Player Matchup

Anubis
Anubis
 
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
 
Martichoras
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
Mufik
Hercules
Level 86
God Stats
2W - 1L
1,300 SR
Queue Stats
163W - 143L
1,517 Elo+
Party 4
Ratatoskr
Ratatoskr
TwoFramez
Ratatoskr
Level 135
God Stats
23W - 15L
1,484 SR
Queue Stats
242W - 215L
1,494 Elo+
Party 3
Team Averages
Level 105
1,457 SR
1,502 Elo+

VS

Team Averages
Level 122
1,460 SR
1,455 Elo+
Artio
Artio
ArkhamJoker
Artio
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
278W - 260L
1,450 Elo+
Party 2
Hera
Hera
HerrrHochstein
Hera
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Shiva
Shiva
Lo1a
Shiva
Level 129
God Stats
8W - 15L
1,314 SR
Queue Stats
548W - 527L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Natinel
Jing Wei
Level 79
God Stats
2W - 8L
1,327 SR
Queue Stats
237W - 221L
1,535 Elo+
Party 2
Kali
Kali
Tomagara
Kali
Level 216
God Stats
6W - 5L
1,659 SR
Queue Stats
572W - 549L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 1
7,975
613
9,555
7,830
3,757
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
 
Martichoras
12
0 / 0 / 4
7,251
558
4,301
5,687
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
10
0 / 1 / 3
6,740
518
2,965
8,910
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Mufik
Hercules
13
1 / 2 / 2
7,829
602
11,531
11,300
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
TwoFramez
Ratatoskr
14
6 / 1 / 1
8,748
673
4,218
8,808
3,373
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,240
557
5,867
16,364
17,899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 0
6,439
495
3,590
6,640
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Lo1a
Shiva
9
0 / 0 / 2
5,613
432
3,225
8,450
6,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Natinel
Jing Wei
12
1 / 3 / 0
7,282
560
4,463
6,450
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
12
1 / 3 / 2
7,008
539
4,755
12,619
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
1
7.5
W
Martichoras
 
Martichoras
0
0
4
2
W
Aphrodite
 
Aphrodite
0
1
3
1.5
L
2
3
1
0.83
L
1
5
0
0.2
L
Shiva
Lo1a
Shiva
0
0
2
1
W
Hercules
Mufik
Hercules
1
2
2
1
L
Jing Wei
Natinel
Jing Wei
1
3
0
0.33
L
Kali
1
3
2
0.67
W
Ratatoskr
TwoFramez
Ratatoskr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
21,900
42,535
Taken
50,523
24,573
Mitigated
32,185
19,503
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,555
303
0
4,784
7,830
3,757
665
1,225
6,605
57,740
0
W
Martichoras
 
Martichoras
4,301
997
0
1,641
5,687
2,461
38
0
5,687
0
52,814
W
Aphrodite
 
Aphrodite
2,965
845
2,402
5,638
8,910
6,245
98
2,025
6,885
25,452
0
L
5,867
375
0
3,621
16,364
17,899
0
694
14,425
41,723
798
L
3,590
853
0
1,230
6,640
1,616
0
2,839
3,751
25,191
0
L
Shiva
Lo1a
Shiva
3,225
452
0
2,995
8,450
6,143
0
2,990
5,460
0
19,104
W
Hercules
Mufik
Hercules
11,531
4,144
0
4,124
11,300
8,737
406
4,717
6,583
0
58,824
L
Jing Wei
Natinel
Jing Wei
4,463
2,999
0
1,230
6,450
2,104
0
1,833
4,617
0
58,108
L
Kali
4,755
2,547
0
2,274
12,619
4,423
0
4,164
8,455
0
60,149
W
Ratatoskr
TwoFramez
Ratatoskr
4,218
1,335
0
914
8,808
3,373
0
692
8,116
0
75,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
33,582
433
Minions Killed
376
0
Camps Cleared
0
1,339,541
Distance Traveled
1,388,485
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,975
613
88
7
0
256,509
1
W
Martichoras
7,251
558
103
8
0
252,898
4
W
Aphrodite
6,740
518
33
3
0
257,827
0
L
Artio
7,240
557
67
5
0
264,377
0
L
Hera
6,439
495
48
4
0
263,180
0
L
Shiva
5,613
432
32
2
0
306,528
0
W
Hercules
7,829
602
100
8
0
235,440
0
L
Jing Wei
7,282
560
127
10
0
244,510
3
L
Kali
7,008
539
102
8
0
309,890
0
W
Ratatoskr
8,748
673
109
8
0
336,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role