3,991
665
0
0
0
2,625
0
W
Terra
5,909
985
4
1
0
109,572
0
L
Da Ji
4,282
714
5
1
0
46,207
0
W
Nu Wa
5,901
984
35
6
0
103,457
0
W
Hercules
6,647
1,108
32
5
0
127,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role