Player Matchup

Terra
Terra
Aggron x
Terra
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 172L
1,468 Elo+
Solo
Vamana
Vamana
BigHeqza
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,811 Elo+
Party 2
Erlang Shen
Erlang Shen
DaRkKıNg
Erlang Shen
Level 127
God Stats
1W - 2L
1,796 SR
Queue Stats
289W - 279L
1,522 Elo+
Solo
Amaterasu
Amaterasu
JoJoDesChamps
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Stetice
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,811 Elo+
Party 2
Team Averages
Level 94
1,559 SR
1,610 Elo+

VS

Team Averages
Level 107
1,503 SR
1,644 Elo+
Xbalanque
Xbalanque
DeltaSP1402
Xbalanque
Level 105
God Stats
3W - 2L
1,462 SR
Queue Stats
199W - 199L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
DerpyMe
Tsukuyomi
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 84L
1,849 Elo+
Solo
Loki
Loki
EzDrMz
Loki
Level 144
God Stats
8W - 7L
1,469 SR
Queue Stats
404W - 390L
1,650 Elo+
Party 1
Atlas
Atlas
Nasko0oo
Atlas
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 195L
1,651 Elo+
Solo
Terra
Terra
nmsvenin
Terra
Level 134
God Stats
7W - 3L
1,582 SR
Queue Stats
480W - 466L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aggron x
Terra
16
3 / 4 / 13
8,801
733
13,065
17,032
24,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
BigHeqza
Vamana
15
2 / 6 / 12
8,694
725
15,431
18,171
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
DaRkKıNg
Erlang Shen
14
2 / 3 / 11
8,599
717
7,701
12,601
12,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
JoJoDesChamps
Amaterasu
16
7 / 8 / 6
9,837
820
10,698
17,856
9,507
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Stetice
Ah Puch
16
4 / 6 / 10
9,458
788
8,990
12,101
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeltaSP1402
Xbalanque
18
7 / 2 / 13
10,572
881
21,545
11,124
7,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
DerpyMe
Tsukuyomi
18
9 / 4 / 12
11,063
922
17,635
14,167
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
EzDrMz
Loki
18
5 / 3 / 20
10,431
869
13,792
13,748
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Nasko0oo
Atlas
14
2 / 5 / 14
9,401
783
10,262
19,117
25,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
nmsvenin
Terra
16
4 / 4 / 19
10,403
867
8,239
17,697
17,226
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
105
18
Kills
27
27
Deaths
18
52
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Terra
Aggron x
Terra
3
4
13
2.38
L
Vamana
BigHeqza
Vamana
2
6
12
1.33
L
Erlang Shen
DaRkKıNg
Erlang Shen
2
3
11
2.5
W
Xbalanque
DeltaSP1402
Xbalanque
7
2
13
6.75
W
Tsukuyomi
DerpyMe
Tsukuyomi
9
4
12
3.75
W
Loki
EzDrMz
Loki
5
3
20
5
L
Amaterasu
JoJoDesChamps
Amaterasu
7
8
6
1.25
W
Atlas
Nasko0oo
Atlas
2
5
14
1.8
L
Ah Puch
Stetice
Ah Puch
4
6
10
1.5
W
Terra
nmsvenin
Terra
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,885
Damage
71,473
77,761
Taken
75,853
62,606
Mitigated
67,604
19,195
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aggron x
Terra
13,065
422
2,911
4,904
17,032
24,267
0
4,507
12,525
24,546
0
L
Vamana
BigHeqza
Vamana
15,431
6,435
618
1,867
18,171
12,998
0
4,002
14,169
0
30,526
L
Erlang Shen
DaRkKıNg
Erlang Shen
7,701
1,790
1,877
2,634
12,601
12,053
0
3,301
9,300
0
12,029
W
Xbalanque
DeltaSP1402
Xbalanque
21,545
12,172
1,432
2,739
11,124
7,014
1,915
3,405
7,501
0
41,502
W
Tsukuyomi
DerpyMe
Tsukuyomi
17,635
2,816
1,018
1,870
14,167
9,268
2,731
4,794
9,280
0
29,284
W
Loki
EzDrMz
Loki
13,792
1,882
2,594
1,498
13,748
8,222
1,934
3,796
9,692
0
35,688
L
Amaterasu
JoJoDesChamps
Amaterasu
10,698
2,447
656
2,355
17,856
9,507
0
3,896
13,960
0
15,108
W
Atlas
Nasko0oo
Atlas
10,262
4,770
518
2,137
19,117
25,874
687
5,771
13,065
19,382
0
L
Ah Puch
Stetice
Ah Puch
8,990
1,453
0
1,373
12,101
3,781
0
2,795
9,306
22,325
0
W
Terra
nmsvenin
Terra
8,239
402
8,258
3,687
17,697
17,226
633
4,289
11,912
12,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
51,870
114
Minions Killed
161
0
Camps Cleared
0
1,017,384
Distance Traveled
1,132,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,801
733
20
2
0
228,780
0
L
Vamana
8,694
725
37
3
0
226,737
0
L
Erlang Shen
8,599
717
5
0
0
171,773
0
W
Xbalanque
10,572
881
71
6
0
211,844
0
W
Tsukuyomi
11,063
922
28
2
0
242,486
0
W
Loki
10,431
869
36
3
0
242,709
0
L
Amaterasu
9,837
820
16
1
0
201,177
0
W
Atlas
9,401
783
13
1
0
193,272
0
L
Ah Puch
9,458
788
36
3
0
188,917
0
W
Terra
10,403
867
13
1
0
241,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role